Player Matchup

Cthulhu
Cthulhu
Betto12
Cthulhu
Level 5
God Stats
6W - 0L
1,756 SR
Queue Stats
7W - 1L
1,732 Elo+
Party 1
Osiris
Osiris
BlackAnimeMaster
Osiris
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,504 Elo+
Party 4
Thor
Thor
NotL1keThis
Thor
Level 28
God Stats
3W - 1L
1,558 SR
Queue Stats
74W - 64L
1,514 Elo+
Party 4
Hachiman
Hachiman
OshiHeteo
Hachiman
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
64W - 53L
1,505 Elo+
Party 4
Medusa
Medusa
TheTears
Medusa
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,463 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,544 Elo+

VS

Team Averages
Level 8
1,542 SR
1,463 Elo+
Amaterasu
Amaterasu
ChoKou756
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Agni
Agni
Gelioys
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,810 Elo+
Party 3
Thanatos
Thanatos
GroundSquirreI
Thanatos
Level 12
God Stats
5W - 5L
1,489 SR
Queue Stats
7W - 8L
1,353 Elo+
Party 3
Kukulkan
Kukulkan
Nikokonas
Kukulkan
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2
Ratatoskr
Ratatoskr
lamarocu
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Betto12
Cthulhu
12
1 / 5 / 10
8,562
504
5,513
10,285
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
11 / 5 / 7
9,899
582
11,498
13,590
11,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 10
9,875
581
4,758
10,509
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
OshiHeteo
Hachiman
17
11 / 2 / 8
11,255
662
15,007
10,101
3,730
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
TheTears
Medusa
17
12 / 1 / 5
10,973
645
10,086
8,642
3,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ChoKou756
Amaterasu
11
2 / 10 / 9
7,189
423
5,067
13,718
8,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Agni
Gelioys
Agni
13
4 / 6 / 6
8,266
486
12,258
11,974
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
7 / 7 / 6
9,154
538
8,198
15,554
6,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Nikokonas
Kukulkan
13
3 / 7 / 7
8,247
485
6,953
8,627
2,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
lamarocu
Ratatoskr
11
0 / 11 / 3
7,052
415
3,029
11,526
4,513
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
47
40
Kills
16
16
Deaths
41
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Betto12
Cthulhu
1
5
10
1.2
W
11
5
7
2.9
L
Amaterasu
ChoKou756
Amaterasu
2
10
9
0.65
L
Agni
Gelioys
Agni
4
6
6
1.17
L
Thanatos
7
7
6
1.43
L
Kukulkan
Nikokonas
Kukulkan
3
7
7
0.93
W
5
3
10
3.33
W
Hachiman
OshiHeteo
Hachiman
11
2
8
7.5
W
Medusa
TheTears
Medusa
12
1
5
14.5
L
Ratatoskr
lamarocu
Ratatoskr
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
35,505
53,127
Taken
61,399
31,744
Mitigated
25,763
12,239
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Betto12
Cthulhu
5,513
427
61
1,688
10,285
9,014
0
3,950
5,950
13,707
0
W
11,498
4,360
0
582
13,590
11,285
219
4,523
8,871
0
40,475
L
Amaterasu
ChoKou756
Amaterasu
5,067
1,989
0
1,100
13,718
8,681
861
1,482
12,236
0
12,116
L
Agni
Gelioys
Agni
12,258
725
0
2,218
11,974
3,423
0
780
11,194
50,053
0
L
Thanatos
8,198
2,065
0
8,311
15,554
6,730
350
1,937
13,617
0
33,517
L
Kukulkan
Nikokonas
Kukulkan
6,953
1,232
0
169
8,627
2,416
31
781
7,846
30,269
0
W
4,758
827
0
1,348
10,509
4,537
2,593
3,481
6,766
0
50,381
W
Hachiman
OshiHeteo
Hachiman
15,007
8,618
0
3,609
10,101
3,730
3,678
3,704
6,179
0
63,949
W
Medusa
TheTears
Medusa
10,086
4,783
0
4,951
8,642
3,178
283
2,283
6,047
0
85,513
L
Ratatoskr
lamarocu
Ratatoskr
3,029
596
0
329
11,526
4,513
56
771
10,755
0
35,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
39,908
458
Minions Killed
284
0
Camps Cleared
0
1,653,316
Distance Traveled
1,515,741
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,562
504
13
1
0
324,745
0
W
Osiris
9,899
582
69
4
0
347,036
0
L
Amaterasu
7,189
423
9
1
0
319,046
0
L
Agni
8,266
486
90
5
0
292,347
3
L
Thanatos
9,154
538
65
4
0
325,007
3
L
Kukulkan
8,247
485
62
4
0
264,515
0
W
Thor
9,875
581
102
6
0
328,469
2
W
Hachiman
11,255
662
125
7
0
296,526
2
W
Medusa
10,973
645
149
9
0
356,540
2
L
Ratatoskr
7,052
415
58
3
0
314,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role