Player Matchup

Hel
Hel
Diamond III
 
Hel
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Masters
Bacon_C-G-J-J-A
Artio
Masters
Level 160
God Stats
0W - 1L
1,820 SR
Queue Stats
278W - 257L
2,638 MMR
Solo
Chiron
Chiron
Masters
lilnicky127
Chiron
Masters
Level 139
God Stats
26W - 25L
1,687 SR
Queue Stats
710W - 718L
2,247 MMR
Party 1
Bacchus
Bacchus
Diamond I
mjay252
Bacchus
Diamond I
Level 158
God Stats
18W - 17L
1,747 SR
Queue Stats
286W - 298L
2,316 MMR
Solo
Arachne
Arachne
Diamond V
tylercakes123
Arachne
Diamond V
Level 129
God Stats
40W - 30L
1,623 SR
Queue Stats
626W - 629L
2,109 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,675 SR
2,162 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,555 SR
2,194 MMR
Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond IV
AbyssWatch0r
Loki
Diamond IV
Level 144
God Stats
3W - 5L
1,444 SR
Queue Stats
120W - 101L
2,077 MMR
Solo
Heimdallr
Heimdallr
Masters
Cracker Facts
Heimdallr
Masters
Level 153
God Stats
3W - 6L
1,386 SR
Queue Stats
341W - 316L
2,550 MMR
Solo
Cerberus
Cerberus
Diamond III
Nussack9057
Cerberus
Diamond III
Level 146
God Stats
13W - 8L
1,630 SR
Queue Stats
237W - 227L
2,205 MMR
Solo
Discordia
Discordia
Masters
chuyeno684
Discordia
Masters
Level 159
God Stats
7W - 6L
1,815 SR
Queue Stats
601W - 565L
2,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 0
7,028
469
1,899
9,550
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 0
7,473
498
6,679
14,177
13,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
14
0 / 2 / 0
7,713
514
2,231
7,052
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
mjay252
Bacchus
10
0 / 2 / 1
6,408
427
4,199
7,654
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
13
1 / 3 / 2
7,491
499
2,701
10,586
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayTiamatPersephoneGeb

VS

Bans
OdinAthenaApolloGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
10 / 1 / 4
9,397
626
12,007
9,905
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
3 / 2 / 2
9,362
624
6,393
10,598
3,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Cracker Facts
Heimdallr
15
2 / 0 / 0
8,800
587
5,380
6,748
2,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Nussack9057
Cerberus
12
1 / 0 / 6
7,643
510
4,496
9,343
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
chuyeno684
Discordia
15
2 / 1 / 7
8,832
589
4,348
6,039
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
18
18
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
0
0
W
Fenrir
 
Fenrir
10
1
4
12
W
3
2
2
2
L
1
5
0
0.2
W
Heimdallr
Cracker Facts
Heimdallr
2
0
0
2
W
Cerberus
Nussack9057
Cerberus
1
0
6
4
W
Discordia
chuyeno684
Discordia
2
1
7
5.5
L
Chiron
0
2
0
0
L
Bacchus
mjay252
Bacchus
0
2
1
0.25
L
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
32,624
49,019
Taken
42,633
25,869
Mitigated
21,073
14,362
Healing
18,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,899
90
212
3,283
9,550
2,769
0
2,784
6,426
47,559
0
W
Fenrir
 
Fenrir
12,007
3,542
0
6,510
9,905
3,803
0
1,246
8,659
0
71,078
W
6,393
1,833
0
3,430
10,598
3,947
0
5,281
4,508
0
68,321
L
6,679
624
60
3,105
14,177
13,016
0
1,309
12,788
46,241
0
W
Heimdallr
Cracker Facts
Heimdallr
5,380
3,024
0
3,279
6,748
2,481
0
1,812
4,936
0
68,094
W
Cerberus
Nussack9057
Cerberus
4,496
99
0
2,553
9,343
8,740
0
1,275
8,068
20,312
0
W
Discordia
chuyeno684
Discordia
4,348
414
152
2,320
6,039
2,102
132
2,308
3,685
59,935
0
L
Chiron
2,231
968
105
2,968
7,052
1,596
0
902
6,150
0
57,440
L
Bacchus
mjay252
Bacchus
4,199
482
0
2,478
7,654
5,636
0
1,263
6,335
20,863
0
L
Arachne
2,701
1,640
0
2,151
10,586
2,852
0
2,064
8,476
0
47,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,113
Gold Earned
44,034
480
Minions Killed
520
0
Camps Cleared
0
1,369,944
Distance Traveled
1,483,324
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,028
469
112
7
0
274,236
6
W
Fenrir
9,397
626
99
7
0
315,760
3
W
Loki
9,362
624
131
9
0
319,457
2
L
Artio
7,473
498
108
7
0
249,484
2
W
Heimdallr
8,800
587
134
9
0
269,260
5
W
Cerberus
7,643
510
34
2
0
303,162
6
W
Discordia
8,832
589
122
8
0
275,685
5
L
Chiron
7,713
514
137
9
0
273,119
5
L
Bacchus
6,408
427
33
2
0
250,824
2
L
Arachne
7,491
499
90
6
0
322,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role