Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
JanJeremy
Ao Kuang
Level 51
God Stats
33W - 27L
1,515 SR
Queue Stats
70W - 81L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Maestro_GGMEN201
Danzaburou
Level 22
God Stats
5W - 10L
1,328 SR
Queue Stats
19W - 31L
1,267 Elo+
Party 1
Chaac
Chaac
epinatorx
Chaac
Level 22
God Stats
11W - 20L
1,386 SR
Queue Stats
36W - 51L
1,339 Elo+
Party 1
Neith
Neith
policorb
Neith
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 25
1,446 SR
1,387 Elo+

VS

Team Averages
Level 22
1,709 SR
1,495 Elo+
Chaac
Chaac
Evil-SamuraiJack
Chaac
Level 28
God Stats
98W - 61L
1,661 SR
Queue Stats
291W - 232L
1,577 Elo+
Solo
Arachne
Arachne
I Chrissy l
Arachne
Level 26
God Stats
8W - 3L
1,763 SR
Queue Stats
158W - 160L
1,487 Elo+
Solo
Xing Tian
Xing Tian
arco_bw
Xing Tian
Level 25
God Stats
4W - 4L
1,533 SR
Queue Stats
83W - 69L
1,521 Elo+
Solo
Ra
Ra
smurf_vol3
Ra
Level 22
God Stats
2W - 0L
1,708 SR
Queue Stats
13W - 8L
1,475 Elo+
Solo
Medusa
Medusa
the_papatop
Medusa
Level 8
God Stats
2W - 1L
1,880 SR
Queue Stats
6W - 14L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
0 / 7 / 1
5,132
513
2,459
9,125
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
JanJeremy
Ao Kuang
9
3 / 3 / 0
5,801
580
3,404
8,246
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Maestro_GGMEN201
Danzaburou
6
0 / 3 / 0
4,494
449
1,241
5,859
1,339
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
epinatorx
Chaac
6
0 / 5 / 1
4,609
461
3,084
8,561
3,914
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
policorb
Neith
6
0 / 8 / 0
4,037
404
1,897
6,485
1,441
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,910
591
2,690
4,673
2,268
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
I Chrissy l
Arachne
12
12 / 1 / 2
7,537
754
7,496
6,039
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
arco_bw
Xing Tian
9
3 / 0 / 10
6,290
629
4,116
6,035
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 1 / 5
6,685
669
7,099
4,969
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
9
3 / 1 / 7
5,678
568
5,479
3,527
930
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
24
26
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
7
1
0.07
W
1
1
3
2.5
W
Arachne
I Chrissy l
Arachne
12
1
2
13
L
Ao Kuang
JanJeremy
Ao Kuang
3
3
0
1
L
Danzaburou
Maestro_GGMEN201
Danzaburou
0
3
0
0
W
Xing Tian
arco_bw
Xing Tian
3
0
10
8
L
Chaac
epinatorx
Chaac
0
5
1
0.1
L
Neith
policorb
Neith
0
8
0
0
W
5
1
5
7.5
W
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,085
Damage
26,880
38,276
Taken
25,243
11,744
Mitigated
11,970
8,554
Healing
8,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,459
664
64
1,460
9,125
3,022
689
636
8,264
0
23,059
W
2,690
677
0
1,610
4,673
2,268
96
535
4,138
0
23,672
W
Arachne
I Chrissy l
Arachne
7,496
5,426
0
2,430
6,039
2,602
49
352
5,687
0
42,157
L
Ao Kuang
JanJeremy
Ao Kuang
3,404
885
0
3,570
8,246
2,028
0
3,360
4,635
18,313
0
L
Danzaburou
Maestro_GGMEN201
Danzaburou
1,241
417
0
403
5,859
1,339
854
2,814
2,924
0
13,414
W
Xing Tian
arco_bw
Xing Tian
4,116
729
0
2,686
6,035
4,454
0
30
6,005
23,230
0
L
Chaac
epinatorx
Chaac
3,084
921
0
2,782
8,561
3,914
0
2,457
6,070
0
17,099
L
Neith
policorb
Neith
1,897
1,897
0
275
6,485
1,441
0
1,547
4,916
0
7,235
W
7,099
1,352
201
1,468
4,969
1,716
0
1,985
2,984
38,628
0
W
Medusa
5,479
3,648
0
602
3,527
930
959
502
3,025
0
21,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,073
Gold Earned
32,100
178
Minions Killed
290
0
Camps Cleared
0
821,449
Distance Traveled
1,032,116
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,132
513
59
6
0
179,665
0
W
Chaac
5,910
591
56
6
0
208,929
3
W
Arachne
7,537
754
81
8
0
252,479
0
L
Ao Kuang
5,801
580
55
6
0
182,127
1
L
Danzaburou
4,494
449
20
2
0
173,479
0
W
Xing Tian
6,290
629
33
3
0
184,672
1
L
Chaac
4,609
461
31
3
0
167,916
0
L
Neith
4,037
404
13
1
0
118,262
0
W
Ra
6,685
669
71
7
0
214,586
6
W
Medusa
5,678
568
49
5
0
171,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role