Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
TheDarkBen
Chang'e
Level 105
God Stats
36W - 24L
1,650 SR
Queue Stats
75W - 92L
1,564 Elo+
Solo
Team Averages
Level 124
1,550 SR
1,521 Elo+

VS

Team Averages
Level 119
1,536 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Sauropods1
Gilgamesh
Level 116
God Stats
27W - 19L
1,609 SR
Queue Stats
174W - 125L
1,629 Elo+
Party 1
Izanami
Izanami
THÛNDERBEARDD
Izanami
Level 122
God Stats
6W - 2L
1,517 SR
Queue Stats
120W - 88L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
XUPAMELA
Nu Wa
Level 119
God Stats
16W - 18L
1,482 SR
Queue Stats
741W - 991L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 2 / 4
6,672
667
5,322
8,514
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
 
Cliodhna
8
2 / 6 / 2
6,506
651
6,829
8,805
2,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
TheDarkBen
Chang'e
11
2 / 3 / 1
6,727
673
4,566
8,886
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sauropods1
Gilgamesh
11
4 / 3 / 6
7,584
758
8,220
11,507
6,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
6 / 0 / 2
7,774
777
8,971
6,219
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
XUPAMELA
Nu Wa
11
1 / 1 / 6
6,987
699
5,230
5,324
1,672
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
11
11
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
4
1
L
Cliodhna
 
Cliodhna
2
6
2
0.5
W
Gilgamesh
Sauropods1
Gilgamesh
4
3
6
2.33
W
6
0
2
7
L
Chang'e
TheDarkBen
Chang'e
2
3
1
0.83
W
Nu Wa
XUPAMELA
Nu Wa
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,717
Damage
22,421
26,205
Taken
23,050
14,931
Mitigated
11,001
10,001
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,322
531
0
2,483
8,514
9,717
0
2,368
5,887
15,934
0
L
Cliodhna
 
Cliodhna
6,829
937
0
1,245
8,805
2,383
0
1,211
7,177
0
13,576
W
Gilgamesh
Sauropods1
Gilgamesh
8,220
2,543
0
1,683
11,507
6,955
0
4,940
6,567
0
21,017
W
8,971
5,466
0
739
6,219
2,374
296
2,782
3,437
0
27,586
L
Chang'e
TheDarkBen
Chang'e
4,566
496
2,352
3,921
8,886
2,831
0
2,049
6,755
32,433
0
W
Nu Wa
XUPAMELA
Nu Wa
5,230
2,299
478
624
5,324
1,672
182
2,476
2,848
24,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,905
Gold Earned
22,345
94
Minions Killed
106
4
Camps Cleared
5
547,494
Distance Traveled
567,346
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,672
667
18
2
0
179,074
0
L
Cliodhna
6,506
651
11
1
0
191,387
3
W
Gilgamesh
7,584
758
29
3
1
198,623
3
W
Izanami
7,774
777
37
4
3
185,362
3
L
Chang'e
6,727
673
65
7
4
177,033
2
W
Nu Wa
6,987
699
40
4
1
183,361
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role