Player Matchup

Ganesha
Ganesha
Diamond III
Diezlolz
Ganesha
Diamond III
Level 147
God Stats
1W - 1L
1,920 SR
Queue Stats
170W - 156L
2,208 MMR
Solo
Tyr
Tyr
Diamond I
EmeKKa
Tyr
Diamond I
Level 160
God Stats
96W - 82L
1,656 SR
Queue Stats
161W - 144L
2,396 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
HyperDilis
Ao Kuang
Diamond I
Level 129
God Stats
1W - 6L
1,476 SR
Queue Stats
341W - 313L
2,393 MMR
Party 1
Izanami
Izanami
Diamond I
Stodzy
Izanami
Diamond I
Level 158
God Stats
3W - 3L
1,637 SR
Queue Stats
60W - 43L
2,554 MMR
Solo
Scylla
Scylla
Diamond III
chiurly
Scylla
Diamond III
Level 112
God Stats
3W - 8L
1,650 SR
Queue Stats
321W - 298L
2,298 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,668 SR
2,370 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,668 SR
2,200 MMR
Olorun
Olorun
Masters
 
Olorun
Masters
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Diamond V
Jyrkiboi
Kali
Diamond V
Level 159
God Stats
13W - 6L
1,725 SR
Queue Stats
566W - 545L
2,150 MMR
Solo
King Arthur
King Arthur
Masters
Sent8
King Arthur
Masters
Level 160
God Stats
28W - 26L
1,632 SR
Queue Stats
524W - 502L
2,525 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Sentö
Ah Muzen Cab
Diamond I
Level 69
God Stats
3W - 1L
1,768 SR
Queue Stats
195W - 176L
2,517 MMR
Party 2
Ares
Ares
Diamond I
ΞxBladexΞ
Ares
Diamond I
Level 158
God Stats
40W - 29L
1,714 SR
Queue Stats
380W - 382L
2,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diezlolz
Ganesha
17
0 / 4 / 7
10,087
403
8,388
21,994
26,880
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tyr
EmeKKa
Tyr
20
0 / 2 / 4
13,339
534
12,250
26,015
40,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
HyperDilis
Ao Kuang
20
5 / 7 / 4
12,624
505
20,413
29,942
16,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Stodzy
Izanami
19
2 / 7 / 4
12,308
492
11,969
18,202
5,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
chiurly
Scylla
19
6 / 4 / 3
12,244
490
19,912
15,255
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
TiamatOdinArtioGebPersephone

VS

Bans
LokiKhepriTsukuyomiSobekYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
3 / 3 / 8
14,660
586
14,599
22,052
12,615
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kali
20
6 / 5 / 6
15,130
605
17,212
24,702
14,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Sent8
King Arthur
20
2 / 2 / 9
14,612
584
14,980
24,753
32,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Sentö
Ah Muzen Cab
20
8 / 1 / 10
16,182
647
26,309
19,288
11,858
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 2 / 7
14,031
561
11,102
26,265
37,234
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
13
Kills
24
24
Deaths
13
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
8
2.33
L
Ganesha
Diezlolz
Ganesha
0
4
7
0.88
L
Tyr
EmeKKa
Tyr
0
2
4
1
L
Ao Kuang
HyperDilis
Ao Kuang
5
7
4
1
W
Kali
6
5
6
1.8
W
King Arthur
Sent8
King Arthur
2
2
9
3.25
W
Ah Muzen Cab
Sentö
Ah Muzen Cab
8
1
10
13
L
Izanami
Stodzy
Izanami
2
7
4
0.57
L
Scylla
chiurly
Scylla
6
4
3
1.88
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,932
Damage
84,202
111,408
Taken
117,060
93,243
Mitigated
108,357
31,928
Healing
47,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
14,599
8,164
1,913
12,383
22,052
12,615
3,869
12,688
9,364
126,983
14,393
L
Ganesha
Diezlolz
Ganesha
8,388
579
150
1,375
21,994
26,880
0
5,699
16,295
38,047
0
L
Tyr
EmeKKa
Tyr
12,250
665
0
13,364
26,015
40,004
39
4,383
21,632
22,005
102,629
L
Ao Kuang
HyperDilis
Ao Kuang
20,413
4,247
0
12,992
29,942
16,856
0
8,658
21,284
103,802
0
W
Kali
17,212
8,853
0
8,815
24,702
14,159
5,150
12,352
12,350
0
121,164
W
King Arthur
Sent8
King Arthur
14,980
1,548
0
5,261
24,753
32,491
0
8,767
15,986
0
106,935
W
Ah Muzen Cab
Sentö
Ah Muzen Cab
26,309
10,300
0
11,689
19,288
11,858
4,078
9,647
9,641
0
169,397
L
Izanami
Stodzy
Izanami
11,969
8,307
0
3,107
18,202
5,794
3,110
2,296
15,906
0
104,937
L
Scylla
chiurly
Scylla
19,912
1,853
0
940
15,255
3,709
1,130
3,376
11,879
87,488
0
W
11,102
556
0
7,277
26,265
37,234
301
12,535
13,730
36,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,602
Gold Earned
74,615
851
Minions Killed
872
0
Camps Cleared
0
2,387,890
Distance Traveled
2,566,049
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,660
586
231
9
0
483,556
2
L
Ganesha
10,087
403
22
1
0
458,412
6
L
Tyr
13,339
534
250
10
0
512,541
5
L
Ao Kuang
12,624
505
151
6
0
486,633
2
W
Kali
15,130
605
167
7
0
520,660
10
W
King Arthur
14,612
584
212
8
0
519,728
7
W
Ah Muzen Cab
16,182
647
223
9
0
544,513
6
L
Izanami
12,308
492
248
10
0
431,674
10
L
Scylla
12,244
490
180
7
0
498,630
9
W
Ares
14,031
561
39
2
0
497,592
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role