Player Matchup

Ravana
Ravana
Deathstroke_073
Ravana
Level 18
God Stats
17W - 20L
1,474 SR
Queue Stats
86W - 83L
1,405 Elo+
Party 3
He Bo
He Bo
Kingspade011
He Bo
Level 28
God Stats
2W - 3L
1,707 SR
Queue Stats
99W - 131L
1,358 Elo+
Party 4
Ares
Ares
XxKillerG2014xX
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,456 Elo+
Party 4
Odin
Odin
lassi-lasso
Odin
Level 17
God Stats
30W - 27L
1,427 SR
Queue Stats
56W - 59L
1,388 Elo+
Party 3
Artemis
Artemis
xXSwifter2013Xx
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 4
Team Averages
Level 17
1,522 SR
1,421 Elo+

VS

Team Averages
Level 33
1,561 SR
1,385 Elo+
Ymir
Ymir
Fozy_Star
Ymir
Level 4
God Stats
8W - 7L
1,702 SR
Queue Stats
156W - 172L
1,491 Elo+
Party 2
Neith
Neith
NeMoVenom
Neith
Level 12
God Stats
5W - 7L
1,237 SR
Queue Stats
88W - 98L
1,204 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OlideValdez
Cu Chulainn
Level 11
God Stats
15W - 9L
1,839 SR
Queue Stats
174W - 164L
1,503 Elo+
Party 1
Hades
Hades
Quilahe
Hades
Level 14
God Stats
24W - 16L
1,321 SR
Queue Stats
98W - 108L
1,275 Elo+
Party 2
Fenrir
Fenrir
bobo3456
Fenrir
Level 122
God Stats
3W - 2L
1,708 SR
Queue Stats
78W - 55L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
5,430
543
3,728
5,492
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 5 / 0
4,911
491
2,693
6,647
1,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
4 / 2 / 2
5,089
509
4,156
8,100
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 1
4,970
497
2,424
6,887
3,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 4 / 3
4,358
436
1,257
4,880
1,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 2 / 3
4,873
487
2,029
3,538
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
NeMoVenom
Neith
8
2 / 4 / 6
5,188
519
4,787
5,648
1,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
OlideValdez
Cu Chulainn
9
1 / 0 / 5
5,648
565
2,913
6,660
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Quilahe
Hades
10
3 / 1 / 2
5,889
589
3,676
5,165
2,370
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
bobo3456
Fenrir
11
12 / 1 / 0
7,070
707
7,055
5,788
2,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
19
19
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Ymir
1
2
3
1.25
L
1
5
0
0.2
W
Neith
NeMoVenom
Neith
2
4
6
1.25
W
Cu Chulainn
OlideValdez
Cu Chulainn
1
0
5
3.5
W
Hades
Quilahe
Hades
3
1
2
4
L
4
2
2
2.5
W
Fenrir
bobo3456
Fenrir
12
1
0
12
L
0
4
1
0.13
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,258
Damage
20,460
32,006
Taken
26,799
12,554
Mitigated
11,866
5,926
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
852
0
1,201
5,492
1,885
0
132
5,323
0
25,404
W
Ymir
2,029
514
0
794
3,538
2,240
0
1,342
2,196
7,021
0
L
2,693
282
0
997
6,647
1,687
0
3,676
2,971
17,923
0
W
Neith
NeMoVenom
Neith
4,787
2,517
0
1,222
5,648
1,713
34
2,753
2,895
0
19,387
W
Cu Chulainn
OlideValdez
Cu Chulainn
2,913
491
0
2,736
6,660
3,178
0
0
6,271
0
21,702
W
Hades
Quilahe
Hades
3,676
485
0
2,832
5,165
2,370
1,283
2,246
2,919
25,852
0
L
4,156
458
0
1,868
8,100
4,385
0
986
7,114
10,150
0
W
Fenrir
bobo3456
Fenrir
7,055
1,980
0
1,083
5,788
2,365
0
508
5,206
0
26,476
L
2,424
387
0
968
6,887
3,467
0
0
6,457
0
16,658
L
1,257
751
0
892
4,880
1,130
0
911
3,969
0
13,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
28,668
152
Minions Killed
202
0
Camps Cleared
0
892,045
Distance Traveled
954,669
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,430
543
55
6
0
196,138
1
W
Ymir
4,873
487
12
1
0
193,300
2
L
He Bo
4,911
491
26
3
0
178,626
0
W
Neith
5,188
519
32
3
0
167,223
1
W
Cu Chulainn
5,648
565
46
5
0
179,305
1
W
Hades
5,889
589
61
6
0
198,699
1
L
Ares
5,089
509
15
2
0
187,127
1
W
Fenrir
7,070
707
51
5
0
216,142
0
L
Odin
4,970
497
31
3
0
190,611
1
L
Artemis
4,358
436
25
3
0
139,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role