Player Matchup

Loki
Loki
Ahojik
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,294 Elo+
Party 2
Ah Puch
Ah Puch
AndrewWolf
Ah Puch
Level 32
God Stats
13W - 21L
1,413 SR
Queue Stats
131W - 149L
1,404 Elo+
Party 3
Kuzenbo
Kuzenbo
Grazorus
Kuzenbo
Level 17
God Stats
9W - 11L
1,507 SR
Queue Stats
99W - 100L
1,471 Elo+
Party 3
Fenrir
Fenrir
Skrblík
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 2
Agni
Agni
devilarm
Agni
Level 22
God Stats
6W - 5L
1,548 SR
Queue Stats
107W - 122L
1,409 Elo+
Party 3
Team Averages
Level 19
1,494 SR
1,374 Elo+

VS

Team Averages
Level 40
1,507 SR
1,385 Elo+
Ymir
Ymir
LupoLucio02
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
PinKTimX
Amaterasu
Level 19
God Stats
7W - 7L
1,464 SR
Queue Stats
21W - 19L
1,399 Elo+
Party 4
Loki
Loki
SlMIA
Loki
Level 122
God Stats
8W - 7L
1,644 SR
Queue Stats
288W - 176L
1,548 Elo+
Party 1
Olorun
Olorun
lmao0w00w0
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,341 Elo+
Solo
Thoth
Thoth
timijkl
Thoth
Level 26
God Stats
4W - 5L
1,426 SR
Queue Stats
46W - 65L
1,314 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ahojik
Loki
20
12 / 7 / 14
15,793
1,128
21,548
18,221
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
AndrewWolf
Ah Puch
20
6 / 12 / 16
13,956
997
21,861
23,251
6,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Grazorus
Kuzenbo
20
4 / 5 / 25
14,826
1,059
20,293
29,123
42,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Skrblík
Fenrir
20
3 / 4 / 9
12,297
878
12,798
21,643
17,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
20
5 / 10 / 18
13,835
988
21,463
17,676
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 26
13,906
993
11,733
27,678
32,868
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amaterasu
PinKTimX
Amaterasu
20
11 / 4 / 21
16,381
1,170
23,302
23,073
20,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Loki
SlMIA
Loki
20
22 / 4 / 12
19,319
1,380
42,127
17,262
6,426
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
lmao0w00w0
Olorun
19
3 / 7 / 10
12,655
904
18,364
19,518
7,154
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
timijkl
Thoth
20
1 / 8 / 10
12,164
869
7,744
16,925
5,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
117
30
Kills
38
38
Deaths
30
82
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Loki
Ahojik
Loki
12
7
14
2.71
L
Ah Puch
AndrewWolf
Ah Puch
6
12
16
1.17
L
Kuzenbo
Grazorus
Kuzenbo
4
5
25
3.3
W
1
7
26
2
W
Amaterasu
PinKTimX
Amaterasu
11
4
21
5.38
L
Fenrir
Skrblík
Fenrir
3
4
9
1.88
W
Loki
SlMIA
Loki
22
4
12
7
L
Agni
5
10
18
1.4
W
Olorun
lmao0w00w0
Olorun
3
7
10
1.14
W
Thoth
timijkl
Thoth
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,963
Damage
103,270
109,914
Taken
104,456
76,603
Mitigated
72,603
4,962
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Ahojik
Loki
21,548
3,134
0
0
18,221
5,070
0
4,598
13,623
0
45,294
L
Ah Puch
AndrewWolf
Ah Puch
21,861
1,306
0
1,437
23,251
6,854
0
4,429
18,822
40,478
0
L
Kuzenbo
Grazorus
Kuzenbo
20,293
5,470
0
1,947
29,123
42,681
0
18,439
10,684
35,731
0
W
11,733
2,344
0
3,316
27,678
32,868
0
13,406
14,272
22,926
0
W
Amaterasu
PinKTimX
Amaterasu
23,302
7,254
0
678
23,073
20,508
0
14,934
8,139
12,809
31,479
L
Fenrir
Skrblík
Fenrir
12,798
3,323
0
838
21,643
17,770
0
10,863
10,780
0
26,137
W
Loki
SlMIA
Loki
42,127
8,152
0
1,241
17,262
6,426
0
10,336
6,926
0
93,879
L
Agni
21,463
892
0
740
17,676
4,228
0
3,688
13,988
46,754
0
W
Olorun
lmao0w00w0
Olorun
18,364
10,425
1,892
4,032
19,518
7,154
0
14,179
5,339
37,442
0
W
Thoth
timijkl
Thoth
7,744
1,284
0
329
16,925
5,647
0
10,762
6,163
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,707
Gold Earned
74,425
211
Minions Killed
270
7
Camps Cleared
10
1,339,811
Distance Traveled
1,285,700
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,793
1,128
57
4
2
292,722
4
L
Ah Puch
13,956
997
48
3
2
233,053
5
L
Kuzenbo
14,826
1,059
26
2
1
299,139
1
W
Ymir
13,906
993
37
3
2
214,176
0
W
Amaterasu
16,381
1,170
49
4
0
280,609
0
L
Fenrir
12,297
878
24
2
0
267,169
0
W
Loki
19,319
1,380
115
8
5
333,877
0
L
Agni
13,835
988
56
4
2
247,728
1
W
Olorun
12,655
904
41
3
2
235,993
1
W
Thoth
12,164
869
28
2
1
221,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role