Player Matchup

Fafnir
Fafnir
Bloodvortex4923
Fafnir
Level 42
God Stats
3W - 7L
1,412 SR
Queue Stats
83W - 123L
1,289 Elo+
Party 2
Chiron
Chiron
InHaleHavoc
Chiron
Level 85
God Stats
10W - 6L
1,621 SR
Queue Stats
369W - 340L
1,549 Elo+
Party 1
Cliodhna
Cliodhna
Peejuh
Cliodhna
Level 27
God Stats
11W - 12L
1,136 SR
Queue Stats
94W - 116L
1,304 Elo+
Party 2
The Morrigan
The Morrigan
Xivlv
The Morrigan
Level 148
God Stats
7W - 1L
1,696 SR
Queue Stats
166W - 153L
1,585 Elo+
Party 1
Achilles
Achilles
Zanapz
Achilles
Level 49
God Stats
31W - 12L
1,595 SR
Queue Stats
187W - 132L
1,591 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,464 Elo+

VS

Team Averages
Level 53
1,439 SR
1,434 Elo+
Olorun
Olorun
Edu-Doratt20
Olorun
Level 109
God Stats
45W - 53L
1,489 SR
Queue Stats
639W - 602L
1,502 Elo+
Solo
He Bo
He Bo
Friggai
He Bo
Level 34
God Stats
5W - 12L
1,259 SR
Queue Stats
231W - 278L
1,363 Elo+
Solo
Chaac
Chaac
Mikeanoli
Chaac
Level 42
God Stats
27W - 29L
1,553 SR
Queue Stats
200W - 157L
1,543 Elo+
Solo
Ymir
Ymir
OnionMilkshake69
Ymir
Level 48
God Stats
1W - 2L
1,562 SR
Queue Stats
234W - 247L
1,362 Elo+
Solo
Zeus
Zeus
Slxeezy
Zeus
Level 32
God Stats
0W - 1L
1,332 SR
Queue Stats
195W - 212L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 10
12,152
467
7,754
22,702
28,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
20
7 / 2 / 7
13,606
523
19,482
21,876
9,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
Peejuh
Cliodhna
20
6 / 2 / 7
13,949
537
14,534
18,644
10,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Xivlv
The Morrigan
20
10 / 5 / 11
13,927
536
24,531
17,306
7,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Zanapz
Achilles
20
12 / 1 / 11
15,387
592
24,513
22,884
31,203
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 8 / 3
12,413
477
13,163
29,018
10,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

He Bo
Friggai
He Bo
5
0 / 3 / 0
6,949
267
1,686
5,149
1,107
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Mikeanoli
Chaac
19
6 / 6 / 2
12,334
474
22,558
27,784
16,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 6 / 2
9,829
378
12,920
25,920
21,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
Slxeezy
Zeus
17
3 / 13 / 1
11,192
430
10,557
22,251
7,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
36
Kills
14
14
Deaths
36
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
Olorun
4
8
3
0.69
L
He Bo
Friggai
He Bo
0
3
0
0
W
Chiron
7
2
7
5.25
L
Chaac
Mikeanoli
Chaac
6
6
2
1.17
L
1
6
2
0.33
W
Cliodhna
Peejuh
Cliodhna
6
2
7
4.75
L
Zeus
Slxeezy
Zeus
3
13
1
0.27
W
The Morrigan
Xivlv
The Morrigan
10
5
11
3.1
W
Achilles
Zanapz
Achilles
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,814
Damage
60,884
103,412
Taken
110,122
86,903
Mitigated
57,662
35,000
Healing
35,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,754
3,098
0
6,029
22,702
28,980
1,152
10,897
11,805
39,074
0
L
Olorun
13,163
6,446
332
14,058
29,018
10,876
0
7,754
21,264
76,266
0
L
He Bo
Friggai
He Bo
1,686
250
0
1,112
5,149
1,107
0
1,570
3,579
10,322
0
W
Chiron
19,482
9,691
1,618
10,757
21,876
9,021
3,609
6,115
15,721
0
131,357
L
Chaac
Mikeanoli
Chaac
22,558
2,178
0
11,598
27,784
16,968
0
3,973
23,811
0
95,888
L
12,920
2,340
78
5,046
25,920
21,389
0
4,699
21,221
69,777
0
W
Cliodhna
Peejuh
Cliodhna
14,534
1,752
0
6,598
18,644
10,469
2,471
4,407
14,237
0
125,824
L
Zeus
Slxeezy
Zeus
10,557
1,537
76
3,265
22,251
7,322
0
10,491
11,760
65,659
0
W
The Morrigan
Xivlv
The Morrigan
24,531
4,360
137
4,962
17,306
7,230
977
7,557
9,467
85,269
5,747
W
Achilles
Zanapz
Achilles
24,513
5,439
0
4,899
22,884
31,203
1,676
9,403
13,481
0
88,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,021
Gold Earned
52,717
673
Minions Killed
474
0
Camps Cleared
0
2,450,403
Distance Traveled
1,772,209
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,152
467
40
2
0
478,137
0
L
Olorun
12,413
477
97
4
0
363,689
3
L
He Bo
6,949
267
24
1
0
97,154
1
W
Chiron
13,606
523
179
7
0
446,151
4
L
Chaac
12,334
474
158
6
0
503,799
0
L
Ymir
9,829
378
91
4
0
454,624
1
W
Cliodhna
13,949
537
179
7
0
586,498
0
L
Zeus
11,192
430
104
4
0
352,943
3
W
The Morrigan
13,927
536
139
5
0
428,634
4
W
Achilles
15,387
592
136
5
0
510,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role