Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fendrig
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,578 SR
Queue Stats
17W - 17L
1,492 Elo+
Party 2
Khepri
Khepri
Lugios
Khepri
Level 104
God Stats
3W - 1L
1,597 SR
Queue Stats
28W - 31L
1,502 Elo+
Party 2
Merlin
Merlin
N0KRAM
Merlin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,475 Elo+
Party 2
Team Averages
Level 107
1,558 SR
1,490 Elo+

VS

Team Averages
Level 60
1,476 SR
1,316 Elo+
Gilgamesh
Gilgamesh
Aristostiel
Gilgamesh
Level 8
God Stats
6W - 13L
1,390 SR
Queue Stats
25W - 46L
1,010 Elo+
Solo
Izanami
Izanami
Loontag
Izanami
Level 96
God Stats
42W - 36L
1,547 SR
Queue Stats
63W - 74L
1,481 Elo+
Party 1
Nu Wa
Nu Wa
Sathanaël
Nu Wa
Level 77
God Stats
4W - 3L
1,492 SR
Queue Stats
59W - 74L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fendrig
Ah Muzen Cab
15
14 / 1 / 4
10,607
884
17,816
10,334
4,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Lugios
Khepri
12
1 / 1 / 17
9,217
768
3,914
11,723
12,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
N0KRAM
Merlin
13
4 / 2 / 14
8,915
743
7,388
6,567
2,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aristostiel
Gilgamesh
11
2 / 7 / 0
7,367
614
4,679
12,074
8,153
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Loontag
Izanami
11
1 / 6 / 2
7,272
606
8,856
13,763
5,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
11
0 / 6 / 2
6,964
580
7,509
8,256
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
4
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aristostiel
Gilgamesh
2
7
0
0.29
W
Ah Muzen Cab
Fendrig
Ah Muzen Cab
14
1
4
16
L
Izanami
Loontag
Izanami
1
6
2
0.33
W
Khepri
Lugios
Khepri
1
1
17
9.5
W
Merlin
N0KRAM
Merlin
4
2
14
5.5
L
Nu Wa
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,118
Damage
21,044
28,624
Taken
34,093
18,653
Mitigated
15,871
9,114
Healing
3,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aristostiel
Gilgamesh
4,679
1,189
0
530
12,074
8,153
0
4,451
7,623
0
16,144
W
Ah Muzen Cab
Fendrig
Ah Muzen Cab
17,816
8,387
0
3,465
10,334
4,077
2,359
2,569
7,475
0
60,250
L
Izanami
Loontag
Izanami
8,856
4,863
0
1,640
13,763
5,023
116
3,810
9,953
0
27,735
W
Khepri
Lugios
Khepri
3,914
215
0
4,574
11,723
12,200
181
2,327
8,978
9,051
0
W
Merlin
N0KRAM
Merlin
7,388
381
241
834
6,567
2,376
548
1,897
4,440
23,737
0
L
Nu Wa
7,509
912
411
615
8,256
2,695
60
3,145
5,111
24,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
21,603
146
Minions Killed
123
8
Camps Cleared
1
662,841
Distance Traveled
591,460
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,367
614
27
2
0
167,464
0
W
Ah Muzen Cab
10,607
884
102
9
6
224,390
1
L
Izanami
7,272
606
59
5
1
205,721
3
W
Khepri
9,217
768
14
1
0
243,792
2
W
Merlin
8,915
743
30
3
2
194,659
1
L
Nu Wa
6,964
580
37
3
0
218,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role