Player Matchup

Baron Samedi
Baron Samedi
NTOSTRICH
Baron Samedi
Level 85
God Stats
2W - 1L
1,603 SR
Queue Stats
53W - 48L
1,584 Elo+
Party 1
Apollo
Apollo
TGrunt78
Apollo
Level 60
God Stats
5W - 6L
1,473 SR
Queue Stats
39W - 28L
1,527 Elo+
Party 1
Cthulhu
Cthulhu
TheOneCthulhu
Cthulhu
Level 14
God Stats
2W - 2L
1,508 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 1
Team Averages
Level 53
1,528 SR
1,502 Elo+

VS

Team Averages
Level 21
1,674 SR
1,596 Elo+
Agni
Agni
AvatarAlter
Agni
Level 28
God Stats
6W - 2L
1,938 SR
Queue Stats
259W - 102L
1,768 Elo+
Solo
Vulcan
Vulcan
Vincey Luna
Vulcan
Level 11
God Stats
5W - 3L
1,570 SR
Queue Stats
65W - 25L
1,659 Elo+
Solo
Cliodhna
Cliodhna
shadowscope120
Cliodhna
Level 25
God Stats
5W - 4L
1,514 SR
Queue Stats
84W - 103L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NTOSTRICH
Baron Samedi
12
1 / 6 / 5
8,756
584
9,830
16,930
8,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
TGrunt78
Apollo
12
3 / 8 / 2
9,198
613
7,501
18,059
5,963
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
12
2 / 5 / 3
8,660
577
5,229
18,231
21,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 7
11,593
773
14,213
9,551
3,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
17
9 / 1 / 8
11,922
795
25,258
7,953
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
13
2 / 5 / 9
10,377
692
5,791
12,600
4,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
19
19
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
L
Baron Samedi
NTOSTRICH
Baron Samedi
1
6
5
0.58
L
Apollo
TGrunt78
Apollo
3
8
2
0.5
L
Cthulhu
2
5
3
0.7
W
Vulcan
9
1
8
13
W
Cliodhna
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,560
Damage
45,262
53,220
Taken
30,104
35,994
Mitigated
11,303
9,569
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,213
1,090
96
1,730
9,551
3,624
70
5,883
3,487
37,383
0
L
Baron Samedi
NTOSTRICH
Baron Samedi
9,830
276
1,218
5,275
16,930
8,363
0
12,456
4,105
37,065
0
L
Apollo
TGrunt78
Apollo
7,501
3,872
0
2,204
18,059
5,963
0
14,597
3,120
0
28,558
L
Cthulhu
5,229
228
0
872
18,231
21,668
0
11,979
5,679
17,289
0
W
Vulcan
25,258
8,174
0
2,134
7,953
3,107
1,187
3,602
3,804
74,812
0
W
Cliodhna
5,791
610
0
3,283
12,600
4,572
810
4,962
7,336
0
20,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
33,892
119
Minions Killed
183
5
Camps Cleared
9
789,695
Distance Traveled
895,268
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,593
773
46
3
5
303,859
1
L
Baron Samedi
8,756
584
53
4
2
276,066
0
L
Apollo
9,198
613
46
3
3
236,671
0
L
Cthulhu
8,660
577
20
1
0
276,958
0
W
Vulcan
11,922
795
101
7
2
321,291
6
W
Cliodhna
10,377
692
36
2
2
270,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role