Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Lydall
Mercury
Level 42
God Stats
11W - 11L
1,498 SR
Queue Stats
145W - 165L
1,461 Elo+
Party 1
Persephone
Persephone
Minisanchz11
Persephone
Level 61
God Stats
10W - 18L
1,449 SR
Queue Stats
216W - 236L
1,373 Elo+
Party 4
Izanami
Izanami
PepeStalin
Izanami
Level 52
God Stats
14W - 15L
1,502 SR
Queue Stats
279W - 269L
1,509 Elo+
Party 1
Hades
Hades
iTzRayo
Hades
Level 19
God Stats
1W - 1L
1,476 SR
Queue Stats
16W - 13L
1,487 Elo+
Party 4
Team Averages
Level 44
1,485 SR
1,466 Elo+

VS

Team Averages
Level 62
1,498 SR
1,476 Elo+
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Andreruano
Ymir
Level 13
God Stats
0W - 2L
1,265 SR
Queue Stats
23W - 21L
1,434 Elo+
Party 2
Izanami
Izanami
IlilithI
Izanami
Level 22
God Stats
22W - 28L
1,496 SR
Queue Stats
31W - 40L
1,450 Elo+
Party 3
Anubis
Anubis
Twixii
Anubis
Level 109
God Stats
0W - 1L
1,728 SR
Queue Stats
79W - 83L
1,546 Elo+
Party 2
Xing Tian
Xing Tian
myanacondadoes1
Xing Tian
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 326L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
8 / 0 / 4
7,860
655
6,266
5,056
2,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Lydall
Mercury
12
5 / 2 / 2
6,880
573
3,911
7,180
2,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Minisanchz11
Persephone
13
3 / 0 / 2
7,732
644
3,045
3,301
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
PepeStalin
Izanami
12
3 / 1 / 8
7,085
590
5,539
6,712
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
iTzRayo
Hades
12
1 / 0 / 4
6,915
576
5,222
6,900
4,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 3 / 0
6,377
531
3,018
8,592
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 7 / 1
5,182
432
3,380
9,558
6,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
IlilithI
Izanami
9
1 / 6 / 0
5,520
460
3,328
8,125
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Twixii
Anubis
12
0 / 2 / 0
6,535
545
2,588
4,903
2,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
myanacondadoes1
Xing Tian
7
0 / 2 / 1
5,052
421
1,905
5,285
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
20
Kills
3
3
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
0
4
10
L
Thanatos
 
Thanatos
2
3
0
0.67
L
0
7
1
0.07
L
Izanami
IlilithI
Izanami
1
6
0
0.17
W
Mercury
Lydall
Mercury
5
2
2
3
W
Persephone
Minisanchz11
Persephone
3
0
2
4
W
Izanami
PepeStalin
Izanami
3
1
8
7
L
Anubis
Twixii
Anubis
0
2
0
0
W
Hades
iTzRayo
Hades
1
0
4
3
L
Xing Tian
myanacondadoes1
Xing Tian
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,983
Damage
14,219
29,149
Taken
36,463
10,743
Mitigated
15,839
13,943
Healing
11,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,266
599
0
2,461
5,056
2,058
753
1,544
3,512
31,029
0
L
Thanatos
 
Thanatos
3,018
936
0
6,484
8,592
3,403
0
3,954
4,638
0
30,742
L
3,380
902
0
708
9,558
6,393
87
3,049
6,509
8,779
0
L
Izanami
IlilithI
Izanami
3,328
1,972
0
1,471
8,125
2,018
1,189
3,426
4,675
0
30,285
W
Mercury
Lydall
Mercury
3,911
2,128
0
1,736
7,180
2,068
0
1,296
5,884
0
34,964
W
Persephone
Minisanchz11
Persephone
3,045
162
0
1,350
3,301
784
1,534
1,979
1,322
46,685
0
W
Izanami
PepeStalin
Izanami
5,539
3,939
0
3,987
6,712
1,782
663
1,781
4,931
0
42,267
L
Anubis
Twixii
Anubis
2,588
103
0
1,980
4,903
2,090
0
2,390
2,455
42,105
0
W
Hades
iTzRayo
Hades
5,222
837
231
4,178
6,900
4,051
24
1,273
5,627
36,813
0
L
Xing Tian
myanacondadoes1
Xing Tian
1,905
80
0
1,338
5,285
1,935
0
1,564
3,653
15,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,472
Gold Earned
28,666
408
Minions Killed
289
0
Camps Cleared
0
1,152,730
Distance Traveled
1,025,721
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,860
655
57
5
0
235,669
1
L
Thanatos
6,377
531
80
7
0
231,058
0
L
Ymir
5,182
432
12
1
0
225,239
0
L
Izanami
5,520
460
62
5
0
203,837
2
W
Mercury
6,880
573
66
6
0
254,329
4
W
Persephone
7,732
644
107
9
0
246,645
4
W
Izanami
7,085
590
81
7
0
221,841
3
L
Anubis
6,535
545
101
8
0
225,841
3
W
Hades
6,915
576
97
8
0
194,246
4
L
Xing Tian
5,052
421
34
3
0
139,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role