Player Matchup

Zeus
Zeus
AllecS_pR0
Zeus
Level 16
God Stats
18W - 43L
1,285 SR
Queue Stats
23W - 54L
1,228 Elo+
Party 2
Cliodhna
Cliodhna
D33A-Pr0
Cliodhna
Level 11
God Stats
4W - 12L
1,106 SR
Queue Stats
9W - 28L
1,141 Elo+
Party 2
Baron Samedi
Baron Samedi
MrTree99
Baron Samedi
Level 15
God Stats
3W - 2L
1,300 SR
Queue Stats
3W - 2L
1,192 Elo+
Solo
Bakasura
Bakasura
Rsb-on
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,412 Elo+
Party 1
Ymir
Ymir
ZEID-ISSA-27
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,412 Elo+
Party 1
Team Averages
Level 10
1,338 SR
1,277 Elo+

VS

Team Averages
Level 19
1,386 SR
1,377 Elo+
Cthulhu
Cthulhu
AOGameMaster
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sgt-OvO-Strix
Kukulkan
Level 28
God Stats
10W - 12L
1,265 SR
Queue Stats
189W - 224L
1,397 Elo+
Solo
Scylla
Scylla
glommy86
Scylla
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,427 Elo+
Solo
Skadi
Skadi
lily-may2209
Skadi
Level 15
God Stats
3W - 1L
1,432 SR
Queue Stats
26W - 50L
1,225 Elo+
Solo
Nemesis
Nemesis
polski-zlodziej
Nemesis
Level 24
God Stats
13W - 25L
1,233 SR
Queue Stats
32W - 40L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 7
12,338
949
18,187
18,990
6,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
D33A-Pr0
Cliodhna
18
4 / 7 / 3
12,168
936
11,209
23,431
8,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
MrTree99
Baron Samedi
17
1 / 0 / 4
10,669
821
4,367
2,680
1,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Rsb-on
Bakasura
18
4 / 6 / 6
12,151
935
8,695
17,198
8,784
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 6 / 7
11,615
893
5,339
21,160
19,435
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AOGameMaster
Cthulhu
19
1 / 6 / 16
11,988
922
11,015
18,908
15,305
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Sgt-OvO-Strix
Kukulkan
20
8 / 0 / 15
15,084
1,160
17,821
5,051
1,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
glommy86
Scylla
20
2 / 1 / 17
12,456
958
14,254
7,986
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 13
12,734
980
12,243
8,737
2,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 2 / 5
14,227
1,094
23,393
13,083
5,553
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
93
12
Kills
27
27
Deaths
12
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AOGameMaster
Cthulhu
1
6
16
1.5
L
2
8
7
0.69
L
Cliodhna
D33A-Pr0
Cliodhna
4
7
3
0.79
L
Baron Samedi
MrTree99
Baron Samedi
1
0
4
3
L
Bakasura
Rsb-on
Bakasura
4
6
6
1.17
W
Kukulkan
Sgt-OvO-Strix
Kukulkan
8
0
15
15.5
L
1
6
7
0.75
W
Scylla
glommy86
Scylla
2
1
17
10.5
W
5
3
13
3.83
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,797
Damage
78,726
83,459
Taken
53,765
44,343
Mitigated
28,236
1,655
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AOGameMaster
Cthulhu
11,015
1,269
275
653
18,908
15,305
0
10,461
7,700
25,747
0
L
18,187
1,710
0
150
18,990
6,057
0
10,044
8,946
31,404
0
L
Cliodhna
D33A-Pr0
Cliodhna
11,209
391
0
110
23,431
8,355
0
14,055
9,376
0
37,679
L
Baron Samedi
MrTree99
Baron Samedi
4,367
870
438
237
2,680
1,712
0
1,479
1,201
10,795
0
L
Bakasura
Rsb-on
Bakasura
8,695
5,088
0
720
17,198
8,784
0
9,276
7,922
0
15,121
W
Kukulkan
Sgt-OvO-Strix
Kukulkan
17,821
880
0
0
5,051
1,956
0
3,133
1,918
64,380
0
L
5,339
1,559
0
0
21,160
19,435
0
8,236
12,924
31,481
0
W
Scylla
glommy86
Scylla
14,254
492
0
0
7,986
2,545
0
4,909
2,955
29,821
0
W
12,243
7,754
0
368
8,737
2,877
0
4,408
4,230
0
23,428
W
23,393
14,389
0
1,168
13,083
5,553
0
4,982
7,839
0
50,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,941
Gold Earned
66,489
202
Minions Killed
272
5
Camps Cleared
11
1,081,045
Distance Traveled
1,229,417
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,988
922
31
2
1
226,762
2
L
Zeus
12,338
949
34
3
2
220,457
0
L
Cliodhna
12,168
936
71
5
2
247,184
0
L
Baron Samedi
10,669
821
18
1
0
118,600
0
L
Bakasura
12,151
935
26
2
1
268,409
1
W
Kukulkan
15,084
1,160
119
9
3
272,569
0
L
Ymir
11,615
893
53
4
0
226,395
0
W
Scylla
12,456
958
39
3
0
242,329
0
W
Skadi
12,734
980
25
2
1
199,481
0
W
Nemesis
14,227
1,094
58
4
6
288,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role