Player Matchup

Fenrir
Fenrir
noahbeast01
Fenrir
Level 123
God Stats
0W - 1L
1,647 SR
Queue Stats
50W - 56L
1,513 Elo+
Party 1
Geb
Geb
oVrRated Ending
Geb
Level 107
God Stats
0W - 3L
1,430 SR
Queue Stats
75W - 54L
1,583 Elo+
Party 1
Agni
Agni
swizzathan
Agni
Level 128
God Stats
3W - 1L
1,731 SR
Queue Stats
170W - 136L
1,712 Elo+
Party 1
Team Averages
Level 119
1,603 SR
1,603 Elo+

VS

Team Averages
Level 68
1,456 SR
1,583 Elo+
Achilles
Achilles
DYS11ISJEREMY
Achilles
Level 45
God Stats
1W - 1L
1,473 SR
Queue Stats
108W - 98L
1,530 Elo+
Solo
Hades
Hades
KindBunny407132
Hades
Level 124
God Stats
4W - 6L
1,478 SR
Queue Stats
155W - 190L
1,524 Elo+
Solo
Cliodhna
Cliodhna
Krraabb
Cliodhna
Level 34
God Stats
3W - 1L
1,418 SR
Queue Stats
54W - 22L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 6 / 2
7,920
660
5,207
10,682
7,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
8,242
687
6,763
12,830
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 6 / 2
7,876
656
11,983
9,672
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DYS11ISJEREMY
Achilles
14
6 / 1 / 7
8,980
748
9,575
9,733
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 10
8,255
688
8,096
10,093
7,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Krraabb
Cliodhna
13
8 / 0 / 6
9,186
766
11,637
13,582
9,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
DYS11ISJEREMY
Achilles
6
1
7
9.5
W
1
4
10
1.5
W
Cliodhna
Krraabb
Cliodhna
8
0
6
11
L
Fenrir
2
6
2
0.5
L
1
3
3
0.83
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,953
Damage
29,308
33,184
Taken
33,408
23,000
Mitigated
25,573
4,257
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DYS11ISJEREMY
Achilles
9,575
1,228
0
2,948
9,733
8,551
0
5,855
3,579
3,333
17,471
W
8,096
527
324
3,604
10,093
7,450
0
5,469
4,376
40,315
0
W
Cliodhna
Krraabb
Cliodhna
11,637
2,199
0
2,562
13,582
9,572
0
7,069
6,069
0
26,969
L
Fenrir
5,207
847
0
728
10,682
7,124
0
3,792
6,668
0
11,724
L
6,763
902
0
1,992
12,830
12,070
0
4,351
7,891
22,908
0
L
11,983
1,189
204
1,333
9,672
3,806
0
1,693
7,757
32,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
26,421
115
Minions Killed
150
3
Camps Cleared
9
662,764
Distance Traveled
691,412
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,980
748
29
2
0
263,938
6
W
Hades
8,255
688
78
7
7
210,702
6
W
Cliodhna
9,186
766
43
4
2
216,772
2
L
Fenrir
7,920
660
12
1
1
213,565
1
L
Geb
8,242
687
29
2
0
230,596
2
L
Agni
7,876
656
74
6
2
218,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role