Player Matchup

Bakasura
Bakasura
ALPACAAAAAAAAA
Bakasura
Level 26
God Stats
5W - 2L
1,662 SR
Queue Stats
71W - 69L
1,449 Elo+
Solo
Ymir
Ymir
Diqi
Ymir
Level 6
God Stats
1W - 2L
1,280 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1
Rama
Rama
Fahad4311
Rama
Level 24
God Stats
5W - 3L
1,746 SR
Queue Stats
78W - 124L
1,355 Elo+
Solo
Ares
Ares
KoreaOPPA
Ares
Level 26
God Stats
2W - 1L
1,395 SR
Queue Stats
8W - 9L
1,399 Elo+
Solo
Anubis
Anubis
SynchroBoom
Anubis
Level 98
God Stats
7W - 1L
1,686 SR
Queue Stats
112W - 120L
1,474 Elo+
Party 1
Team Averages
Level 36
1,554 SR
1,429 Elo+

VS

Team Averages
Level 21
1,475 SR
1,355 Elo+
Cliodhna
Cliodhna
DudeMan42
Cliodhna
Level 18
God Stats
0W - 1L
1,328 SR
Queue Stats
4W - 11L
1,247 Elo+
Solo
Osiris
Osiris
JP1152021
Osiris
Level 16
God Stats
3W - 7L
1,551 SR
Queue Stats
112W - 136L
1,317 Elo+
Solo
Artemis
Artemis
SpacePolitics
Artemis
Level 26
God Stats
11W - 8L
1,613 SR
Queue Stats
59W - 60L
1,545 Elo+
Solo
Fenrir
Fenrir
atomicgrenadez
Fenrir
Level 16
God Stats
0W - 1L
1,583 SR
Queue Stats
5W - 8L
1,512 Elo+
Solo
Agni
Agni
Дристотель
Agni
Level 29
God Stats
0W - 1L
1,302 SR
Queue Stats
1W - 4L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 4 / 4
8,527
568
8,055
11,474
4,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
Diqi
Ymir
11
1 / 2 / 3
7,056
470
1,940
6,652
5,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
1
0 / 0 / 0
3,016
201
0
0
0
Ares
14
3 / 1 / 1
8,233
549
5,142
7,530
6,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
17
13 / 0 / 2
10,303
687
14,210
10,305
4,785
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DudeMan42
Cliodhna
7
0 / 6 / 1
5,529
369
2,420
5,449
1,670
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
JP1152021
Osiris
12
0 / 1 / 0
6,934
462
2,464
5,820
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
12
2 / 7 / 4
7,404
494
5,981
11,605
2,365
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
5 / 4 / 1
7,530
502
4,225
10,200
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 1
6,703
447
4,146
8,474
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
22
Kills
7
7
Deaths
22
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
5
4
4
1.75
W
Ymir
Diqi
Ymir
1
2
3
1.25
L
Cliodhna
DudeMan42
Cliodhna
0
6
1
0.08
W
Rama
0
0
0
0
L
Osiris
JP1152021
Osiris
0
1
0
0
W
Ares
3
1
1
3.5
L
Artemis
2
7
4
0.57
W
Anubis
13
0
2
14
L
5
4
1
1.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,347
Damage
19,236
35,961
Taken
41,548
21,194
Mitigated
13,838
14,050
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
8,055
5,410
0
5,955
11,474
4,884
0
272
11,106
0
48,758
W
Ymir
Diqi
Ymir
1,940
212
0
426
6,652
5,013
253
31
6,621
23,466
0
L
Cliodhna
DudeMan42
Cliodhna
2,420
713
0
475
5,449
1,670
0
2,417
2,907
31
14,412
W
Rama
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
JP1152021
Osiris
2,464
577
0
376
5,820
3,015
667
3,272
2,548
0
30,687
W
Ares
5,142
303
0
1,089
7,530
6,512
1,015
658
6,768
45,796
0
L
Artemis
5,981
3,088
0
2,678
11,605
2,365
150
4,904
6,419
0
42,296
W
Anubis
14,210
787
0
6,580
10,305
4,785
0
2,739
7,206
79,927
0
L
4,225
1,332
0
2,434
10,200
5,150
0
4,763
5,010
83
10,905
L
4,146
410
0
1,182
8,474
1,638
738
5,936
2,362
33,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,135
Gold Earned
34,100
385
Minions Killed
239
0
Camps Cleared
0
1,171,493
Distance Traveled
1,309,071
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,527
568
95
6
0
347,494
1
W
Ymir
7,056
470
46
3
0
267,433
3
L
Cliodhna
5,529
369
32
2
0
198,521
5
W
Rama
3,016
201
0
0
0
0
0
L
Osiris
6,934
462
68
5
0
329,232
1
W
Ares
8,233
549
90
6
0
272,084
5
L
Artemis
7,404
494
66
4
0
214,380
2
W
Anubis
10,303
687
154
10
0
284,482
0
L
Fenrir
7,530
502
12
1
0
295,375
1
L
Agni
6,703
447
61
4
0
271,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role