Player Matchup

Kali
Kali
Abraclem
Kali
Level 18
God Stats
1W - 6L
1,456 SR
Queue Stats
21W - 27L
1,401 Elo+
Solo
Ymir
Ymir
aguuusi_08
Ymir
Level 20
God Stats
5W - 8L
1,160 SR
Queue Stats
32W - 45L
1,371 Elo+
Party 1
Izanami
Izanami
angel_251204
Izanami
Level 21
God Stats
4W - 3L
1,305 SR
Queue Stats
59W - 83L
1,358 Elo+
Party 1
Ra
Ra
mitonio0003
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,590 Elo+
Solo
Mulan
Mulan
xXNadalonXx
Mulan
Level 102
God Stats
7W - 8L
1,295 SR
Queue Stats
181W - 196L
1,470 Elo+
Party 1
Team Averages
Level 34
1,343 SR
1,438 Elo+

VS

Team Averages
Level 17
1,684 SR
1,447 Elo+
Neith
Neith
FinalStand889
Neith
Level 15
God Stats
8W - 6L
1,588 SR
Queue Stats
23W - 24L
1,454 Elo+
Solo
Fenrir
Fenrir
Rayaan06_-
Fenrir
Level 15
God Stats
14W - 19L
1,820 SR
Queue Stats
146W - 162L
1,453 Elo+
Party 2
Yemoja
Yemoja
dsaz123432
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,423 Elo+
Solo
Ra
Ra
ghilessss
Ra
Level 27
God Stats
6W - 5L
1,756 SR
Queue Stats
209W - 196L
1,485 Elo+
Party 2
Achilles
Achilles
julitenis100
Achilles
Level 26
God Stats
5W - 4L
1,754 SR
Queue Stats
78W - 82L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
5 / 5 / 3
9,149
508
7,219
11,932
4,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 0 / 2
7,909
439
1,939
11,342
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
angel_251204
Izanami
13
2 / 2 / 0
7,882
438
4,116
9,627
3,035
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 1 / 3
10,706
595
10,373
14,682
7,055
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 3
10,263
570
11,413
13,427
14,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,707
484
11,024
7,023
2,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Rayaan06_-
Fenrir
12
2 / 3 / 2
7,973
443
3,740
10,818
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
dsaz123432
Yemoja
13
1 / 3 / 2
8,297
461
7,190
9,580
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 1 / 0
8,961
498
9,335
9,326
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
julitenis100
Achilles
15
2 / 6 / 1
8,886
494
6,188
15,732
17,707
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
14
Kills
11
11
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
5
5
3
1.3
L
2
1
2
3
L
Fenrir
Rayaan06_-
Fenrir
2
3
2
1
W
0
0
2
1
W
Izanami
angel_251204
Izanami
2
2
0
1
L
Yemoja
dsaz123432
Yemoja
1
3
2
0.67
L
4
1
0
4
L
Achilles
julitenis100
Achilles
2
6
1
0.42
W
1
1
3
2.5
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,060
Damage
37,477
61,010
Taken
52,479
40,079
Mitigated
37,897
20,401
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
7,219
2,838
0
2,747
11,932
4,865
0
3,735
8,081
0
37,608
L
11,024
4,781
0
2,827
7,023
2,789
538
736
6,287
0
65,737
L
Fenrir
Rayaan06_-
Fenrir
3,740
1,153
0
4,344
10,818
4,863
0
753
10,065
0
41,897
W
1,939
273
0
2,005
11,342
11,045
301
2,750
8,592
31,656
0
W
Izanami
angel_251204
Izanami
4,116
2,141
0
2,536
9,627
3,035
166
1,779
7,848
0
49,325
L
Yemoja
dsaz123432
Yemoja
7,190
1,216
446
1,057
9,580
8,761
1,290
1,750
7,830
29,986
0
L
9,335
1,446
366
4,351
9,326
3,777
0
6,695
2,631
54,965
0
L
Achilles
julitenis100
Achilles
6,188
2,952
0
1,379
15,732
17,707
1,801
2,378
13,354
0
49,115
W
10,373
1,319
150
9,324
14,682
7,055
0
6,306
8,014
100,860
0
W
11,413
4,007
0
3,639
13,427
14,079
2,550
2,041
11,344
0
70,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
42,824
551
Minions Killed
457
0
Camps Cleared
0
1,641,684
Distance Traveled
1,454,877
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,149
508
69
4
0
339,886
2
L
Neith
8,707
484
127
7
0
315,679
8
L
Fenrir
7,973
443
70
4
0
295,588
0
W
Ymir
7,909
439
48
3
0
301,106
0
W
Izanami
7,882
438
109
6
0
305,770
0
L
Yemoja
8,297
461
48
3
0
275,141
1
L
Ra
8,961
498
110
6
0
292,702
3
L
Achilles
8,886
494
102
6
0
275,767
4
W
Ra
10,706
595
193
11
0
384,443
5
W
Mulan
10,263
570
132
7
0
310,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role