Player Matchup

Cthulhu
Cthulhu
ABadPhotographer
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,741 Elo+
Party 2
Ravana
Ravana
Deathstroke_073
Ravana
Level 18
God Stats
17W - 20L
1,525 SR
Queue Stats
86W - 83L
1,415 Elo+
Party 3
Artemis
Artemis
ImFromEarth
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,795 Elo+
Party 2
Tiamat
Tiamat
Im_Omega94
Tiamat
Level 23
God Stats
0W - 1L
1,337 SR
Queue Stats
17W - 16L
1,520 Elo+
Solo
Odin
Odin
lassi-lasso
Odin
Level 16
God Stats
30W - 27L
1,447 SR
Queue Stats
56W - 59L
1,398 Elo+
Party 3
Team Averages
Level 14
1,462 SR
1,574 Elo+

VS

Team Averages
Level 40
1,703 SR
1,469 Elo+
Odin
Odin
BigBruce3715
Odin
Level 24
God Stats
6W - 2L
1,811 SR
Queue Stats
92W - 68L
1,490 Elo+
Solo
Hercules
Hercules
OlideValdez
Hercules
Level 10
God Stats
8W - 1L
1,815 SR
Queue Stats
174W - 164L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
SohnDesMondes
Kukulkan
Level 28
God Stats
3W - 1L
1,700 SR
Queue Stats
93W - 123L
1,366 Elo+
Solo
Loki
Loki
The_AiimZz
Loki
Level 18
God Stats
57W - 33L
1,689 SR
Queue Stats
57W - 33L
1,622 Elo+
Solo
Sol
Sol
bobo3456
Sol
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
78W - 55L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,608
419
3,655
7,509
3,642
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,426
493
2,476
3,978
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
ImFromEarth
Artemis
8
0 / 3 / 1
4,830
439
2,169
5,026
1,456
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Im_Omega94
Tiamat
9
0 / 4 / 0
5,186
471
1,867
8,796
3,830
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 4 / 0
5,194
472
2,323
7,308
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 1
7,989
726
5,825
4,149
1,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
OlideValdez
Hercules
9
1 / 1 / 3
6,148
559
1,486
5,359
2,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SohnDesMondes
Kukulkan
8
1 / 2 / 3
5,595
509
2,507
3,456
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 1
7,258
660
3,758
5,858
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 0 / 3
6,506
591
7,277
5,480
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
16
16
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
7
0
1
7.5
L
0
1
0
0
L
Artemis
ImFromEarth
Artemis
0
3
1
0.17
L
Tiamat
Im_Omega94
Tiamat
0
4
0
0
W
Hercules
OlideValdez
Hercules
1
1
3
2.5
W
Kukulkan
SohnDesMondes
Kukulkan
1
2
3
1.25
W
4
0
1
4.5
W
3
0
3
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,490
Damage
20,853
32,617
Taken
24,302
14,282
Mitigated
7,759
6,419
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,655
388
0
738
7,509
3,642
0
3,590
3,919
15,379
0
W
5,825
2,056
0
670
4,149
1,461
0
1,935
2,214
0
52,232
L
2,476
420
0
1,467
3,978
1,276
0
1,211
2,691
0
29,023
L
Artemis
ImFromEarth
Artemis
2,169
700
0
799
5,026
1,456
0
3,105
1,921
0
18,496
L
Tiamat
Im_Omega94
Tiamat
1,867
482
0
2,275
8,796
3,830
255
0
8,796
26,328
0
W
Hercules
OlideValdez
Hercules
1,486
473
0
2,458
5,359
2,257
262
1,432
3,927
0
15,583
W
Kukulkan
SohnDesMondes
Kukulkan
2,507
554
0
150
3,456
848
482
0
3,063
13,594
0
W
3,758
1,138
0
3,204
5,858
1,728
0
89
5,726
0
45,450
W
7,277
2,192
0
3,636
5,480
1,465
660
2,282
3,198
40,424
0
L
2,323
647
0
1,140
7,308
4,078
0
1,684
5,506
0
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,244
Gold Earned
33,496
218
Minions Killed
338
0
Camps Cleared
0
1,056,846
Distance Traveled
1,107,733
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,608
419
22
2
0
220,377
2
W
Odin
7,989
726
114
10
0
238,018
0
L
Ravana
5,426
493
69
6
0
261,369
2
L
Artemis
4,830
439
44
4
0
191,333
0
L
Tiamat
5,186
471
56
5
0
186,923
2
W
Hercules
6,148
559
28
3
0
227,054
1
W
Kukulkan
5,595
509
24
2
0
168,428
0
W
Loki
7,258
660
96
9
0
262,956
2
W
Sol
6,506
591
76
7
0
211,277
3
L
Odin
5,194
472
27
2
0
196,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role