Player Matchup

Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ADELGAN_BARADACH
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,468 Elo+
Solo
Achilles
Achilles
VirTuaL-_-SaFiRe
Achilles
Level 26
God Stats
1W - 3L
1,361 SR
Queue Stats
18W - 28L
1,288 Elo+
Solo
Team Averages
Level 53
1,454 SR
1,419 Elo+

VS

Team Averages
Level 24
1,435 SR
1,260 Elo+
Cliodhna
Cliodhna
NicoFaFeBau
Cliodhna
Level 14
God Stats
1W - 2L
1,207 SR
Queue Stats
4W - 6L
1,136 Elo+
Solo
Jormungandr
Jormungandr
PyriEsquite
Jormungandr
Level 18
God Stats
10W - 5L
1,591 SR
Queue Stats
179W - 212L
1,253 Elo+
Solo
Mercury
Mercury
jaidenthedino
Mercury
Level 39
God Stats
14W - 9L
1,508 SR
Queue Stats
25W - 27L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 7 / 5
16,373
630
21,617
21,526
8,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 8 / 9
15,368
591
18,930
19,022
7,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
4 / 3 / 11
15,109
581
12,701
18,175
18,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NicoFaFeBau
Cliodhna
18
2 / 11 / 6
15,070
580
5,355
21,152
8,890
Jormungandr
PyriEsquite
Jormungandr
17
1 / 4 / 6
14,648
563
15,004
33,023
40,099
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mercury
20
14 / 5 / 2
18,614
716
25,492
20,257
8,462
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
18
Kills
17
18
Deaths
20
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
7
5
1.5
L
6
8
9
1.31
W
Cliodhna
NicoFaFeBau
Cliodhna
2
11
6
0.45
W
Jormungandr
PyriEsquite
Jormungandr
1
4
6
1
L
4
3
11
3.17
W
Mercury
14
5
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,248
Damage
45,851
58,723
Taken
74,432
34,621
Mitigated
57,451
8,560
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
21,617
15,429
706
4,056
21,526
8,817
804
5,850
15,676
0
60,337
L
18,930
1,731
412
3,001
19,022
7,341
175
5,784
13,238
62,871
0
W
Cliodhna
NicoFaFeBau
Cliodhna
5,355
151
0
1,127
21,152
8,890
968
5,770
15,382
0
33,244
W
Jormungandr
PyriEsquite
Jormungandr
15,004
3,550
152
4,847
33,023
40,099
194
9,212
23,811
56,636
0
L
12,701
3,975
0
385
18,175
18,463
310
3,944
14,231
0
35,167
W
Mercury
25,492
13,163
0
3,950
20,257
8,462
1,549
5,933
14,324
0
92,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
48,332
238
Minions Killed
222
8
Camps Cleared
9
1,271,309
Distance Traveled
1,350,798
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,373
630
75
3
1
409,918
3
L
Janus
15,368
591
103
4
4
403,309
0
W
Cliodhna
15,070
580
80
3
1
400,687
1
W
Jormungandr
14,648
563
73
3
1
407,333
0
L
Achilles
15,109
581
60
2
3
458,082
2
W
Mercury
18,614
716
69
3
7
542,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role