Player Matchup

Kukulkan
Kukulkan
FANDRALON
Kukulkan
Level 18
God Stats
14W - 14L
1,399 SR
Queue Stats
26W - 32L
1,335 Elo+
Party 1
Poseidon
Poseidon
RigZen
Poseidon
Level 26
God Stats
57W - 60L
1,426 SR
Queue Stats
139W - 152L
1,408 Elo+
Solo
Nemesis
Nemesis
dragengraut
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 27L
1,186 Elo+
Solo
Merlin
Merlin
electric-key981
Merlin
Level 20
God Stats
14W - 11L
1,418 SR
Queue Stats
31W - 34L
1,363 Elo+
Party 1
Neith
Neith
Лучистый
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,358 Elo+

VS

Team Averages
Level 18
1,424 SR
1,344 Elo+
Izanami
Izanami
Aquelia
Izanami
Level 8
God Stats
2W - 1L
1,268 SR
Queue Stats
9W - 9L
1,384 Elo+
Solo
Da Ji
Da Ji
Danilkant
Da Ji
Level 29
God Stats
6W - 0L
1,714 SR
Queue Stats
80W - 62L
1,423 Elo+
Solo
Bacchus
Bacchus
ShyuZz
Bacchus
Level 29
God Stats
5W - 6L
1,303 SR
Queue Stats
8W - 13L
1,117 Elo+
Solo
Ymir
Ymir
SpunkConsumer
Ymir
Level 16
God Stats
5W - 2L
1,789 SR
Queue Stats
5W - 5L
1,586 Elo+
Solo
Olorun
Olorun
pus5uslayer101
Olorun
Level 9
God Stats
3W - 6L
1,048 SR
Queue Stats
20W - 32L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FANDRALON
Kukulkan
16
1 / 14 / 8
10,520
956
7,327
18,017
6,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
RigZen
Poseidon
16
4 / 10 / 3
10,489
954
13,565
17,872
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
dragengraut
Nemesis
16
2 / 12 / 5
10,168
924
8,006
22,432
9,132
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 6
10,300
936
9,686
12,798
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 6
10,748
977
13,251
16,509
6,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aquelia
Izanami
18
5 / 8 / 12
11,618
1,056
14,213
12,503
5,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Danilkant
Da Ji
20
34 / 2 / 9
17,215
1,565
40,015
10,922
7,111
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
ShyuZz
Bacchus
20
4 / 1 / 24
13,268
1,206
13,818
13,976
20,162
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 18
14,284
1,299
15,215
21,041
27,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 0 / 0
8,346
759
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
114
12
Kills
51
51
Deaths
12
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aquelia
Izanami
5
8
12
1.38
W
Da Ji
Danilkant
Da Ji
34
2
9
19.25
L
Kukulkan
FANDRALON
Kukulkan
1
14
8
0.36
L
Poseidon
RigZen
Poseidon
4
10
3
0.55
W
Bacchus
ShyuZz
Bacchus
4
1
24
16
W
8
1
18
17
L
Nemesis
dragengraut
Nemesis
2
12
5
0.38
L
3
7
6
0.86
W
0
0
0
0
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,835
Damage
83,261
87,628
Taken
58,442
31,987
Mitigated
59,699
2,373
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aquelia
Izanami
14,213
9,485
0
663
12,503
5,125
0
6,524
5,979
0
33,659
W
Da Ji
Danilkant
Da Ji
40,015
18,335
0
2,409
10,922
7,111
0
5,181
5,741
0
52,390
L
Kukulkan
FANDRALON
Kukulkan
7,327
1,468
0
274
18,017
6,925
0
4,357
13,660
24,357
0
L
Poseidon
RigZen
Poseidon
13,565
1,650
0
153
17,872
5,295
0
3,146
14,726
35,307
0
W
Bacchus
ShyuZz
Bacchus
13,818
903
0
1,276
13,976
20,162
0
8,973
5,003
32,844
0
W
15,215
2,122
0
4,868
21,041
27,301
0
9,900
11,141
40,240
0
L
Nemesis
dragengraut
Nemesis
8,006
3,769
0
244
22,432
9,132
0
11,524
10,908
0
26,121
L
9,686
873
0
0
12,798
4,276
0
4,639
8,159
19,809
0
W
0
0
54
0
0
0
0
0
0
1,090
0
L
13,251
7,093
0
1,702
16,509
6,359
0
5,367
11,142
0
28,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,225
Gold Earned
64,731
173
Minions Killed
167
2
Camps Cleared
9
955,967
Distance Traveled
798,575
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,618
1,056
52
5
3
148,832
1
W
Da Ji
17,215
1,565
23
2
3
220,276
1
L
Kukulkan
10,520
956
49
4
0
170,055
3
L
Poseidon
10,489
954
43
4
1
201,297
1
W
Bacchus
13,268
1,206
31
3
2
211,891
1
W
Ymir
14,284
1,299
61
6
1
205,305
0
L
Nemesis
10,168
924
22
2
1
235,791
2
L
Merlin
10,300
936
23
2
0
172,413
0
W
Olorun
8,346
759
0
0
0
12,271
0
L
Neith
10,748
977
36
3
0
176,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role