Player Matchup

Cliodhna
Cliodhna
IzanamI5377
Cliodhna
Level 22
God Stats
10W - 10L
1,681 SR
Queue Stats
129W - 137L
1,461 Elo+
Party 2
Hel
Hel
Manukenia21
Hel
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,439 Elo+
Party 1
Heimdallr
Heimdallr
Manukenia23
Heimdallr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,728 Elo+
Party 1
Artemis
Artemis
Miss-Virginialou
Artemis
Level 6
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 19L
1,646 Elo+
Party 2
Vulcan
Vulcan
WamBoL0gle
Vulcan
Level 28
God Stats
4W - 1L
1,183 SR
Queue Stats
103W - 116L
1,420 Elo+
Solo
Team Averages
Level 19
1,520 SR
1,539 Elo+

VS

Team Averages
Level 18
1,503 SR
1,415 Elo+
Bellona
Bellona
Acexrequiem
Bellona
Level 7
God Stats
3W - 3L
1,447 SR
Queue Stats
6W - 5L
1,364 Elo+
Solo
Ares
Ares
BlaseAlpaca7444
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Izanami
Izanami
Gentleman-Crow0
Izanami
Level 28
God Stats
37W - 47L
1,469 SR
Queue Stats
58W - 75L
1,361 Elo+
Solo
Cliodhna
Cliodhna
ZairosssLMT
Cliodhna
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
180W - 207L
1,452 Elo+
Solo
Olorun
Olorun
slem610
Olorun
Level 28
God Stats
1W - 2L
1,596 SR
Queue Stats
42W - 64L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IzanamI5377
Cliodhna
19
8 / 5 / 4
12,621
574
13,253
17,979
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 10
10,651
484
9,341
13,288
6,113
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Manukenia23
Heimdallr
15
5 / 6 / 7
10,524
478
8,466
13,730
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 12 / 2
10,181
463
5,034
16,119
5,309
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
WamBoL0gle
Vulcan
19
10 / 4 / 1
12,551
571
17,458
15,505
6,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Acexrequiem
Bellona
16
1 / 6 / 4
9,347
425
5,656
14,887
9,584
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 5 / 7
8,410
382
4,095
12,930
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
14 / 4 / 2
13,918
633
18,934
17,502
5,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
ZairosssLMT
Cliodhna
19
14 / 3 / 3
12,329
560
19,853
14,123
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
slem610
Olorun
14
0 / 10 / 3
9,159
416
5,311
20,306
12,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
48
28
Kills
29
31
Deaths
28
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Acexrequiem
Bellona
1
6
4
0.5
L
0
5
7
0.7
L
14
4
2
3.75
W
Cliodhna
IzanamI5377
Cliodhna
8
5
4
2
W
4
4
10
2.25
W
Heimdallr
Manukenia23
Heimdallr
5
6
7
1.42
W
1
12
2
0.17
W
Vulcan
WamBoL0gle
Vulcan
10
4
1
2.63
L
Cliodhna
ZairosssLMT
Cliodhna
14
3
3
5.17
L
Olorun
slem610
Olorun
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,552
Damage
53,849
76,621
Taken
79,748
30,494
Mitigated
47,414
24,059
Healing
18,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Acexrequiem
Bellona
5,656
630
0
1,314
14,887
9,584
542
4,458
10,429
0
47,262
L
4,095
332
0
1,348
12,930
12,929
197
4,235
8,695
21,381
0
L
18,934
16,133
0
4,381
17,502
5,854
712
1,819
15,683
0
123,499
W
Cliodhna
IzanamI5377
Cliodhna
13,253
2,686
0
5,266
17,979
7,264
2,240
905
17,074
0
87,736
W
9,341
773
4,909
6,769
13,288
6,113
1,409
2,202
11,086
27,445
0
W
Heimdallr
Manukenia23
Heimdallr
8,466
3,303
0
1,418
13,730
5,084
3,007
2,025
11,705
0
41,585
W
5,034
2,896
0
1,240
16,119
5,309
963
574
15,545
0
49,946
W
Vulcan
WamBoL0gle
Vulcan
17,458
5,244
0
4,457
15,505
6,724
429
3,700
11,805
85,839
0
L
Cliodhna
ZairosssLMT
Cliodhna
19,853
2,647
0
4,149
14,123
6,182
845
3,704
10,419
0
76,909
L
Olorun
slem610
Olorun
5,311
2,739
368
6,621
20,306
12,865
972
12,782
7,524
50,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
53,163
480
Minions Killed
547
0
Camps Cleared
0
1,910,563
Distance Traveled
1,942,692
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,347
425
93
4
0
475,332
0
L
Ares
8,410
382
35
2
0
374,450
0
L
Izanami
13,918
633
194
9
0
354,000
2
W
Cliodhna
12,621
574
139
6
0
448,093
3
W
Hel
10,651
484
33
2
0
357,721
2
W
Heimdallr
10,524
478
80
4
0
390,317
0
W
Artemis
10,181
463
83
4
0
328,519
2
W
Vulcan
12,551
571
145
7
0
385,913
3
L
Cliodhna
12,329
560
131
6
0
471,190
0
L
Olorun
9,159
416
94
4
0
267,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role