Player Matchup

Hachiman
Hachiman
AlexMK137117
Hachiman
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 35L
1,312 Elo+
Solo
Yemoja
Yemoja
Haise-uwu
Yemoja
Level 25
God Stats
11W - 4L
1,871 SR
Queue Stats
107W - 76L
1,482 Elo+
Solo
Raijin
Raijin
RAMAFEEN
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 63L
1,620 Elo+
Solo
Persephone
Persephone
Subaaza07
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,101 Elo+
Solo
Fenrir
Fenrir
yankia96
Fenrir
Level 29
God Stats
9W - 4L
1,716 SR
Queue Stats
81W - 78L
1,433 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,390 Elo+

VS

Team Averages
Level 15
1,577 SR
1,415 Elo+
Persephone
Persephone
DonErikson22
Persephone
Level 6
God Stats
0W - 3L
1,159 SR
Queue Stats
9W - 10L
1,219 Elo+
Solo
Ymir
Ymir
Godkill011111
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,491 Elo+
Solo
Sol
Sol
SpaceInTheTrap
Sol
Level 14
God Stats
9W - 4L
1,714 SR
Queue Stats
13W - 13L
1,373 Elo+
Solo
Nemesis
Nemesis
YisusLiii
Nemesis
Level 27
God Stats
0W - 1L
1,695 SR
Queue Stats
62W - 63L
1,399 Elo+
Solo
Cu Chulainn
Cu Chulainn
asaltyorange212
Cu Chulainn
Level 23
God Stats
4W - 4L
1,815 SR
Queue Stats
73W - 54L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AlexMK137117
Hachiman
16
1 / 6 / 5
10,118
440
7,606
14,642
4,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Haise-uwu
Yemoja
16
2 / 1 / 11
11,635
506
8,023
18,734
20,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
RAMAFEEN
Raijin
20
9 / 3 / 5
15,280
664
24,676
18,651
9,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Subaaza07
Persephone
16
7 / 9 / 6
12,683
551
15,684
20,616
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
yankia96
Fenrir
20
13 / 0 / 6
14,156
615
16,204
21,372
16,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DonErikson22
Persephone
13
3 / 14 / 1
9,791
426
7,071
17,163
4,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 2 / 0
6,998
304
796
10,128
7,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 8 / 4
10,576
460
21,354
26,821
9,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
YisusLiii
Nemesis
7
0 / 0 / 0
7,088
308
408
8,009
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
asaltyorange212
Cu Chulainn
19
9 / 8 / 2
12,070
525
24,828
28,812
21,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
32
Kills
18
19
Deaths
32
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AlexMK137117
Hachiman
1
6
5
0.58
L
Persephone
DonErikson22
Persephone
3
14
1
0.25
L
1
2
0
0.5
W
Yemoja
Haise-uwu
Yemoja
2
1
11
7.5
W
Raijin
RAMAFEEN
Raijin
9
3
5
3.83
L
5
8
4
0.88
W
Persephone
Subaaza07
Persephone
7
9
6
1.11
L
Nemesis
YisusLiii
Nemesis
0
0
0
0
L
Cu Chulainn
asaltyorange212
Cu Chulainn
9
8
2
1.25
W
Fenrir
yankia96
Fenrir
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,193
Damage
54,457
94,015
Taken
90,933
59,505
Mitigated
45,392
33,358
Healing
19,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AlexMK137117
Hachiman
7,606
5,176
0
1,628
14,642
4,940
1,688
5,118
9,524
0
54,816
L
Persephone
DonErikson22
Persephone
7,071
365
0
1,345
17,163
4,761
1,756
8,022
8,925
39,584
0
L
796
507
0
1,972
10,128
7,234
0
8,406
1,682
6,658
0
W
Yemoja
Haise-uwu
Yemoja
8,023
2,402
5,127
6,024
18,734
20,511
1,586
8,917
9,817
32,057
0
W
Raijin
RAMAFEEN
Raijin
24,676
3,857
0
9,358
18,651
9,348
2,493
3,085
15,566
153,763
0
L
21,354
7,470
0
9,889
26,821
9,448
400
15,429
11,257
60,926
5,945
W
Persephone
Subaaza07
Persephone
15,684
2,632
75
5,211
20,616
8,288
3,731
6,178
14,429
63,485
0
L
Nemesis
YisusLiii
Nemesis
408
0
0
1,546
8,009
2,397
0
3,165
4,828
0
19,234
L
Cu Chulainn
asaltyorange212
Cu Chulainn
24,828
7,579
0
4,467
28,812
21,552
582
12,962
15,691
1,929
95,463
W
Fenrir
yankia96
Fenrir
16,204
4,084
0
5,935
21,372
16,418
1,478
4,765
15,086
161
92,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,872
Gold Earned
46,523
599
Minions Killed
373
0
Camps Cleared
0
2,101,735
Distance Traveled
1,461,699
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,118
440
80
3
0
386,733
0
L
Persephone
9,791
426
64
3
0
310,432
0
L
Ymir
6,998
304
13
1
0
143,472
3
W
Yemoja
11,635
506
55
2
0
403,204
1
W
Raijin
15,280
664
232
10
0
400,099
3
L
Sol
10,576
460
93
4
0
313,773
3
W
Persephone
12,683
551
100
4
0
367,923
1
L
Nemesis
7,088
308
43
2
0
301,902
0
L
Cu Chulainn
12,070
525
160
7
0
392,120
0
W
Fenrir
14,156
615
132
6
0
543,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role