Player Matchup

Janus
Janus
Hulk_Smashed_it
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,204 Elo+
Solo
Sun Wukong
Sun Wukong
OneMoorDab
Sun Wukong
Level 105
God Stats
1W - 3L
1,751 SR
Queue Stats
180W - 183L
1,446 Elo+
Solo
Hun Batz
Hun Batz
P0NTE_CHINGON_69
Hun Batz
Level 29
God Stats
1W - 1L
1,703 SR
Queue Stats
17W - 23L
1,493 Elo+
Solo
Cabrakan
Cabrakan
PurpleTime
Cabrakan
Level 156
God Stats
4W - 8L
1,326 SR
Queue Stats
338W - 367L
1,379 Elo+
Solo
Zhong Kui
Zhong Kui
shobanakhatrisho
Zhong Kui
Level 127
God Stats
18W - 13L
1,607 SR
Queue Stats
803W - 805L
1,392 Elo+
Solo
Team Averages
Level 88
1,577 SR
1,383 Elo+

VS

Team Averages
Level 122
1,537 SR
1,478 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Arkcadis
Cabrakan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
MrMoisture
Ratatoskr
Level 60
God Stats
1W - 0L
1,839 SR
Queue Stats
82W - 51L
1,588 Elo+
Solo
Kukulkan
Kukulkan
Red_Pill_Phil
Kukulkan
Level 153
God Stats
2W - 1L
1,233 SR
Queue Stats
82W - 121L
1,381 Elo+
Solo
Cthulhu
Cthulhu
xOtsutsukix
Cthulhu
Level 109
God Stats
8W - 9L
1,614 SR
Queue Stats
818W - 797L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 10
9,024
752
4,397
13,443
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
OneMoorDab
Sun Wukong
15
4 / 5 / 11
9,848
821
8,199
13,665
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 8 / 8
9,171
764
14,664
15,752
7,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
PurpleTime
Cabrakan
17
2 / 3 / 13
9,074
756
7,615
15,782
16,714
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
18
6 / 5 / 10
10,778
898
18,172
13,539
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
4 / 6 / 17
10,690
891
12,790
20,910
15,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Arkcadis
Cabrakan
19
9 / 4 / 12
10,972
914
13,486
13,894
17,260
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
MrMoisture
Ratatoskr
19
13 / 4 / 13
11,464
955
14,726
14,668
6,792
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Red_Pill_Phil
Kukulkan
14
0 / 3 / 9
8,613
718
7,420
5,345
1,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
xOtsutsukix
Cthulhu
16
4 / 4 / 16
10,771
898
14,970
15,198
14,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
19
Kills
30
31
Deaths
21
52
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
6
17
2.08
W
Cabrakan
Arkcadis
Cabrakan
9
4
12
3.75
L
2
10
10
0.7
W
Ratatoskr
MrMoisture
Ratatoskr
13
4
13
4.88
L
Sun Wukong
OneMoorDab
Sun Wukong
4
5
11
1.9
L
5
8
8
1.13
L
Cabrakan
PurpleTime
Cabrakan
2
3
13
2.83
W
Kukulkan
Red_Pill_Phil
Kukulkan
0
3
9
1.5
L
Zhong Kui
6
5
10
2.2
W
Cthulhu
xOtsutsukix
Cthulhu
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
63,392
72,181
Taken
70,015
45,578
Mitigated
55,314
21,138
Healing
28,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,790
1,634
3,990
6,034
20,910
15,224
175
10,637
9,970
27,282
0
W
Cabrakan
Arkcadis
Cabrakan
13,486
1,137
2,797
1,750
13,894
17,260
596
6,357
7,346
23,228
0
L
4,397
338
264
442
13,443
3,871
728
9,606
3,837
12,131
0
W
Ratatoskr
MrMoisture
Ratatoskr
14,726
3,429
3,240
5,366
14,668
6,792
2,019
4,824
9,750
0
27,108
L
Sun Wukong
OneMoorDab
Sun Wukong
8,199
1,260
1,806
3,376
13,665
9,334
209
8,640
5,025
0
15,607
L
14,664
2,125
570
2,912
15,752
7,735
129
8,697
7,055
0
26,794
L
Cabrakan
PurpleTime
Cabrakan
7,615
1,258
1,017
5,588
15,782
16,714
462
10,998
4,784
13,003
0
W
Kukulkan
Red_Pill_Phil
Kukulkan
7,420
228
575
1,185
5,345
1,859
373
1,236
4,013
17,780
0
L
Zhong Kui
18,172
2,743
1,264
3,899
13,539
7,924
640
10,725
2,814
40,601
0
W
Cthulhu
xOtsutsukix
Cthulhu
14,970
432
1,079
2,053
15,198
14,179
403
7,130
7,898
22,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
52,510
128
Minions Killed
124
0
Camps Cleared
0
916,952
Distance Traveled
1,176,201
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,690
891
38
3
0
241,954
3
W
Cabrakan
10,972
914
17
1
0
234,088
1
L
Janus
9,024
752
19
2
0
192,516
0
W
Ratatoskr
11,464
955
26
2
0
284,102
1
L
Sun Wukong
9,848
821
16
1
0
194,505
0
L
Hun Batz
9,171
764
18
2
0
204,957
1
L
Cabrakan
9,074
756
12
1
0
167,605
4
W
Kukulkan
8,613
718
26
2
0
180,234
1
L
Zhong Kui
10,778
898
63
5
0
157,369
2
W
Cthulhu
10,771
898
17
1
0
235,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role