Player Matchup

Janus
Janus
Fifa-king-20-19_
Janus
Level 28
God Stats
8W - 5L
1,483 SR
Queue Stats
134W - 69L
1,720 Elo+
Solo
Ra
Ra
MGKpog
Ra
Level 14
God Stats
3W - 5L
1,475 SR
Queue Stats
12W - 16L
1,526 Elo+
Solo
Ares
Ares
TemptationExsprt
Ares
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,604 Elo+
Solo
Izanami
Izanami
ThePoolSharks
Izanami
Level 28
God Stats
14W - 9L
1,579 SR
Queue Stats
156W - 167L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
TheTattedKid
Ao Kuang
Level 7
God Stats
3W - 4L
1,209 SR
Queue Stats
13W - 15L
1,502 Elo+
Solo
Team Averages
Level 16
1,449 SR
1,570 Elo+

VS

Team Averages
Level 44
1,628 SR
1,525 Elo+
Skadi
Skadi
AiFaa_
Skadi
Level 156
God Stats
3W - 0L
1,826 SR
Queue Stats
149W - 133L
1,512 Elo+
Party 1
Chaac
Chaac
BabyDonkEnergy
Chaac
Level 23
God Stats
29W - 30L
1,527 SR
Queue Stats
70W - 68L
1,461 Elo+
Solo
Scylla
Scylla
LilSeaHorror
Scylla
Level 14
God Stats
72W - 72L
1,736 SR
Queue Stats
93W - 91L
1,742 Elo+
Solo
Awilix
Awilix
NotBlope
Awilix
Level 20
God Stats
22W - 21L
1,553 SR
Queue Stats
87W - 74L
1,580 Elo+
Solo
Fafnir
Fafnir
Sgt_Highway-_
Fafnir
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 19L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 1
9,006
500
13,953
16,617
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ra
12
1 / 16 / 2
8,139
452
1,672
20,585
6,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
3 / 8 / 2
9,260
514
8,106
19,126
17,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
15
2 / 4 / 3
9,110
506
3,847
10,125
2,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
TheTattedKid
Ao Kuang
2
0 / 1 / 1
5,158
287
0
1,083
107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AiFaa_
Skadi
14
9 / 2 / 6
10,344
575
10,969
9,238
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 3
10,121
562
6,958
17,454
13,164
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
19
10 / 0 / 7
11,919
662
14,685
8,463
3,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
NotBlope
Awilix
17
10 / 4 / 10
11,290
627
11,687
12,874
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 8
9,750
542
2,772
14,075
16,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
8
Kills
38
41
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
AiFaa_
Skadi
9
2
6
6
W
5
1
3
6.5
L
2
12
1
0.21
W
Scylla
10
0
7
13.5
L
Ra
1
16
2
0.13
W
Awilix
NotBlope
Awilix
10
4
10
3.75
W
4
2
8
4
L
3
8
2
0.5
L
Izanami
2
4
3
0.88
L
Ao Kuang
TheTattedKid
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
47,071
67,536
Taken
62,104
31,045
Mitigated
41,321
7,799
Healing
18,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AiFaa_
Skadi
10,969
4,965
0
964
9,238
3,261
9,356
4,323
4,843
0
59,137
W
6,958
395
0
8,536
17,454
13,164
2,299
5,989
11,283
9,554
50,224
L
13,953
357
69
1,244
16,617
4,577
0
6,062
10,366
60,384
0
W
Scylla
14,685
3,079
0
592
8,463
3,183
0
4,609
3,596
102,025
0
L
Ra
1,672
67
0
3,114
20,585
6,580
0
4,640
15,617
40,354
0
W
Awilix
NotBlope
Awilix
11,687
5,986
0
2,330
12,874
5,360
608
4,474
8,150
0
72,969
W
2,772
285
421
5,546
14,075
16,353
584
3,528
9,475
12,693
0
L
8,106
954
0
871
19,126
17,145
756
4,750
14,230
37,372
0
L
Izanami
3,847
2,585
77
2,424
10,125
2,636
0
2,931
7,144
0
60,147
L
Ao Kuang
TheTattedKid
Ao Kuang
0
0
0
0
1,083
107
0
199
835
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,673
Gold Earned
53,424
325
Minions Killed
557
0
Camps Cleared
0
1,146,538
Distance Traveled
1,685,075
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,344
575
116
6
0
312,171
2
W
Chaac
10,121
562
127
7
0
331,530
1
L
Janus
9,006
500
95
5
0
291,896
1
W
Scylla
11,919
662
177
10
0
360,528
3
L
Ra
8,139
452
69
4
0
246,171
1
W
Awilix
11,290
627
109
6
0
372,449
0
W
Fafnir
9,750
542
28
2
0
308,397
0
L
Ares
9,260
514
53
3
0
285,032
1
L
Izanami
9,110
506
108
6
0
303,358
0
L
Ao Kuang
5,158
287
0
0
0
20,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role