Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AmbiguosYhg
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,591 Elo+
Solo
Izanami
Izanami
IndyKush
Izanami
Level 29
God Stats
11W - 14L
1,494 SR
Queue Stats
48W - 53L
1,408 Elo+
Solo
Ra
Ra
StonedWood
Ra
Level 6
God Stats
1W - 4L
1,263 SR
Queue Stats
28W - 37L
1,242 Elo+
Solo
Guan Yu
Guan Yu
YRnj
Guan Yu
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Team Averages
Level 18
1,451 SR
1,448 Elo+

VS

Team Averages
Level 26
1,444 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Kegogonz8
Raijin
Level 23
God Stats
36W - 40L
1,405 SR
Queue Stats
76W - 92L
1,275 Elo+
Party 1
Arachne
Arachne
NyxRebirth
Arachne
Level 29
God Stats
6W - 3L
1,751 SR
Queue Stats
134W - 103L
1,593 Elo+
Solo
Ares
Ares
jonasTHOMSON
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,790 Elo+
Solo
Ymir
Ymir
sleeepy77
Ymir
Level 26
God Stats
1W - 3L
1,064 SR
Queue Stats
100W - 137L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
6 / 6 / 0
8,279
517
5,431
12,883
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
AmbiguosYhg
Gilgamesh
11
3 / 5 / 8
7,006
438
8,601
13,250
7,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
IndyKush
Izanami
14
8 / 5 / 4
9,000
563
9,956
10,964
3,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 6 / 2
6,795
425
2,750
10,500
3,647
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
YRnj
Guan Yu
10
1 / 2 / 2
6,659
416
2,932
7,108
5,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 4 / 3
10,141
634
9,831
9,475
2,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Kegogonz8
Raijin
12
2 / 5 / 3
8,190
512
4,937
6,275
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NyxRebirth
Arachne
18
14 / 1 / 2
11,251
703
18,538
13,415
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 4
8,178
511
4,011
7,467
5,189
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
11
0 / 8 / 3
7,009
438
1,404
11,014
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
20
Kills
23
24
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
6
6
0
1
W
Neith
 
Neith
6
4
3
1.88
L
Gilgamesh
AmbiguosYhg
Gilgamesh
3
5
8
1.4
L
Izanami
IndyKush
Izanami
8
5
4
2
W
Raijin
Kegogonz8
Raijin
2
5
3
0.7
W
Arachne
NyxRebirth
Arachne
14
1
2
15
L
2
6
2
0.5
L
Guan Yu
YRnj
Guan Yu
1
2
2
1
W
1
2
4
1.5
W
Ymir
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,670
Damage
38,721
54,705
Taken
47,646
24,032
Mitigated
24,000
10,636
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,431
1,488
0
3,538
12,883
4,597
470
750
12,099
0
42,300
W
Neith
 
Neith
9,831
3,437
0
3,535
9,475
2,530
2,682
0
9,233
0
68,320
L
Gilgamesh
AmbiguosYhg
Gilgamesh
8,601
2,078
0
2,409
13,250
7,223
44
1,448
11,708
0
23,893
L
Izanami
IndyKush
Izanami
9,956
5,915
0
1,315
10,964
3,442
856
1,328
9,636
0
62,284
W
Raijin
Kegogonz8
Raijin
4,937
476
0
460
6,275
1,988
715
2,240
3,948
34,493
0
W
Arachne
NyxRebirth
Arachne
18,538
11,772
0
10,385
13,415
6,581
591
510
12,726
0
101,274
L
2,750
789
0
1,124
10,500
3,647
631
4,078
6,130
22,143
0
L
Guan Yu
YRnj
Guan Yu
2,932
577
120
2,130
7,108
5,123
442
2,328
4,780
0
23,299
W
4,011
577
92
2,174
7,467
5,189
1,653
0
7,467
29,014
0
W
Ymir
1,404
273
0
810
11,014
7,712
242
0
10,659
12,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,739
Gold Earned
44,769
313
Minions Killed
416
0
Camps Cleared
0
1,323,038
Distance Traveled
1,391,562
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,279
517
83
5
0
297,812
1
W
Neith
10,141
634
132
8
0
274,931
6
L
Gilgamesh
7,006
438
37
2
0
292,686
0
L
Izanami
9,000
563
120
8
0
274,484
2
W
Raijin
8,190
512
69
4
0
209,875
1
W
Arachne
11,251
703
139
9
0
344,596
3
L
Ra
6,795
425
32
2
0
232,654
1
L
Guan Yu
6,659
416
41
3
0
225,402
1
W
Ares
8,178
511
60
4
0
288,444
5
W
Ymir
7,009
438
16
1
0
273,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role