Player Matchup

Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
 
Artio
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
BoiteMortel
Cliodhna
Level 108
God Stats
7W - 2L
1,839 SR
Queue Stats
79W - 58L
1,599 Elo+
Party 2
Xing Tian
Xing Tian
Jotaro OG
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,672 Elo+
Party 2
Persephone
Persephone
Shenzen ssk
Persephone
Level 117
God Stats
3W - 0L
1,770 SR
Queue Stats
38W - 32L
1,557 Elo+
Party 2
Team Averages
Level 82
1,622 SR
1,566 Elo+

VS

Team Averages
Level 50
1,448 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Spayz-38
Izanami
Level 28
God Stats
12W - 18L
1,461 SR
Queue Stats
66W - 64L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Tiz_Kiju
Cthulhu
Level 38
God Stats
17W - 22L
1,278 SR
Queue Stats
74W - 87L
1,394 Elo+
Solo
Mercury
Mercury
Zioufff07
Mercury
Level 31
God Stats
3W - 3L
1,543 SR
Queue Stats
93W - 104L
1,432 Elo+
Party 1
Hera
Hera
battlesPiDeR06
Hera
Level 105
God Stats
3W - 6L
1,457 SR
Queue Stats
34W - 40L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 1
6,712
559
6,341
3,696
1,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
 
Artio
11
1 / 1 / 2
6,463
539
4,656
11,363
7,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
BoiteMortel
Cliodhna
13
5 / 2 / 5
7,537
628
8,667
7,270
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Jotaro OG
Xing Tian
11
1 / 0 / 6
6,706
559
2,188
5,337
2,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Shenzen ssk
Persephone
13
4 / 2 / 1
7,633
636
6,102
7,204
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 2
6,768
564
7,791
12,955
5,720
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Spayz-38
Izanami
8
0 / 3 / 1
5,176
431
2,874
5,506
807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cthulhu
Tiz_Kiju
Cthulhu
7
0 / 4 / 1
5,156
430
1,801
6,203
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Zioufff07
Mercury
11
2 / 3 / 2
6,312
526
3,402
9,015
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 4 / 2
6,360
530
3,439
7,296
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
5
5
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
W
Artio
 
Artio
1
1
2
2
L
Chaac
 
Chaac
1
3
2
0.67
W
Cliodhna
BoiteMortel
Cliodhna
5
2
5
3.75
W
Xing Tian
Jotaro OG
Xing Tian
1
0
6
4
W
Persephone
Shenzen ssk
Persephone
4
2
1
2.25
L
Izanami
Spayz-38
Izanami
0
3
1
0.17
L
Cthulhu
Tiz_Kiju
Cthulhu
0
4
1
0.13
L
Mercury
Zioufff07
Mercury
2
3
2
1
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,954
Damage
19,307
34,870
Taken
40,975
17,083
Mitigated
15,353
12,819
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,341
1,783
0
0
3,696
1,385
710
672
3,024
0
43,969
W
Artio
 
Artio
4,656
998
230
4,774
11,363
7,864
208
112
11,251
29,745
0
L
Chaac
 
Chaac
7,791
1,460
0
4,608
12,955
5,720
262
4,394
8,561
0
42,458
W
Cliodhna
BoiteMortel
Cliodhna
8,667
899
0
2,614
7,270
2,509
0
925
6,345
0
42,503
W
Xing Tian
Jotaro OG
Xing Tian
2,188
236
0
2,165
5,337
2,953
150
788
4,549
11,822
0
W
Persephone
Shenzen ssk
Persephone
6,102
526
0
3,036
7,204
2,372
480
2,797
4,405
45,507
0
L
Izanami
Spayz-38
Izanami
2,874
1,656
0
686
5,506
807
321
1,162
4,344
0
24,674
L
Cthulhu
Tiz_Kiju
Cthulhu
1,801
66
0
1,245
6,203
3,867
0
1,440
4,763
10,502
0
L
Mercury
Zioufff07
Mercury
3,402
1,339
0
2,990
9,015
2,701
0
2,898
6,117
0
29,077
L
3,439
1,056
0
1,363
7,296
2,258
25
3,052
4,244
35,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,051
Gold Earned
29,772
325
Minions Killed
300
0
Camps Cleared
0
1,265,529
Distance Traveled
1,211,318
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,712
559
73
6
0
247,508
6
W
Artio
6,463
539
59
5
0
235,800
3
L
Chaac
6,768
564
89
7
0
224,982
1
W
Cliodhna
7,537
628
91
8
0
280,881
3
W
Xing Tian
6,706
559
23
2
0
255,103
3
W
Persephone
7,633
636
79
7
0
246,237
4
L
Izanami
5,176
431
59
5
0
243,105
4
L
Cthulhu
5,156
430
18
2
0
235,507
2
L
Mercury
6,312
526
65
5
0
285,573
0
L
Hera
6,360
530
69
6
0
222,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role