Player Matchup

Jing Wei
Jing Wei
ELMNTC57
Jing Wei
Level 14
God Stats
1W - 0L
1,376 SR
Queue Stats
45W - 41L
1,515 Elo+
Solo
Hera
Hera
GRIHAN225
Hera
Level 24
God Stats
7W - 6L
1,359 SR
Queue Stats
104W - 94L
1,513 Elo+
Solo
Camazotz
Camazotz
RedScorpionRuss
Camazotz
Level 19
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 104L
1,494 Elo+
Solo
Yemoja
Yemoja
creepp1
Yemoja
Level 28
God Stats
2W - 5L
1,395 SR
Queue Stats
88W - 91L
1,498 Elo+
Solo
Odin
Odin
xDoorbell
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 129L
1,611 Elo+
Solo
Team Averages
Level 23
1,426 SR
1,526 Elo+

VS

Team Averages
Level 19
1,516 SR
1,564 Elo+
Kali
Kali
AKSIONOV
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,721 Elo+
Party 2
Hades
Hades
Akenoros
Hades
Level 28
God Stats
3W - 7L
1,395 SR
Queue Stats
105W - 105L
1,515 Elo+
Party 2
Guan Yu
Guan Yu
Mobiste21
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,526 Elo+
Party 1
Chang'e
Chang'e
TheVoidDaddy
Chang'e
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 28L
1,528 Elo+
Party 1
Mercury
Mercury
kimli124
Mercury
Level 17
God Stats
2W - 2L
1,684 SR
Queue Stats
26W - 23L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ELMNTC57
Jing Wei
15
3 / 3 / 2
8,609
478
9,196
14,979
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
18
9 / 3 / 6
11,512
640
15,562
8,377
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
15
5 / 5 / 10
9,287
516
10,515
14,993
6,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
creepp1
Yemoja
14
2 / 4 / 10
8,831
491
5,688
12,300
10,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Odin
15
5 / 0 / 14
9,908
550
15,605
14,210
17,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 1 / 6
8,632
480
6,119
10,363
4,522
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
Akenoros
Hades
13
2 / 5 / 7
8,100
450
8,630
20,030
16,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Mobiste21
Guan Yu
14
1 / 7 / 2
8,423
468
3,147
16,200
11,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
TheVoidDaddy
Chang'e
17
10 / 4 / 0
10,533
585
16,364
17,808
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
kimli124
Mercury
13
0 / 8 / 3
7,861
437
7,886
15,664
4,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
24
Kills
15
15
Deaths
25
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
2
1
6
5
L
Hades
Akenoros
Hades
2
5
7
1.1
W
Jing Wei
ELMNTC57
Jing Wei
3
3
2
1.33
W
Hera
9
3
6
4
L
Guan Yu
Mobiste21
Guan Yu
1
7
2
0.29
W
Camazotz
5
5
10
2
L
Chang'e
TheVoidDaddy
Chang'e
10
4
0
2.5
W
Yemoja
creepp1
Yemoja
2
4
10
1.75
L
Mercury
kimli124
Mercury
0
8
3
0.19
W
Odin
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,566
Damage
42,146
64,859
Taken
80,065
43,161
Mitigated
43,194
22,907
Healing
20,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,119
2,434
0
1,138
10,363
4,522
1,131
2,773
7,541
0
28,532
L
Hades
Akenoros
Hades
8,630
1,039
745
5,791
20,030
16,263
816
5,710
14,046
39,774
0
W
Jing Wei
ELMNTC57
Jing Wei
9,196
6,177
0
5,136
14,979
4,865
1,768
5,580
9,355
0
62,796
W
Hera
15,562
3,527
0
2,102
8,377
3,069
1,684
3,115
5,104
80,298
0
L
Guan Yu
Mobiste21
Guan Yu
3,147
673
462
2,431
16,200
11,700
0
6,275
9,038
0
36,105
W
Camazotz
10,515
2,785
0
6,370
14,993
6,428
348
5,340
9,487
0
54,170
L
Chang'e
TheVoidDaddy
Chang'e
16,364
698
2,573
7,509
17,808
6,403
23
7,387
9,735
75,519
0
W
Yemoja
creepp1
Yemoja
5,688
2,202
4,651
1,525
12,300
10,879
0
5,606
6,596
26,307
0
L
Mercury
kimli124
Mercury
7,886
3,219
0
200
15,664
4,306
281
3,480
11,760
0
59,684
W
Odin
15,605
2,692
0
3,123
14,210
17,920
0
5,061
8,845
16,064
44,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,147
Gold Earned
43,549
465
Minions Killed
423
0
Camps Cleared
0
1,655,108
Distance Traveled
1,744,707
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,632
480
44
2
0
350,479
5
L
Hades
8,100
450
64
4
0
307,765
2
W
Jing Wei
8,609
478
89
5
0
299,233
3
W
Hera
11,512
640
171
10
0
354,568
3
L
Guan Yu
8,423
468
89
5
0
348,972
2
W
Camazotz
9,287
516
74
4
0
340,500
3
L
Chang'e
10,533
585
128
7
0
349,910
2
W
Yemoja
8,831
491
38
2
0
312,316
4
L
Mercury
7,861
437
98
5
0
387,581
1
W
Odin
9,908
550
93
5
0
348,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role