Player Matchup

Neith
Neith
Diamond V
 
Neith
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum I
 
Athena
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Masters
Briоche
Odin
Masters
Level 153
God Stats
61W - 39L
1,694 SR
Queue Stats
534W - 447L
2,720 MMR
Solo
Loki
Loki
Diamond III
Osomono13
Loki
Diamond III
Level 127
God Stats
11W - 14L
1,615 SR
Queue Stats
364W - 364L
2,294 MMR
Party 1
Chang'e
Chang'e
Diamond II
angeldg2O0o
Chang'e
Diamond II
Level 157
God Stats
7W - 7L
1,607 SR
Queue Stats
361W - 319L
2,409 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,583 SR
2,085 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,682 SR
2,421 MMR
Fenrir
Fenrir
Diamond I
Adam Raiden
Fenrir
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
2,651 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
CharlesTheManson
Sun Wukong
Diamond II
Level 89
God Stats
1W - 2L
1,568 SR
Queue Stats
96W - 79L
2,618 MMR
Party 3
Scylla
Scylla
Diamond II
HighAndBored
Scylla
Diamond II
Level 158
God Stats
2W - 3L
1,707 SR
Queue Stats
185W - 172L
2,347 MMR
Party 3
Fafnir
Fafnir
Platinum I
Veilchen88
Fafnir
Platinum I
Level 160
God Stats
1W - 1L
1,955 SR
Queue Stats
68W - 50L
2,242 MMR
Solo
Heimdallr
Heimdallr
Masters
WittyJackanorie
Heimdallr
Masters
Level 156
God Stats
8W - 10L
1,678 SR
Queue Stats
455W - 452L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 2 / 3
11,289
594
9,538
10,085
3,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
14
2 / 1 / 18
10,211
537
4,360
21,786
22,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
18
8 / 0 / 11
12,486
657
13,540
10,476
12,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
18
8 / 0 / 9
12,290
647
16,153
13,408
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
angeldg2O0o
Chang'e
17
4 / 2 / 13
11,762
619
10,108
16,899
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArtioUllrZhong KuiGilgameshGeb

VS

Bans
PersephoneKaliSobekIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 10 / 2
8,098
426
8,152
19,392
6,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
CharlesTheManson
Sun Wukong
16
1 / 5 / 0
10,000
526
8,754
20,156
18,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
14
0 / 6 / 3
8,728
459
7,640
8,113
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Veilchen88
Fafnir
13
0 / 3 / 3
8,560
451
4,801
13,070
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
WittyJackanorie
Heimdallr
16
3 / 4 / 1
10,426
549
8,678
14,607
5,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
14
28
Kills
5
5
Deaths
28
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
3
3.75
W
Athena
 
Athena
2
1
18
11
L
Fenrir
1
10
2
0.2
W
Odin
8
0
11
13.5
L
Sun Wukong
CharlesTheManson
Sun Wukong
1
5
0
0.2
L
Scylla
0
6
3
0.25
W
Loki
8
0
9
12.5
L
Fafnir
Veilchen88
Fafnir
0
3
3
0.5
L
Heimdallr
WittyJackanorie
Heimdallr
3
4
1
0.88
W
Chang'e
angeldg2O0o
Chang'e
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,699
Damage
38,025
72,654
Taken
75,338
50,442
Mitigated
45,272
33,514
Healing
19,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,538
2,894
0
4,760
10,085
3,147
5,451
1,696
8,389
0
79,403
W
Athena
 
Athena
4,360
713
0
4,989
21,786
22,664
329
6,897
14,549
19,422
0
L
Fenrir
8,152
1,649
0
4,666
19,392
6,539
683
5,504
13,662
0
53,823
W
Odin
13,540
2,516
0
4,298
10,476
12,179
388
2,151
8,237
12,815
65,133
L
Sun Wukong
CharlesTheManson
Sun Wukong
8,754
830
0
7,784
20,156
18,391
35
3,522
16,582
10,841
69,509
L
Scylla
7,640
503
0
1,176
8,113
2,294
0
2,296
5,727
65,419
0
W
Loki
16,153
5,710
0
5,772
13,408
5,473
880
3,955
9,383
0
87,614
L
Fafnir
Veilchen88
Fafnir
4,801
1,353
163
3,502
13,070
12,355
110
3,632
9,238
20,167
0
L
Heimdallr
WittyJackanorie
Heimdallr
8,678
4,828
0
1,926
14,607
5,693
1,877
1,857
12,720
0
78,867
W
Chang'e
angeldg2O0o
Chang'e
10,108
635
5,387
8,308
16,899
6,979
2,198
2,901
13,832
89,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,038
Gold Earned
45,812
577
Minions Killed
558
0
Camps Cleared
0
2,083,413
Distance Traveled
1,825,738
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,289
594
130
7
0
391,354
8
W
Athena
10,211
537
23
1
0
416,410
9
L
Fenrir
8,098
426
86
5
0
363,683
2
W
Odin
12,486
657
145
8
0
427,801
1
L
Sun Wukong
10,000
526
153
8
0
383,601
3
L
Scylla
8,728
459
142
7
0
369,703
2
W
Loki
12,290
647
120
6
0
467,091
1
L
Fafnir
8,560
451
24
1
0
373,790
8
L
Heimdallr
10,426
549
153
8
0
334,961
5
W
Chang'e
11,762
619
159
8
0
380,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role