Player Matchup

Medusa
Medusa
Lysimah90
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,714 Elo+
Solo
Zeus
Zeus
Moj_Panie1
Zeus
Level 27
God Stats
73W - 68L
1,546 SR
Queue Stats
200W - 170L
1,501 Elo+
Party 1
Yemoja
Yemoja
Mortal__BLaZeR31
Yemoja
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
375W - 371L
1,465 Elo+
Party 1
Team Averages
Level 44
1,515 SR
1,560 Elo+

VS

Team Averages
Level 45
1,548 SR
1,389 Elo+
Poseidon
Poseidon
MP7-SLayeR
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,258 Elo+
Solo
Sylvanus
Sylvanus
SAVAGEBOMB_32
Sylvanus
Level 46
God Stats
0W - 1L
1,716 SR
Queue Stats
7W - 11L
1,409 Elo+
Party 2
Loki
Loki
mrsuper_TYXd
Loki
Level 5
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lysimah90
Medusa
12
4 / 1 / 11
8,171
743
4,657
6,160
2,055
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
13 / 0 / 7
9,916
901
20,538
6,252
1,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 15
9,357
851
2,255
7,925
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MP7-SLayeR
Poseidon
10
0 / 8 / 1
6,526
593
4,675
8,823
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
SAVAGEBOMB_32
Sylvanus
10
1 / 5 / 0
7,088
644
2,840
12,347
10,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 8 / 1
5,979
544
2,090
9,386
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
21
Kills
1
1
Deaths
21
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lysimah90
Medusa
4
1
11
9.5
L
Poseidon
MP7-SLayeR
Poseidon
0
8
1
0.06
W
13
0
7
16.5
W
4
0
15
11.5
L
Sylvanus
SAVAGEBOMB_32
Sylvanus
1
5
0
0.2
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,450
Damage
9,605
20,337
Taken
30,556
11,254
Mitigated
17,258
7,958
Healing
5,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lysimah90
Medusa
4,657
1,925
366
1,505
6,160
2,055
1,884
2,225
3,735
0
23,768
L
Poseidon
MP7-SLayeR
Poseidon
4,675
720
0
0
8,823
2,487
0
6,317
2,506
24,596
0
W
20,538
3,037
0
1,176
6,252
1,989
427
1,933
4,219
42,391
0
W
2,255
649
2,468
2,443
7,925
7,210
290
3,080
4,601
14,968
0
L
Sylvanus
SAVAGEBOMB_32
Sylvanus
2,840
1,102
1,472
3,682
12,347
10,548
0
8,855
3,492
9,350
0
L
2,090
449
0
153
9,386
4,223
0
7,960
1,426
0
7,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,444
Gold Earned
19,593
123
Minions Killed
87
7
Camps Cleared
3
591,505
Distance Traveled
494,229
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,171
743
46
4
0
196,858
0
L
Poseidon
6,526
593
54
5
1
147,497
3
W
Zeus
9,916
901
53
5
6
197,562
3
W
Yemoja
9,357
851
24
2
1
197,085
3
L
Sylvanus
7,088
644
26
2
1
172,146
3
L
Loki
5,979
544
7
1
1
174,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role