Player Matchup

Eset
Eset
 
Eset
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Enrio
Hercules
Level 126
God Stats
3W - 5L
1,341 SR
Queue Stats
98W - 95L
1,516 Elo+
Party 3
Thoth
Thoth
Jokeras15
Thoth
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
35W - 31L
1,558 Elo+
Solo
Amaterasu
Amaterasu
Nerolia
Amaterasu
Level 144
God Stats
4W - 3L
1,493 SR
Queue Stats
122W - 123L
1,512 Elo+
Party 3
Jormungandr
Jormungandr
mars803
Jormungandr
Level 148
God Stats
13W - 8L
1,605 SR
Queue Stats
838W - 853L
1,488 Elo+
Solo
Team Averages
Level 115
1,531 SR
1,515 Elo+

VS

Team Averages
Level 113
1,632 SR
1,527 Elo+
Sobek
Sobek
Harkdog
Sobek
Level 130
God Stats
2W - 2L
1,860 SR
Queue Stats
81W - 103L
1,561 Elo+
Party 1
Achilles
Achilles
MrMattt7788
Achilles
Level 83
God Stats
3W - 3L
1,356 SR
Queue Stats
146W - 129L
1,572 Elo+
Solo
Eset
Eset
Oichea
Eset
Level 63
God Stats
1W - 2L
1,691 SR
Queue Stats
56W - 85L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
Tuneyy24
Nu Wa
Level 146
God Stats
8W - 2L
1,752 SR
Queue Stats
221W - 189L
1,521 Elo+
Party 2
Jormungandr
Jormungandr
john_the_captain
Jormungandr
Level 141
God Stats
11W - 11L
1,503 SR
Queue Stats
236W - 205L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
3 / 5 / 9
11,743
734
16,727
12,689
5,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Enrio
Hercules
19
7 / 5 / 10
12,300
769
12,012
23,787
26,395
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Jokeras15
Thoth
19
3 / 5 / 10
12,518
782
11,013
12,886
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Nerolia
Amaterasu
20
6 / 3 / 14
12,612
788
16,929
25,471
21,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
mars803
Jormungandr
20
6 / 4 / 12
12,901
806
15,836
30,375
34,274
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Harkdog
Sobek
20
5 / 5 / 10
11,368
711
15,903
30,001
39,347
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
MrMattt7788
Achilles
5
0 / 0 / 0
7,024
439
0
0
0
Eset
Oichea
Eset
17
2 / 9 / 11
10,235
640
9,104
14,932
6,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Tuneyy24
Nu Wa
20
7 / 4 / 11
11,406
713
24,034
14,043
6,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
john_the_captain
Jormungandr
20
8 / 7 / 8
12,767
798
18,008
19,817
29,754
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
25
Kills
22
22
Deaths
25
55
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
5
9
1.5
W
Hercules
Enrio
Hercules
7
5
10
2.4
L
Sobek
Harkdog
Sobek
5
5
10
2
W
Thoth
Jokeras15
Thoth
3
5
10
1.6
L
Achilles
MrMattt7788
Achilles
0
0
0
0
W
Amaterasu
Nerolia
Amaterasu
6
3
14
4.33
L
Eset
Oichea
Eset
2
9
11
0.83
L
Nu Wa
Tuneyy24
Nu Wa
7
4
11
3.13
L
Jormungandr
john_the_captain
Jormungandr
8
7
8
1.71
W
Jormungandr
mars803
Jormungandr
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,517
Damage
67,049
105,208
Taken
78,793
93,566
Mitigated
82,482
47,188
Healing
21,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
16,727
1,014
5,996
3,153
12,689
5,722
1,096
9,471
2,952
33,310
0
W
Hercules
Enrio
Hercules
12,012
3,012
362
8,965
23,787
26,395
655
12,794
10,142
0
23,988
L
Sobek
Harkdog
Sobek
15,903
1,299
1,424
10,148
30,001
39,347
0
16,010
13,631
27,654
0
W
Thoth
Jokeras15
Thoth
11,013
792
1,616
1,845
12,886
5,206
914
11,095
1,461
41,261
0
L
Achilles
MrMattt7788
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
Nerolia
Amaterasu
16,929
6,434
3,266
11,073
25,471
21,969
1,188
14,330
10,849
195
32,297
L
Eset
Oichea
Eset
9,104
1,510
1,240
1,449
14,932
6,739
225
5,888
8,860
15,274
0
L
Nu Wa
Tuneyy24
Nu Wa
24,034
5,887
681
2,517
14,043
6,642
378
7,302
6,605
44,300
0
L
Jormungandr
john_the_captain
Jormungandr
18,008
2,425
730
3,467
19,817
29,754
0
13,557
5,935
43,445
0
W
Jormungandr
mars803
Jormungandr
15,836
3,480
1,327
9,585
30,375
34,274
1,206
17,542
12,212
51,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,074
Gold Earned
52,800
212
Minions Killed
126
0
Camps Cleared
0
1,454,638
Distance Traveled
1,043,924
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,743
734
42
3
0
285,504
0
W
Hercules
12,300
769
17
1
0
300,801
7
L
Sobek
11,368
711
22
1
0
278,516
0
W
Thoth
12,518
782
83
5
0
274,434
1
L
Achilles
7,024
439
0
0
0
0
0
W
Amaterasu
12,612
788
36
2
0
332,822
1
L
Eset
10,235
640
11
1
0
252,176
0
L
Nu Wa
11,406
713
45
3
0
275,856
0
L
Jormungandr
12,767
798
48
3
0
237,376
0
W
Jormungandr
12,901
806
34
2
0
261,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role