Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
LuLu_Monki12
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,296 Elo+
Solo
Mercury
Mercury
XERO ROBIN
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 109L
1,392 Elo+
Party 1
Bacchus
Bacchus
YurMOMZHOT66
Bacchus
Level 13
God Stats
1W - 2L
1,707 SR
Queue Stats
49W - 46L
1,432 Elo+
Party 1
Ymir
Ymir
liquido-criador
Ymir
Level 18
God Stats
3W - 8L
1,533 SR
Queue Stats
204W - 209L
1,512 Elo+
Solo
Team Averages
Level 38
1,548 SR
1,426 Elo+

VS

Team Averages
Level 26
1,501 SR
1,431 Elo+
Izanami
Izanami
ILainI
Izanami
Level 27
God Stats
34W - 37L
1,454 SR
Queue Stats
114W - 101L
1,504 Elo+
Solo
Zeus
Zeus
KING-YANZALUIS
Zeus
Level 44
God Stats
17W - 14L
1,601 SR
Queue Stats
65W - 131L
1,343 Elo+
Party 2
Ymir
Ymir
antuco22
Ymir
Level 5
God Stats
6W - 12L
1,500 SR
Queue Stats
64W - 135L
1,416 Elo+
Party 2
Neith
Neith
mathwiz3000
Neith
Level 29
God Stats
50W - 40L
1,445 SR
Queue Stats
80W - 70L
1,438 Elo+
Solo
Heimdallr
Heimdallr
tee-solo_lvling
Heimdallr
Level 25
God Stats
22W - 33L
1,507 SR
Queue Stats
66W - 73L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 6 / 3
9,470
451
10,880
17,622
5,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
LuLu_Monki12
Cliodhna
8
1 / 5 / 2
6,895
328
4,164
8,019
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
XERO ROBIN
Mercury
15
8 / 7 / 5
10,101
481
12,534
17,830
6,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
YurMOMZHOT66
Bacchus
14
3 / 6 / 5
9,917
472
9,022
22,048
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
10 / 7 / 4
10,234
487
14,042
25,402
16,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ILainI
Izanami
20
6 / 1 / 7
13,621
649
20,790
20,508
9,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 8 / 7
10,463
498
12,798
12,407
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 10 / 8
9,544
454
2,910
15,916
15,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 3 / 3
12,196
581
20,198
13,152
6,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
tee-solo_lvling
Heimdallr
18
9 / 3 / 8
12,250
583
17,521
13,878
6,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
24
Kills
30
31
Deaths
25
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
6
3
0.58
W
Izanami
ILainI
Izanami
6
1
7
9.5
W
4
8
7
0.94
L
Cliodhna
LuLu_Monki12
Cliodhna
1
5
2
0.4
L
Mercury
XERO ROBIN
Mercury
8
7
5
1.5
L
Bacchus
YurMOMZHOT66
Bacchus
3
6
5
0.92
W
Ymir
1
10
8
0.5
L
10
7
4
1.71
W
10
3
3
3.83
W
Heimdallr
tee-solo_lvling
Heimdallr
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
74,217
90,921
Taken
75,861
50,861
Mitigated
43,730
8,387
Healing
26,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
10,880
5,316
0
1,719
17,622
5,062
117
1,995
15,531
0
64,467
W
Izanami
ILainI
Izanami
20,790
16,390
0
14,930
20,508
9,490
1,515
5,082
15,426
0
153,760
W
12,798
2,061
0
2,659
12,407
5,637
697
6,515
5,892
46,380
0
L
Cliodhna
LuLu_Monki12
Cliodhna
4,164
1,037
0
1,456
8,019
2,922
0
766
7,200
0
18,201
L
Mercury
XERO ROBIN
Mercury
12,534
4,898
0
180
17,830
6,630
0
2,623
14,951
0
55,081
L
Bacchus
YurMOMZHOT66
Bacchus
9,022
1,135
0
991
22,048
19,656
127
2,543
19,356
25,714
0
W
Ymir
2,910
966
0
1,227
15,916
15,704
46
4,522
11,394
9,108
0
L
14,042
3,650
0
4,041
25,402
16,591
0
6,813
18,166
34,001
0
W
20,198
11,064
12
3,426
13,152
6,010
8,110
4,399
8,753
0
83,610
W
Heimdallr
tee-solo_lvling
Heimdallr
17,521
8,833
0
3,978
13,878
6,889
2,241
2,546
11,332
0
78,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,617
Gold Earned
58,074
307
Minions Killed
583
0
Camps Cleared
0
1,785,118
Distance Traveled
1,839,942
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,470
451
122
6
0
362,324
2
W
Izanami
13,621
649
212
10
0
390,107
6
W
Zeus
10,463
498
77
4
0
363,392
0
L
Cliodhna
6,895
328
34
2
0
240,856
1
L
Mercury
10,101
481
78
4
0
460,426
0
L
Bacchus
9,917
472
30
1
0
371,112
0
W
Ymir
9,544
454
6
0
0
373,043
0
L
Ymir
10,234
487
43
2
0
350,400
2
W
Neith
12,196
581
144
7
0
316,774
6
W
Heimdallr
12,250
583
144
7
0
396,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role