Player Matchup

Anubis
Anubis
Krazuko
Anubis
Level 27
God Stats
20W - 7L
1,499 SR
Queue Stats
71W - 96L
1,276 Elo+
Party 1
Cthulhu
Cthulhu
Nosferaptou
Cthulhu
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 13L
1,238 Elo+
Party 1
Cu Chulainn
Cu Chulainn
blood-sentinel
Cu Chulainn
Level 18
God Stats
12W - 5L
1,670 SR
Queue Stats
120W - 157L
1,278 Elo+
Party 1
Team Averages
Level 21
1,556 SR
1,264 Elo+

VS

Team Averages
Level 19
1,350 SR
1,503 Elo+
Ymir
Ymir
BigTongo
Ymir
Level 15
God Stats
0W - 1L
1,266 SR
Queue Stats
28W - 17L
1,510 Elo+
Solo
Izanami
Izanami
KeNsEiMuGuRuMa
Izanami
Level 23
God Stats
0W - 1L
1,398 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
P0keMonster
Da Ji
Level 20
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Krazuko
Anubis
14
11 / 1 / 5
8,990
899
11,011
7,864
4,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nosferaptou
Cthulhu
11
2 / 1 / 12
7,479
748
6,626
7,991
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
blood-sentinel
Cu Chulainn
12
5 / 2 / 9
8,153
815
8,115
9,527
8,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 5 / 2
6,844
684
5,988
11,035
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 8 / 4
6,311
631
7,305
10,802
2,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 5 / 1
7,612
761
2,303
7,027
1,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
18
Kills
4
4
Deaths
18
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
2
0.4
L
0
8
4
0.25
W
Anubis
Krazuko
Anubis
11
1
5
13.5
W
Cthulhu
Nosferaptou
Cthulhu
2
1
12
8
L
3
5
1
0.7
W
Cu Chulainn
blood-sentinel
Cu Chulainn
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
15,596
25,382
Taken
28,864
22,588
Mitigated
11,170
8,921
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,988
1,248
0
1,475
11,035
6,558
22
6,634
3,841
10,325
0
L
7,305
5,057
0
0
10,802
2,750
324
6,512
3,721
0
20,718
W
Anubis
Krazuko
Anubis
11,011
825
0
4,729
7,864
4,114
1,114
2,118
5,746
35,191
0
W
Cthulhu
Nosferaptou
Cthulhu
6,626
381
1,027
1,043
7,991
9,954
202
1,439
6,552
13,040
0
L
2,303
339
0
220
7,027
1,862
0
4,746
1,837
0
4,050
W
Cu Chulainn
blood-sentinel
Cu Chulainn
8,115
1,143
0
2,122
9,527
8,520
535
2,866
6,661
4,383
15,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
20,767
103
Minions Killed
51
8
Camps Cleared
0
521,124
Distance Traveled
445,873
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,844
684
15
2
0
128,567
2
L
Izanami
6,311
631
29
3
0
140,185
3
W
Anubis
8,990
899
51
5
5
155,624
2
W
Cthulhu
7,479
748
20
2
1
180,077
3
L
Da Ji
7,612
761
7
1
0
177,121
0
W
Cu Chulainn
8,153
815
32
3
2
185,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role