Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KetoSamara
Cthulhu
Level 64
God Stats
5W - 6L
1,434 SR
Queue Stats
111W - 157L
1,488 Elo+
Party 1
Cliodhna
Cliodhna
zerin724
Cliodhna
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 109L
1,456 Elo+
Party 1
Team Averages
Level 112
1,478 SR
1,482 Elo+

VS

Team Averages
Level 14
1,573 SR
1,551 Elo+
Neith
Neith
Fourth_Horseman7
Neith
Level 7
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
MrClutchNixion
Anubis
Level 13
God Stats
1W - 1L
1,464 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 2
Thoth
Thoth
RedOnHead
Thoth
Level 22
God Stats
1W - 5L
1,533 SR
Queue Stats
35W - 27L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
5 / 0 / 10
8,352
835
7,849
7,037
3,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
KetoSamara
Cthulhu
11
5 / 3 / 8
7,954
795
5,104
13,422
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
zerin724
Cliodhna
12
8 / 3 / 7
8,465
847
9,410
8,430
2,364
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 6
6,865
687
6,886
9,727
2,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 7 / 3
6,706
671
6,487
9,662
3,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thoth
RedOnHead
Thoth
12
5 / 3 / 0
8,160
816
7,001
6,605
1,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
18
Kills
6
6
Deaths
18
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
0
10
10
L
0
8
6
0.38
W
Cthulhu
KetoSamara
Cthulhu
5
3
8
3
L
1
7
3
0.36
L
Thoth
RedOnHead
Thoth
5
3
0
1.67
W
Cliodhna
zerin724
Cliodhna
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
20,374
28,889
Taken
25,994
18,089
Mitigated
8,938
7,905
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,849
481
0
3,312
7,037
3,835
252
3,918
3,119
25,473
0
L
6,886
3,050
0
904
9,727
2,992
0
4,701
5,026
0
11,437
W
Cthulhu
KetoSamara
Cthulhu
5,104
301
0
3,576
13,422
11,890
0
5,840
7,582
8,891
0
L
6,487
31
0
1,218
9,662
3,958
0
4,627
5,035
11,195
0
L
Thoth
RedOnHead
Thoth
7,001
631
0
534
6,605
1,988
0
3,625
2,980
19,481
0
W
Cliodhna
zerin724
Cliodhna
9,410
1,014
0
1,017
8,430
2,364
0
4,345
4,085
0
21,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,771
Gold Earned
21,731
72
Minions Killed
63
5
Camps Cleared
1
595,157
Distance Traveled
503,404
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,352
835
34
3
1
204,446
0
L
Neith
6,865
687
5
1
0
164,914
0
W
Cthulhu
7,954
795
9
1
0
201,943
1
L
Anubis
6,706
671
15
2
0
175,320
0
L
Thoth
8,160
816
43
4
1
163,170
0
W
Cliodhna
8,465
847
29
3
4
188,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role