Player Matchup

Olorun
Olorun
Bollin69
Olorun
Level 108
God Stats
16W - 23L
1,473 SR
Queue Stats
455W - 455L
1,440 Elo+
Solo
Izanami
Izanami
MuerteSombria
Izanami
Level 100
God Stats
24W - 31L
1,497 SR
Queue Stats
450W - 522L
1,423 Elo+
Solo
Kumbhakarna
Kumbhakarna
Xxalphad4vexX
Kumbhakarna
Level 67
God Stats
2W - 6L
1,366 SR
Queue Stats
113W - 148L
1,399 Elo+
Solo
Sol
Sol
ZaneDarkfang
Sol
Level 127
God Stats
10W - 6L
1,693 SR
Queue Stats
580W - 601L
1,385 Elo+
Solo
Susano
Susano
alexisxhergx13
Susano
Level 114
God Stats
5W - 4L
1,516 SR
Queue Stats
26W - 27L
1,457 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,421 Elo+

VS

Team Averages
Level 88
1,432 SR
1,401 Elo+
Thor
Thor
Butterteaust
Thor
Level 121
God Stats
0W - 1L
1,182 SR
Queue Stats
288W - 279L
1,409 Elo+
Solo
Janus
Janus
KyleRepp13
Janus
Level 125
God Stats
0W - 1L
1,536 SR
Queue Stats
17W - 22L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
MollayMan
Danzaburou
Level 27
God Stats
11W - 13L
1,438 SR
Queue Stats
47W - 45L
1,466 Elo+
Party 1
Athena
Athena
Mr_LuciusNeedful
Athena
Level 53
God Stats
3W - 1L
1,613 SR
Queue Stats
135W - 168L
1,321 Elo+
Solo
Mulan
Mulan
Nickery Noodle
Mulan
Level 114
God Stats
14W - 17L
1,391 SR
Queue Stats
53W - 56L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bollin69
Olorun
14
4 / 3 / 1
8,267
591
6,748
7,654
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
13
5 / 1 / 1
7,792
557
6,660
6,026
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Xxalphad4vexX
Kumbhakarna
12
1 / 2 / 6
7,229
516
3,374
11,964
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 0
7,229
516
4,890
6,511
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
5 / 2 / 1
8,273
591
4,722
9,307
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,071
434
1,862
8,971
3,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
12
3 / 4 / 3
7,556
540
9,869
9,062
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MollayMan
Danzaburou
10
1 / 4 / 1
6,229
445
4,725
8,765
2,216
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
2 / 3 / 1
5,966
426
3,742
9,021
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 2 / 1
7,614
544
4,878
8,491
5,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
18
Kills
9
9
Deaths
18
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bollin69
Olorun
4
3
1
1.5
L
1
5
2
0.4
L
Janus
3
4
3
1.13
L
Danzaburou
MollayMan
Danzaburou
1
4
1
0.38
L
2
3
1
0.83
W
Izanami
5
1
1
5.5
L
2
2
1
1.25
W
Kumbhakarna
Xxalphad4vexX
Kumbhakarna
1
2
6
2
W
3
1
0
3
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,394
Damage
25,076
41,462
Taken
44,310
16,138
Mitigated
19,152
16,380
Healing
8,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bollin69
Olorun
6,748
2,637
0
3,275
7,654
3,604
1,072
1,496
6,158
44,934
5,102
L
1,862
418
0
1,595
8,971
3,489
0
3,917
5,054
0
30,365
L
Janus
9,869
1,308
0
1,421
9,062
2,766
0
4,260
4,802
50,026
0
L
Danzaburou
MollayMan
Danzaburou
4,725
2,529
0
1,328
8,765
2,216
46
1,364
7,401
0
38,106
L
3,742
1,100
382
1,392
9,021
5,325
25
1,979
7,042
16,250
0
W
Izanami
6,660
4,000
0
2,674
6,026
1,495
2,482
2,005
4,021
0
50,944
L
4,878
935
0
2,065
8,491
5,356
94
2,748
5,743
0
40,067
W
Kumbhakarna
Xxalphad4vexX
Kumbhakarna
3,374
329
0
4,237
11,964
5,716
433
4,956
7,008
14,233
0
W
4,890
1,490
0
2,234
6,511
1,859
1,697
2,412
4,099
42,512
0
W
4,722
515
0
3,960
9,307
3,464
0
2,742
6,565
0
51,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,790
Gold Earned
33,436
422
Minions Killed
318
0
Camps Cleared
0
1,301,811
Distance Traveled
1,246,924
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,267
591
92
7
0
235,285
2
L
Thor
6,071
434
43
3
0
263,720
2
L
Janus
7,556
540
99
7
0
241,122
1
L
Danzaburou
6,229
445
58
4
0
237,155
6
L
Athena
5,966
426
22
2
0
262,690
2
W
Izanami
7,792
557
111
8
0
243,767
2
L
Mulan
7,614
544
96
7
0
242,237
0
W
Kumbhakarna
7,229
516
31
2
0
272,968
1
W
Sol
7,229
516
79
6
0
253,739
3
W
Susano
8,273
591
109
8
0
296,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role