Player Matchup

Chaac
Chaac
ARTHUR2006
Chaac
Level 28
God Stats
1W - 1L
1,510 SR
Queue Stats
1W - 8L
1,093 Elo+
Party 2
Nemesis
Nemesis
Darkzby
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Chernobog
Chernobog
Woolfgaand
Chernobog
Level 5
God Stats
1W - 5L
1,120 SR
Queue Stats
1W - 8L
1,093 Elo+
Party 2
Persephone
Persephone
charathai
Persephone
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,324 Elo+
Solo
Cthulhu
Cthulhu
icezba789
Cthulhu
Level 17
God Stats
0W - 2L
1,285 SR
Queue Stats
48W - 53L
1,349 Elo+
Solo
Team Averages
Level 11
1,383 SR
1,272 Elo+

VS

Team Averages
Level 20
1,569 SR
1,412 Elo+
Odin
Odin
 
Odin
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Anymus974
Ra
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 35L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
Regis_CronosXD
Danzaburou
Level 28
God Stats
2W - 1L
1,527 SR
Queue Stats
51W - 60L
1,294 Elo+
Solo
Persephone
Persephone
Yamidan
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,365 Elo+
Solo
Zeus
Zeus
jonasTHOMSON
Zeus
Level 28
God Stats
2W - 0L
1,818 SR
Queue Stats
8W - 7L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 2 / 6
8,100
1,350
7,987
11,667
14,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Darkzby
Nemesis
13
4 / 7 / 6
7,598
1,266
8,159
10,975
3,994
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Woolfgaand
Chernobog
13
4 / 2 / 3
7,225
1,204
4,728
5,248
1,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
charathai
Persephone
11
0 / 0 / 0
5,610
935
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
icezba789
Cthulhu
14
2 / 4 / 11
8,027
1,338
9,053
11,543
10,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

287

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 12
7,593
1,266
7,055
5,919
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 10
7,194
1,199
5,644
6,830
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Regis_CronosXD
Danzaburou
13
2 / 2 / 8
7,184
1,197
4,994
6,170
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Yamidan
Persephone
13
1 / 6 / 8
7,103
1,184
5,206
7,702
2,663
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 1 / 4
9,327
1,555
12,545
6,645
2,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
14
Kills
15
15
Deaths
14
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
12
8
L
Chaac
4
2
6
3.5
W
1
4
10
1.5
L
Nemesis
Darkzby
Nemesis
4
7
6
1
W
Danzaburou
Regis_CronosXD
Danzaburou
2
2
8
3
L
Chernobog
Woolfgaand
Chernobog
4
2
3
2.75
W
Persephone
Yamidan
Persephone
1
6
8
0.83
L
Persephone
charathai
Persephone
0
0
0
0
L
Cthulhu
icezba789
Cthulhu
2
4
11
1.88
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,927
Damage
35,444
39,433
Taken
33,266
30,144
Mitigated
15,534
4,269
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,055
1,827
0
813
5,919
5,688
0
2,053
3,782
0
8,800
L
Chaac
7,987
946
0
2,993
11,667
14,188
0
7,458
3,990
680
23,397
W
5,644
1,122
603
434
6,830
2,401
0
2,489
4,125
13,202
0
L
Nemesis
Darkzby
Nemesis
8,159
3,616
0
825
10,975
3,994
0
6,282
4,481
0
13,205
W
Danzaburou
Regis_CronosXD
Danzaburou
4,994
1,990
0
1,509
6,170
2,680
0
1,659
4,244
0
19,553
L
Chernobog
Woolfgaand
Chernobog
4,728
2,780
0
296
5,248
1,824
0
3,688
1,432
0
13,728
W
Persephone
Yamidan
Persephone
5,206
444
0
232
7,702
2,663
0
1,496
6,112
10,167
0
L
Persephone
charathai
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
icezba789
Cthulhu
9,053
1,015
125
30
11,543
10,138
0
5,967
5,156
15,896
0
W
12,545
2,374
479
2,042
6,645
2,102
0
1,873
4,685
30,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,560
Gold Earned
38,401
92
Minions Killed
108
2
Camps Cleared
3
537,967
Distance Traveled
583,082
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,593
1,266
6
1
0
131,545
1
L
Chaac
8,100
1,350
24
4
0
127,788
0
W
Ra
7,194
1,199
15
3
0
120,997
0
L
Nemesis
7,598
1,266
16
3
1
142,936
1
W
Danzaburou
7,184
1,197
38
6
0
103,476
0
L
Chernobog
7,225
1,204
25
4
0
127,656
0
W
Persephone
7,103
1,184
13
2
0
123,537
0
L
Persephone
5,610
935
0
0
0
6,876
0
L
Cthulhu
8,027
1,338
27
5
1
132,711
0
W
Zeus
9,327
1,555
36
6
3
103,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role