Player Matchup

Sol
Sol
KarellCG
Sol
Level 59
God Stats
4W - 4L
1,452 SR
Queue Stats
277W - 290L
1,482 Elo+
Party 2
Ares
Ares
Neko Jexas
Ares
Level 18
God Stats
6W - 4L
1,581 SR
Queue Stats
17W - 14L
1,404 Elo+
Party 2
Skadi
Skadi
jozombie30
Skadi
Level 62
God Stats
13W - 5L
1,652 SR
Queue Stats
46W - 28L
1,566 Elo+
Party 2
Team Averages
Level 46
1,562 SR
1,484 Elo+

VS

Team Averages
Level 85
1,491 SR
1,481 Elo+
Xbalanque
Xbalanque
Assasinfalife
Xbalanque
Level 108
God Stats
2W - 5L
1,478 SR
Queue Stats
91W - 94L
1,467 Elo+
Solo
Chang'e
Chang'e
BoujeeTom
Chang'e
Level 69
God Stats
0W - 1L
1,293 SR
Queue Stats
11W - 19L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
MaZeY1139
Cthulhu
Level 79
God Stats
1W - 2L
1,703 SR
Queue Stats
10W - 12L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 11
7,355
736
5,958
6,488
2,908
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 7
7,548
755
2,450
9,246
8,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
13
10 / 1 / 2
8,667
867
15,110
9,646
4,032
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Assasinfalife
Xbalanque
10
1 / 3 / 0
6,212
621
6,258
8,281
1,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
BoujeeTom
Chang'e
9
1 / 5 / 1
6,299
630
6,195
9,961
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
MaZeY1139
Cthulhu
9
1 / 4 / 1
6,330
633
5,699
9,853
7,749
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Assasinfalife
Xbalanque
1
3
0
0.33
L
Chang'e
BoujeeTom
Chang'e
1
5
1
0.3
W
1
0
11
6.5
L
Cthulhu
MaZeY1139
Cthulhu
1
4
1
0.38
W
1
2
7
2.25
W
Skadi
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,518
Damage
18,152
25,380
Taken
28,095
15,845
Mitigated
11,428
6,774
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Assasinfalife
Xbalanque
6,258
1,949
0
838
8,281
1,632
0
2,132
6,149
0
20,427
L
Chang'e
BoujeeTom
Chang'e
6,195
820
854
1,659
9,961
2,047
0
2,314
7,647
14,100
0
W
5,958
2,054
273
1,984
6,488
2,908
1,619
3,423
3,065
23,129
0
L
Cthulhu
MaZeY1139
Cthulhu
5,699
439
0
0
9,853
7,749
0
4,532
5,321
16,640
0
W
2,450
319
0
989
9,246
8,905
96
3,661
5,585
7,360
0
W
Skadi
15,110
8,496
0
3,528
9,646
4,032
1,279
4,971
4,675
0
40,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,570
Gold Earned
18,841
113
Minions Killed
66
5
Camps Cleared
3
530,502
Distance Traveled
475,276
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,212
621
36
4
2
171,177
0
L
Chang'e
6,299
630
17
2
1
153,813
1
W
Sol
7,355
736
41
4
2
192,512
0
L
Cthulhu
6,330
633
13
1
0
150,286
1
W
Ares
7,548
755
12
1
0
168,025
0
W
Skadi
8,667
867
60
6
3
169,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role