Player Matchup

Merlin
Merlin
DaddyHadez
Merlin
Level 106
God Stats
2W - 0L
1,556 SR
Queue Stats
300W - 199L
1,676 Elo+
Party 2
Cliodhna
Cliodhna
HayHayDaPURTLE
Cliodhna
Level 125
God Stats
10W - 2L
1,558 SR
Queue Stats
134W - 107L
1,566 Elo+
Party 2
Charybdis
Charybdis
WashedBooce
Charybdis
Level 56
God Stats
3W - 2L
1,236 SR
Queue Stats
50W - 48L
1,503 Elo+
Party 2
Team Averages
Level 96
1,450 SR
1,582 Elo+

VS

Team Averages
Level 146
1,473 SR
1,520 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
OoL4T3R4LU5oO
Chernobog
Level 160
God Stats
9W - 17L
1,418 SR
Queue Stats
668W - 635L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyHadez
Merlin
15
4 / 1 / 9
10,304
687
14,408
12,365
4,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
15
6 / 0 / 8
10,454
697
11,309
11,934
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
WashedBooce
Charybdis
14
5 / 3 / 8
10,234
682
9,894
8,917
2,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 6 / 2
9,222
615
13,277
18,619
10,845
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
 
He Bo
12
1 / 7 / 2
8,610
574
12,693
14,651
4,986
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
OoL4T3R4LU5oO
Chernobog
10
1 / 2 / 1
7,997
533
2,054
6,528
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
2
0.5
L
He Bo
 
He Bo
1
7
2
0.29
W
Merlin
DaddyHadez
Merlin
4
1
9
8.5
W
Cliodhna
6
0
8
10
L
Chernobog
OoL4T3R4LU5oO
Chernobog
1
2
1
0.75
W
Charybdis
WashedBooce
Charybdis
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,611
Damage
28,024
33,216
Taken
39,798
16,558
Mitigated
18,238
7,910
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
13,277
1,649
197
7,911
18,619
10,845
0
6,130
12,071
0
33,693
L
He Bo
 
He Bo
12,693
456
0
3,595
14,651
4,986
0
5,912
8,245
29,404
0
W
Merlin
DaddyHadez
Merlin
14,408
1,570
0
3,529
12,365
4,550
415
5,995
6,370
53,476
0
W
Cliodhna
11,309
459
928
2,916
11,934
9,089
133
4,421
7,513
0
25,319
L
Chernobog
OoL4T3R4LU5oO
Chernobog
2,054
559
0
908
6,528
2,407
0
3,011
3,350
0
20,588
W
Charybdis
WashedBooce
Charybdis
9,894
5,536
0
537
8,917
2,919
2,161
2,767
6,150
0
33,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
25,829
181
Minions Killed
129
10
Camps Cleared
5
791,985
Distance Traveled
689,530
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,222
615
46
3
1
268,164
0
L
He Bo
8,610
574
40
3
3
239,897
2
W
Merlin
10,304
687
100
7
5
248,179
3
W
Cliodhna
10,454
697
21
1
2
295,255
0
L
Chernobog
7,997
533
43
3
1
181,469
7
W
Charybdis
10,234
682
60
4
3
248,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role