Player Matchup

Hun Batz
Hun Batz
BananaWifi
Hun Batz
Level 123
God Stats
3W - 2L
1,516 SR
Queue Stats
214W - 204L
1,566 Elo+
Solo
Ganesha
Ganesha
BanjosOhnishi
Ganesha
Level 140
God Stats
8W - 1L
1,761 SR
Queue Stats
296W - 297L
1,595 Elo+
Solo
Hel
Hel
DinoMEKA
Hel
Level 127
God Stats
1W - 1L
1,518 SR
Queue Stats
52W - 27L
1,634 Elo+
Solo
King Arthur
King Arthur
Gubsquatch
King Arthur
Level 97
God Stats
3W - 0L
1,361 SR
Queue Stats
91W - 85L
1,519 Elo+
Solo
Medusa
Medusa
Thr0ttled
Medusa
Level 123
God Stats
5W - 2L
1,490 SR
Queue Stats
451W - 425L
1,575 Elo+
Solo
Team Averages
Level 122
1,529 SR
1,578 Elo+

VS

Team Averages
Level 129
1,501 SR
1,504 Elo+
Zhong Kui
Zhong Kui
BlackWaters12
Zhong Kui
Level 101
God Stats
0W - 2L
1,217 SR
Queue Stats
15W - 16L
1,516 Elo+
Solo
Ganesha
Ganesha
Didi_HunT3r_
Ganesha
Level 130
God Stats
22W - 11L
1,672 SR
Queue Stats
735W - 735L
1,486 Elo+
Solo
Tiamat
Tiamat
Don_Keydek
Tiamat
Level 156
God Stats
3W - 5L
1,605 SR
Queue Stats
520W - 544L
1,505 Elo+
Solo
Yemoja
Yemoja
Matt11111
Yemoja
Level 109
God Stats
2W - 4L
1,435 SR
Queue Stats
423W - 421L
1,484 Elo+
Solo
Hercules
Hercules
Niightr0x
Hercules
Level 147
God Stats
3W - 3L
1,574 SR
Queue Stats
198W - 211L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BananaWifi
Hun Batz
18
3 / 4 / 12
10,641
709
12,513
31,913
30,390
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
16
0 / 5 / 18
9,752
650
12,123
21,884
27,240
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 1 / 13
11,736
782
20,672
20,510
11,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Gubsquatch
King Arthur
17
2 / 4 / 14
10,261
684
8,970
18,369
22,839
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Thr0ttled
Medusa
20
9 / 3 / 12
11,979
799
35,824
18,343
10,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlackWaters12
Zhong Kui
17
3 / 8 / 5
10,241
683
20,651
22,357
15,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Didi_HunT3r_
Ganesha
16
0 / 3 / 14
9,885
659
10,919
21,715
29,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Don_Keydek
Tiamat
17
1 / 4 / 11
9,748
650
22,614
16,306
15,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Matt11111
Yemoja
18
3 / 2 / 12
10,105
674
7,642
17,104
18,590
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
Niightr0x
Hercules
18
10 / 5 / 5
11,248
750
22,866
27,813
36,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
64
22
Kills
17
17
Deaths
22
69
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BananaWifi
Hun Batz
3
4
12
2.25
W
Ganesha
0
5
18
1.8
L
Zhong Kui
BlackWaters12
Zhong Kui
3
8
5
0.69
L
Ganesha
Didi_HunT3r_
Ganesha
0
3
14
2.33
W
8
1
13
14.5
L
Tiamat
Don_Keydek
Tiamat
1
4
11
1.63
W
King Arthur
Gubsquatch
King Arthur
2
4
14
2.25
L
Yemoja
Matt11111
Yemoja
3
2
12
4.5
L
Hercules
Niightr0x
Hercules
10
5
5
2.5
W
Medusa
Thr0ttled
Medusa
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,102
Damage
84,692
111,019
Taken
105,295
102,286
Mitigated
115,251
65,317
Healing
44,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BananaWifi
Hun Batz
12,513
2,002
2,771
9,440
31,913
30,390
1,526
17,159
14,042
0
29,987
W
Ganesha
12,123
1,020
3,127
5,184
21,884
27,240
680
11,222
10,261
26,155
0
L
Zhong Kui
BlackWaters12
Zhong Kui
20,651
1,973
1,197
5,408
22,357
15,316
561
6,454
15,903
37,627
0
L
Ganesha
Didi_HunT3r_
Ganesha
10,919
683
2,063
2,864
21,715
29,586
102
5,510
16,205
28,293
0
W
20,672
2,914
21,810
13,967
20,510
11,582
1,334
13,563
6,947
35,808
0
L
Tiamat
Don_Keydek
Tiamat
22,614
1,510
826
2,079
16,306
15,516
424
4,142
12,164
42,659
0
W
King Arthur
Gubsquatch
King Arthur
8,970
936
2,438
1,761
18,369
22,839
188
10,418
7,487
0
13,488
L
Yemoja
Matt11111
Yemoja
7,642
2,613
15,877
4,129
17,104
18,590
270
5,634
11,470
13,160
0
L
Hercules
Niightr0x
Hercules
22,866
5,758
933
9,101
27,813
36,243
638
11,055
16,758
719
27,410
W
Medusa
Thr0ttled
Medusa
35,824
15,863
344
4,475
18,343
10,235
1,977
10,094
8,149
0
60,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,369
Gold Earned
51,227
167
Minions Killed
142
0
Camps Cleared
0
1,378,137
Distance Traveled
1,179,204
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,641
709
45
3
0
279,993
1
W
Ganesha
9,752
650
0
0
0
254,041
0
L
Zhong Kui
10,241
683
56
4
0
225,324
0
L
Ganesha
9,885
659
1
0
0
245,277
3
W
Hel
11,736
782
38
3
0
292,472
0
L
Tiamat
9,748
650
45
3
0
263,377
4
W
King Arthur
10,261
684
26
2
0
267,909
1
L
Yemoja
10,105
674
22
1
0
214,526
0
L
Hercules
11,248
750
18
1
0
230,700
0
W
Medusa
11,979
799
58
4
0
283,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role