Player Matchup

Terra
Terra
LittleKuro
Terra
Level 148
God Stats
5W - 3L
1,584 SR
Queue Stats
113W - 100L
1,602 Elo+
Solo
Cliodhna
Cliodhna
Losuki
Cliodhna
Level 127
God Stats
4W - 6L
1,671 SR
Queue Stats
136W - 148L
1,607 Elo+
Solo
Bastet
Bastet
mybryan10
Bastet
Level 105
God Stats
22W - 27L
1,514 SR
Queue Stats
153W - 184L
1,556 Elo+
Solo
Team Averages
Level 127
1,590 SR
1,588 Elo+

VS

Team Averages
Level 69
1,803 SR
1,727 Elo+
Cthulhu
Cthulhu
Tetrolleoxd
Cthulhu
Level 50
God Stats
3W - 0L
1,905 SR
Queue Stats
198W - 101L
1,683 Elo+
Party 1
Ra
Ra
palu1024
Ra
Level 126
God Stats
7W - 3L
1,767 SR
Queue Stats
162W - 60L
1,711 Elo+
Party 1
Cliodhna
Cliodhna
santiaguitoo29
Cliodhna
Level 32
God Stats
14W - 8L
1,738 SR
Queue Stats
100W - 29L
1,787 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
5 / 5 / 9
13,538
645
21,832
37,125
17,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Losuki
Cliodhna
9
2 / 4 / 5
10,886
518
7,437
9,465
2,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
mybryan10
Bastet
18
9 / 6 / 3
14,216
677
24,129
18,525
5,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tetrolleoxd
Cthulhu
17
2 / 3 / 11
13,359
636
19,820
28,226
31,507
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 5 / 10
12,538
597
12,134
19,268
7,080
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
18
12 / 9 / 2
14,889
709
22,216
22,291
9,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
16
Kills
15
15
Deaths
17
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
5
5
9
1.9
L
Cliodhna
Losuki
Cliodhna
2
4
5
1.13
W
Cthulhu
Tetrolleoxd
Cthulhu
2
3
11
2.5
L
Bastet
mybryan10
Bastet
9
6
3
1.75
W
1
5
10
1.2
W
Cliodhna
12
9
2
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
54,170
65,115
Taken
69,785
26,202
Mitigated
47,892
18,941
Healing
23,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
21,832
1,237
777
14,552
37,125
17,426
0
18,180
18,945
56,398
0
L
Cliodhna
Losuki
Cliodhna
7,437
623
0
1,259
9,465
2,858
0
4,956
4,509
0
18,694
W
Cthulhu
Tetrolleoxd
Cthulhu
19,820
964
249
8,740
28,226
31,507
208
8,185
18,724
48,152
0
L
Bastet
mybryan10
Bastet
24,129
4,351
1,397
956
18,525
5,918
0
9,354
9,171
0
57,045
W
12,134
1,426
3,749
7,131
19,268
7,080
646
7,392
11,487
47,289
0
W
Cliodhna
22,216
1,293
0
3,300
22,291
9,305
539
4,336
17,343
0
58,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
40,786
186
Minions Killed
225
7
Camps Cleared
10
965,412
Distance Traveled
1,139,937
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
13,538
645
89
4
0
378,988
3
L
Cliodhna
10,886
518
26
1
2
152,444
1
W
Cthulhu
13,359
636
76
4
2
419,257
1
L
Bastet
14,216
677
71
3
5
433,980
2
W
Ra
12,538
597
84
4
5
361,963
5
W
Cliodhna
14,889
709
65
3
3
358,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role