Player Matchup

Anubis
Anubis
Karthraxis
Anubis
Level 17
God Stats
10W - 12L
1,392 SR
Queue Stats
49W - 63L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Taout
Cthulhu
Level 23
God Stats
11W - 8L
1,416 SR
Queue Stats
39W - 36L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
saintmisfit183
Cliodhna
Level 28
God Stats
9W - 2L
1,462 SR
Queue Stats
42W - 39L
1,415 Elo+
Party 2
Team Averages
Level 23
1,424 SR
1,418 Elo+

VS

Team Averages
Level 15
1,500 SR
1,239 Elo+
Thor
Thor
Groribas
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,239 Elo+
Party 1
Neith
Neith
SNGYMorning
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 1
Hades
Hades
woundeadman
Hades
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Karthraxis
Anubis
16
7 / 3 / 13
10,937
841
14,326
9,748
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Taout
Cthulhu
14
5 / 3 / 18
10,612
816
7,333
14,246
10,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
14
16 / 4 / 9
11,856
912
19,992
12,798
4,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 10 / 4
7,536
580
4,829
14,696
3,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 6 / 6
8,335
641
7,872
11,369
2,759
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 12 / 0
9,199
708
10,242
19,842
9,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
28
Kills
8
10
Deaths
28
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
0
10
4
0.2
W
Anubis
Karthraxis
Anubis
7
3
13
4.5
L
1
6
6
0.67
W
Cthulhu
Taout
Cthulhu
5
3
18
4.67
W
Cliodhna
16
4
9
5.13
L
7
12
0
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,651
Damage
22,943
36,792
Taken
45,907
19,339
Mitigated
15,410
13,879
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,829
1,040
0
154
14,696
3,241
0
6,421
7,836
0
15,104
W
Anubis
Karthraxis
Anubis
14,326
937
0
5,523
9,748
4,143
520
5,073
4,675
46,994
0
L
7,872
3,937
0
2,163
11,369
2,759
494
4,815
6,463
0
25,249
W
Cthulhu
Taout
Cthulhu
7,333
441
715
3,791
14,246
10,855
401
3,551
10,695
16,346
0
W
Cliodhna
19,992
4,074
742
3,108
12,798
4,341
1,345
3,584
9,214
0
47,062
L
10,242
1,390
28
2,224
19,842
9,410
0
10,214
9,320
21,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,405
Gold Earned
25,070
119
Minions Killed
104
5
Camps Cleared
6
684,173
Distance Traveled
502,024
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,536
580
18
1
3
149,278
1
W
Anubis
10,937
841
65
5
4
215,835
2
L
Neith
8,335
641
57
4
0
182,392
1
W
Cthulhu
10,612
816
21
2
0
215,152
2
W
Cliodhna
11,856
912
33
3
1
253,186
2
L
Hades
9,199
708
29
2
3
170,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role