Player Matchup

Baron Samedi
Baron Samedi
Bam_Wolfblood
Baron Samedi
Level 99
God Stats
24W - 11L
1,699 SR
Queue Stats
292W - 333L
1,436 Elo+
Solo
Bellona
Bellona
Neko Shujin
Bellona
Level 147
God Stats
7W - 3L
1,764 SR
Queue Stats
46W - 42L
1,492 Elo+
Solo
Osiris
Osiris
fallenreaper1999
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,746 Elo+
Solo
Team Averages
Level 84
1,654 SR
1,558 Elo+

VS

Team Averages
Level 35
1,525 SR
1,543 Elo+
Jing Wei
Jing Wei
Chiefue
Jing Wei
Level 63
God Stats
8W - 10L
1,330 SR
Queue Stats
62W - 62L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
der-graf-bei-rot
Baron Samedi
Level 26
God Stats
11W - 4L
1,623 SR
Queue Stats
23W - 11L
1,621 Elo+
Solo
Nox
Nox
freemoneyx
Nox
Level 17
God Stats
5W - 4L
1,622 SR
Queue Stats
58W - 48L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bam_Wolfblood
Baron Samedi
17
6 / 7 / 4
13,433
672
17,713
21,289
9,100
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Neko Shujin
Bellona
18
8 / 8 / 4
14,222
711
14,082
28,284
24,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 6 / 8
12,701
635
13,805
21,823
20,109
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chiefue
Jing Wei
16
5 / 5 / 11
13,014
651
19,368
18,446
7,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
der-graf-bei-rot
Baron Samedi
17
6 / 5 / 13
13,924
696
17,493
22,334
28,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 6 / 11
14,792
740
22,002
15,033
7,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
16
Kills
21
21
Deaths
16
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bam_Wolfblood
Baron Samedi
6
7
4
1.14
W
Jing Wei
Chiefue
Jing Wei
5
5
11
2.1
L
Bellona
Neko Shujin
Bellona
8
8
4
1.25
W
Baron Samedi
der-graf-bei-rot
Baron Samedi
6
5
13
2.5
L
2
6
8
1
W
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
58,863
71,396
Taken
55,813
53,411
Mitigated
42,908
14,166
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bam_Wolfblood
Baron Samedi
17,713
626
2,228
6,315
21,289
9,100
0
11,256
9,438
60,848
0
W
Jing Wei
Chiefue
Jing Wei
19,368
15,401
0
4,530
18,446
7,096
1,208
6,413
11,676
0
46,771
L
Bellona
Neko Shujin
Bellona
14,082
3,492
573
5,050
28,284
24,202
0
14,812
12,271
0
46,437
W
Baron Samedi
der-graf-bei-rot
Baron Samedi
17,493
637
2,939
9,502
22,334
28,329
284
5,867
16,467
46,724
0
L
13,805
2,479
0
0
21,823
20,109
0
11,344
9,717
0
28,734
W
22,002
1,066
0
700
15,033
7,483
737
5,805
9,228
52,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,356
Gold Earned
41,730
192
Minions Killed
206
10
Camps Cleared
4
1,009,550
Distance Traveled
1,068,445
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,433
672
94
5
3
308,599
6
W
Jing Wei
13,014
651
69
3
0
367,176
0
L
Bellona
14,222
711
64
3
6
318,940
2
W
Baron Samedi
13,924
696
59
3
0
348,282
8
L
Osiris
12,701
635
34
2
1
382,011
2
W
Nox
14,792
740
78
4
4
352,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role