Player Matchup

Morgan Le Fay
Morgan Le Fay
BEKERNR17
Morgan Le Fay
Level 54
God Stats
2W - 6L
1,479 SR
Queue Stats
87W - 116L
1,314 Elo+
Solo
Mercury
Mercury
Cuau1036
Mercury
Level 105
God Stats
16W - 18L
1,466 SR
Queue Stats
398W - 440L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Roger1177792
Jormungandr
Level 41
God Stats
86W - 111L
1,435 SR
Queue Stats
181W - 241L
1,308 Elo+
Solo
Medusa
Medusa
Unclejim2155
Medusa
Level 67
God Stats
2W - 7L
1,148 SR
Queue Stats
256W - 285L
1,362 Elo+
Solo
Chaac
Chaac
seexure
Chaac
Level 89
God Stats
29W - 41L
1,427 SR
Queue Stats
144W - 148L
1,382 Elo+
Solo
Team Averages
Level 71
1,391 SR
1,367 Elo+

VS

Team Averages
Level 97
1,582 SR
1,601 Elo+
Mulan
Mulan
AgentPhil10
Mulan
Level 46
God Stats
3W - 1L
1,363 SR
Queue Stats
221W - 82L
1,716 Elo+
Party 1
Cliodhna
Cliodhna
D-SHAYNON
Cliodhna
Level 146
God Stats
10W - 6L
1,779 SR
Queue Stats
387W - 262L
1,721 Elo+
Party 1
Medusa
Medusa
DMO_DAGREAT1
Medusa
Level 87
God Stats
5W - 0L
1,648 SR
Queue Stats
460W - 507L
1,389 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKGB39-lix-cake
Morgan Le Fay
Level 140
God Stats
11W - 1L
1,880 SR
Queue Stats
351W - 220L
1,784 Elo+
Party 1
Ymir
Ymir
TB-Newbie-
Ymir
Level 66
God Stats
3W - 9L
1,240 SR
Queue Stats
248W - 294L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BEKERNR17
Morgan Le Fay
11
3 / 3 / 2
7,337
432
3,824
7,670
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Cuau1036
Mercury
13
0 / 7 / 2
7,587
446
2,407
13,965
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Roger1177792
Jormungandr
12
0 / 8 / 0
7,232
425
6,353
11,628
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
3 / 8 / 5
7,501
441
7,759
13,884
2,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
seexure
Chaac
12
3 / 10 / 3
7,326
431
6,727
16,027
5,667
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 0 / 3
12,161
715
13,407
11,483
5,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
D-SHAYNON
Cliodhna
17
5 / 0 / 6
10,456
615
7,298
11,837
8,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
15
5 / 5 / 11
9,820
578
8,044
13,757
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SKGB39-lix-cake
Morgan Le Fay
17
8 / 0 / 6
10,836
637
12,773
7,042
2,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 13
8,977
528
5,855
11,421
9,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
9
Kills
36
36
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
15
0
3
16.5
L
Morgan Le Fay
BEKERNR17
Morgan Le Fay
3
3
2
1.33
L
Mercury
Cuau1036
Mercury
0
7
2
0.14
W
Cliodhna
D-SHAYNON
Cliodhna
5
0
6
8
W
Medusa
5
5
11
2.1
L
Jormungandr
Roger1177792
Jormungandr
0
8
0
0
W
Morgan Le Fay
SKGB39-lix-cake
Morgan Le Fay
8
0
6
11
W
3
4
13
2.38
L
Medusa
3
8
5
0.69
L
Chaac
seexure
Chaac
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,070
Damage
47,377
63,174
Taken
55,540
18,201
Mitigated
30,543
9,246
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,407
2,048
0
7,540
11,483
5,543
105
2,836
8,647
0
98,504
L
Morgan Le Fay
BEKERNR17
Morgan Le Fay
3,824
182
269
1,414
7,670
2,284
40
2,617
4,927
29,861
0
L
Mercury
Cuau1036
Mercury
2,407
1,606
0
914
13,965
4,071
1,186
2,448
11,355
0
44,182
W
Cliodhna
D-SHAYNON
Cliodhna
7,298
1,342
0
6,519
11,837
8,035
409
4,123
7,714
0
67,543
W
Medusa
8,044
4,101
0
3,658
13,757
5,169
1,429
1,781
11,976
0
58,351
L
Jormungandr
Roger1177792
Jormungandr
6,353
1,415
0
1,060
11,628
3,467
0
805
10,759
37,338
0
W
Morgan Le Fay
SKGB39-lix-cake
Morgan Le Fay
12,773
532
0
1,603
7,042
2,592
1,436
2,270
4,772
77,115
0
W
5,855
1,263
544
2,327
11,421
9,204
348
742
10,679
30,996
0
L
Medusa
7,759
2,781
0
1,997
13,884
2,712
797
6,890
6,894
0
30,971
L
Chaac
seexure
Chaac
6,727
939
0
3,592
16,027
5,667
275
5,283
10,611
0
31,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
52,250
324
Minions Killed
568
0
Camps Cleared
0
1,519,446
Distance Traveled
1,774,112
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,161
715
155
9
0
394,423
7
L
Morgan Le Fay
7,337
432
52
3
0
280,265
1
L
Mercury
7,587
446
88
5
0
365,244
2
W
Cliodhna
10,456
615
122
7
0
393,855
2
W
Medusa
9,820
578
110
6
0
292,905
8
L
Jormungandr
7,232
425
79
5
0
289,082
0
W
Morgan Le Fay
10,836
637
141
8
0
368,833
6
W
Ymir
8,977
528
40
2
0
324,096
4
L
Medusa
7,501
441
46
3
0
270,166
1
L
Chaac
7,326
431
59
3
0
314,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role