Player Matchup

Cthulhu
Cthulhu
EstouFeliz
Cthulhu
Level 127
God Stats
18W - 20L
1,570 SR
Queue Stats
312W - 316L
1,619 Elo+
Solo
Loki
Loki
NeozII
Loki
Level 157
God Stats
5W - 4L
1,422 SR
Queue Stats
100W - 109L
1,525 Elo+
Solo
Medusa
Medusa
Vinmo
Medusa
Level 146
God Stats
0W - 2L
1,519 SR
Queue Stats
143W - 148L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
creiger
Morgan Le Fay
Level 104
God Stats
10W - 6L
1,778 SR
Queue Stats
354W - 318L
1,545 Elo+
Solo
Ymir
Ymir
wladmeisterTV
Ymir
Level 156
God Stats
0W - 1L
1,700 SR
Queue Stats
21W - 15L
1,618 Elo+
Solo
Team Averages
Level 138
1,598 SR
1,581 Elo+

VS

Team Averages
Level 150
1,917 SR
1,767 Elo+
Vulcan
Vulcan
Conforto
Vulcan
Level 154
God Stats
2W - 0L
1,839 SR
Queue Stats
35W - 7L
1,890 Elo+
Party 1
Cliodhna
Cliodhna
DMlost
Cliodhna
Level 160
God Stats
31W - 2L
2,116 SR
Queue Stats
218W - 54L
1,913 Elo+
Party 1
Artemis
Artemis
Makenosense5490
Artemis
Level 145
God Stats
4W - 0L
1,988 SR
Queue Stats
630W - 640L
1,620 Elo+
Solo
Awilix
Awilix
OReiBruxo
Awilix
Level 160
God Stats
1W - 0L
1,874 SR
Queue Stats
29W - 12L
1,874 Elo+
Party 1
Chang'e
Chang'e
StockMarrow7703
Chang'e
Level 129
God Stats
13W - 4L
1,769 SR
Queue Stats
450W - 482L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EstouFeliz
Cthulhu
9
0 / 7 / 1
5,180
518
2,675
7,736
3,257
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Loki
NeozII
Loki
11
1 / 4 / 1
5,917
592
2,696
8,181
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Vinmo
Medusa
10
3 / 2 / 0
6,121
612
6,931
5,601
1,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
creiger
Morgan Le Fay
8
0 / 4 / 1
4,955
496
4,599
8,022
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 3
5,411
541
2,367
7,568
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Conforto
Vulcan
11
4 / 0 / 3
6,642
664
4,648
3,600
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
DMlost
Cliodhna
12
8 / 0 / 4
7,690
769
12,379
10,598
3,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
1 / 1 / 2
5,153
515
2,859
7,354
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
OReiBruxo
Awilix
11
6 / 2 / 4
6,879
688
6,679
7,263
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
5,403
540
1,833
5,968
3,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
4
Kills
19
19
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Conforto
Vulcan
4
0
3
5.5
W
Cliodhna
DMlost
Cliodhna
8
0
4
10
L
Cthulhu
EstouFeliz
Cthulhu
0
7
1
0.07
W
1
1
2
2
L
Loki
NeozII
Loki
1
4
1
0.38
W
Awilix
OReiBruxo
Awilix
6
2
4
4
W
0
1
1
0.5
L
Medusa
Vinmo
Medusa
3
2
0
1.5
L
Morgan Le Fay
creiger
Morgan Le Fay
0
4
1
0.13
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
28,398
37,108
Taken
34,783
14,593
Mitigated
12,077
6,342
Healing
16,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Conforto
Vulcan
4,648
673
0
1,132
3,600
1,334
440
1,468
2,132
33,169
0
W
Cliodhna
DMlost
Cliodhna
12,379
2,622
0
6,086
10,598
3,608
0
4,627
5,774
0
50,591
L
Cthulhu
EstouFeliz
Cthulhu
2,675
864
0
700
7,736
3,257
0
218
7,518
22,177
0
W
2,859
1,025
0
3,274
7,354
1,599
798
813
6,541
0
22,028
L
Loki
NeozII
Loki
2,696
896
0
2,601
8,181
2,163
0
804
7,377
0
32,830
W
Awilix
OReiBruxo
Awilix
6,679
2,333
0
2,138
7,263
2,280
0
1,738
5,483
0
35,433
W
1,833
165
1,785
2,338
5,968
3,256
572
1,111
4,857
16,733
0
L
Medusa
Vinmo
Medusa
6,931
2,379
0
213
5,601
1,524
616
1,322
4,245
0
36,776
L
Morgan Le Fay
creiger
Morgan Le Fay
4,599
322
0
1,330
8,022
2,257
0
1,494
6,386
24,661
0
L
2,367
548
0
1,498
7,568
5,392
0
2,337
5,101
16,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
31,767
275
Minions Killed
313
0
Camps Cleared
0
1,016,571
Distance Traveled
1,117,864
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,642
664
82
8
0
232,996
1
W
Cliodhna
7,690
769
93
9
0
272,164
0
L
Cthulhu
5,180
518
53
5
0
186,314
1
W
Artemis
5,153
515
51
5
0
193,141
2
L
Loki
5,917
592
82
8
0
206,966
3
W
Awilix
6,879
688
63
6
0
224,713
2
W
Chang'e
5,403
540
24
2
0
194,850
2
L
Medusa
6,121
612
66
7
0
209,794
2
L
Morgan Le Fay
4,955
496
46
5
0
205,081
4
L
Ymir
5,411
541
28
3
0
208,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role