Player Matchup

Chaac
Chaac
Jonte5393
Chaac
Level 87
God Stats
43W - 45L
1,482 SR
Queue Stats
609W - 595L
1,615 Elo+
Party 1
Chang'e
Chang'e
ZuddensQueu
Chang'e
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
213W - 194L
1,446 Elo+
Party 1
Anubis
Anubis
нупочка
Anubis
Level 22
God Stats
7W - 12L
1,287 SR
Queue Stats
12W - 22L
1,375 Elo+
Solo
Team Averages
Level 44
1,423 SR
1,479 Elo+

VS

Team Averages
Level 44
1,649 SR
1,434 Elo+
Ullr
Ullr
 
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Stefani0
Baron Samedi
Level 17
God Stats
10W - 9L
1,616 SR
Queue Stats
24W - 34L
1,254 Elo+
Solo
Ares
Ares
enriquegaarciia
Ares
Level 27
God Stats
7W - 0L
1,830 SR
Queue Stats
60W - 39L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jonte5393
Chaac
11
2 / 4 / 2
7,171
652
9,490
17,080
14,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
ZuddensQueu
Chang'e
11
3 / 5 / 1
7,411
674
8,632
11,539
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 9 / 1
6,150
559
4,845
10,094
3,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
13 / 1 / 5
9,570
870
21,224
11,808
5,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Stefani0
Baron Samedi
11
1 / 2 / 12
7,345
668
3,730
5,511
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 2 / 13
9,023
820
7,532
14,043
14,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
5
Kills
18
18
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
5
15.5
L
Chaac
Jonte5393
Chaac
2
4
2
0.75
W
Baron Samedi
Stefani0
Baron Samedi
1
2
12
3.5
L
Chang'e
ZuddensQueu
Chang'e
3
5
1
0.7
W
4
2
13
5.25
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,967
Damage
32,486
38,713
Taken
31,362
21,883
Mitigated
23,545
13,561
Healing
6,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,224
8,682
0
1,343
11,808
5,896
0
4,477
7,331
0
49,229
L
Chaac
Jonte5393
Chaac
9,490
2,497
0
7,704
17,080
14,911
190
5,614
11,466
0
25,346
W
Baron Samedi
Stefani0
Baron Samedi
3,730
473
1,656
1,119
5,511
3,639
0
2,682
2,829
17,576
0
L
Chang'e
ZuddensQueu
Chang'e
8,632
967
2,166
2,717
11,539
3,431
45
3,875
7,664
21,272
0
W
7,532
846
0
2,776
14,043
14,010
134
6,596
7,447
11,387
0
L
4,845
605
0
974
10,094
3,541
0
2,207
7,887
13,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,732
Gold Earned
25,938
95
Minions Killed
114
3
Camps Cleared
7
533,550
Distance Traveled
539,642
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,570
870
80
7
6
199,629
0
L
Chaac
7,171
652
47
4
2
195,156
1
W
Baron Samedi
7,345
668
28
3
1
131,353
4
L
Chang'e
7,411
674
33
3
0
198,853
0
W
Ares
9,023
820
6
1
0
208,660
0
L
Anubis
6,150
559
15
1
1
139,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role