Player Matchup

Guan Yu
Guan Yu
Gold V
Ao-No-Destiny
Guan Yu
Gold V
Level 147
God Stats
13W - 13L
1,551 SR
Queue Stats
95W - 101L
1,167 MMR
Solo
Fafnir
Fafnir
Silver I
DP1184
Fafnir
Silver I
Level 160
God Stats
2W - 2L
1,355 SR
Queue Stats
198W - 214L
1,126 MMR
Solo
Bellona
Bellona
Silver II
EvilBerry676412
Bellona
Silver II
Level 159
God Stats
37W - 17L
1,523 SR
Queue Stats
226W - 233L
1,014 MMR
Solo
Skadi
Skadi
Silver IV
Momiji_Fujimiya_
Skadi
Silver IV
Level 86
God Stats
14W - 16L
1,375 SR
Queue Stats
201W - 225L
614 MMR
Solo
Vulcan
Vulcan
Silver V
RAWdawgMutt
Vulcan
Silver V
Level 118
God Stats
1W - 3L
1,158 SR
Queue Stats
343W - 349L
663 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,393 SR
917 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,493 SR
915 MMR
Chaac
Chaac
Silver V
DOA_boogahlue
Chaac
Silver V
Level 68
God Stats
3W - 2L
1,703 SR
Queue Stats
109W - 121L
531 MMR
Solo
Khepri
Khepri
Silver IV
ZephyrGaming101
Khepri
Silver IV
Level 125
God Stats
1W - 2L
1,592 SR
Queue Stats
24W - 40L
802 MMR
Solo
Pele
Pele
Silver III
bananabud412
Pele
Silver III
Level 104
God Stats
62W - 43L
1,194 SR
Queue Stats
125W - 116L
1,049 MMR
Solo
Tiamat
Tiamat
Silver II
ra2dEsOLaTeR
Tiamat
Silver II
Level 147
God Stats
21W - 26L
1,454 SR
Queue Stats
168W - 181L
1,018 MMR
Solo
Hou Yi
Hou Yi
Silver I
xXRealFamousXx
Hou Yi
Silver I
Level 87
God Stats
26W - 24L
1,521 SR
Queue Stats
372W - 382L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
7 / 4 / 7
14,524
559
16,458
31,502
41,595
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
DP1184
Fafnir
17
5 / 3 / 13
14,097
542
13,820
23,846
33,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 5 / 3
15,119
582
19,389
27,123
20,933
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 4 / 5
13,062
502
14,277
17,178
5,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
19
5 / 4 / 15
13,577
522
24,417
13,444
6,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayArachneIzanamiGilgameshLoki

VS

Bans
AthenaFenrirGebZhong KuiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
9,338
359
10,476
14,599
13,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 5 / 6
11,504
442
6,269
28,270
39,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 9 / 6
12,753
491
19,175
26,021
9,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
18
3 / 6 / 7
11,751
452
15,898
17,394
12,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 7 / 4
13,549
521
12,906
22,350
8,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
47
30
Kills
20
20
Deaths
30
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
7
4
7
2.63
L
1
3
4
1
W
Fafnir
DP1184
Fafnir
5
3
13
3.83
W
8
5
3
1.9
W
5
4
5
1.88
W
Vulcan
5
4
15
3.13
L
2
5
6
1
L
7
9
6
1.11
L
Tiamat
3
6
7
1.08
L
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,361
Damage
64,724
113,093
Taken
108,634
109,068
Mitigated
84,143
42,868
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
16,458
3,771
3,012
13,915
31,502
41,595
4,552
5,413
24,667
0
102,159
L
10,476
1,298
0
5,535
14,599
13,459
26
3,655
10,944
5,859
41,098
W
Fafnir
DP1184
Fafnir
13,820
5,818
1,740
7,729
23,846
33,931
1,378
4,944
18,426
39,578
0
W
19,389
8,596
0
8,784
27,123
20,933
8,069
7,757
18,914
0
127,946
W
14,277
5,910
0
3,646
17,178
5,759
2,985
3,478
13,519
0
91,950
W
Vulcan
24,417
8,786
71
3,971
13,444
6,850
2,582
4,080
9,078
97,786
0
L
6,269
476
0
793
28,270
39,717
0
14,159
14,111
45,999
0
L
19,175
4,629
0
1,748
26,021
9,946
0
6,545
19,476
0
85,596
L
Tiamat
15,898
482
0
2,465
17,394
12,309
0
5,180
12,214
75,129
0
L
12,906
6,045
0
5,774
22,350
8,712
274
8,698
13,652
0
95,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,379
Gold Earned
58,895
638
Minions Killed
533
0
Camps Cleared
0
2,446,989
Distance Traveled
2,181,218
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,524
559
152
6
0
512,042
5
L
Chaac
9,338
359
87
3
0
303,238
0
W
Fafnir
14,097
542
49
2
0
455,014
9
W
Bellona
15,119
582
186
7
0
517,143
2
W
Skadi
13,062
502
118
5
0
451,661
1
W
Vulcan
13,577
522
133
5
0
511,129
10
L
Khepri
11,504
442
60
2
0
467,881
6
L
Pele
12,753
491
114
4
0
469,060
6
L
Tiamat
11,751
452
127
5
0
477,647
6
L
Hou Yi
13,549
521
145
6
0
463,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role