Player Matchup

Kukulkan
Kukulkan
Caramuk1
Kukulkan
Level 9
God Stats
4W - 5L
1,460 SR
Queue Stats
8W - 7L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Leloff
Jormungandr
Level 19
God Stats
2W - 4L
1,349 SR
Queue Stats
9W - 23L
1,110 Elo+
Solo
Yemoja
Yemoja
Murray9248
Yemoja
Level 8
God Stats
5W - 7L
1,169 SR
Queue Stats
19W - 26L
950 Elo+
Solo
Charybdis
Charybdis
SnowD4rk
Charybdis
Level 17
God Stats
3W - 5L
1,384 SR
Queue Stats
6W - 5L
1,616 Elo+
Solo
Athena
Athena
iTzLalo22
Athena
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
80W - 68L
1,467 Elo+
Solo
Team Averages
Level 16
1,372 SR
1,331 Elo+

VS

Team Averages
Level 30
1,532 SR
1,443 Elo+
Medusa
Medusa
BA023044
Medusa
Level 79
God Stats
13W - 16L
1,595 SR
Queue Stats
180W - 245L
1,320 Elo+
Party 1
Cliodhna
Cliodhna
Daricksu
Cliodhna
Level 26
God Stats
4W - 2L
1,567 SR
Queue Stats
33W - 35L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
GengarHypnotizeU
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,691 Elo+
Solo
Baron Samedi
Baron Samedi
HuevaleConfe
Baron Samedi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,429 Elo+
Party 1
Merlin
Merlin
RAGINGxCODER
Merlin
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 50L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caramuk1
Kukulkan
17
9 / 3 / 2
10,876
572
12,561
8,191
3,613
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Leloff
Jormungandr
12
3 / 5 / 2
8,214
432
6,095
18,521
13,651
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Murray9248
Yemoja
11
1 / 9 / 1
7,152
376
3,123
16,773
16,543
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
SnowD4rk
Charybdis
13
1 / 9 / 2
8,261
435
3,500
14,446
4,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
iTzLalo22
Athena
15
4 / 8 / 5
9,180
483
8,076
19,684
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BA023044
Medusa
17
4 / 3 / 6
10,121
533
7,609
12,924
4,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Daricksu
Cliodhna
17
8 / 3 / 11
10,811
569
18,584
12,339
5,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
19
19 / 1 / 6
12,952
682
19,571
14,530
14,141
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
HuevaleConfe
Baron Samedi
12
0 / 8 / 1
7,773
409
2,486
12,019
4,751
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
2 / 3 / 1
9,522
501
8,555
8,981
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
18
Kills
33
34
Deaths
18
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Medusa
BA023044
Medusa
4
3
6
2.33
L
Kukulkan
Caramuk1
Kukulkan
9
3
2
3.33
W
Cliodhna
Daricksu
Cliodhna
8
3
11
4.5
W
Gilgamesh
19
1
6
22
W
Baron Samedi
HuevaleConfe
Baron Samedi
0
8
1
0.06
L
Jormungandr
Leloff
Jormungandr
3
5
2
0.8
L
Yemoja
Murray9248
Yemoja
1
9
1
0.17
W
Merlin
2
3
1
0.83
L
Charybdis
SnowD4rk
Charybdis
1
9
2
0.22
L
Athena
iTzLalo22
Athena
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,355
Damage
56,805
77,615
Taken
60,793
47,193
Mitigated
32,771
12,296
Healing
10,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BA023044
Medusa
7,609
3,799
0
1,904
12,924
4,996
72
4,811
8,113
0
76,286
L
Kukulkan
Caramuk1
Kukulkan
12,561
1,857
197
627
8,191
3,613
372
1,589
6,602
69,086
0
W
Cliodhna
Daricksu
Cliodhna
18,584
4,464
0
3,713
12,339
5,509
474
5,427
6,912
0
71,639
W
Gilgamesh
19,571
5,817
0
3,194
14,530
14,141
1,205
5,298
9,232
0
70,966
W
Baron Samedi
HuevaleConfe
Baron Samedi
2,486
361
0
433
12,019
4,751
864
9,045
2,974
29,086
0
L
Jormungandr
Leloff
Jormungandr
6,095
1,224
0
3,020
18,521
13,651
72
3,841
14,093
27,470
0
L
Yemoja
Murray9248
Yemoja
3,123
855
1,728
161
16,773
16,543
603
1,898
14,773
23,627
0
W
Merlin
8,555
508
0
1,506
8,981
3,374
1,038
5,428
3,553
62,330
0
L
Charybdis
SnowD4rk
Charybdis
3,500
2,167
0
1,877
14,446
4,456
1,313
743
13,679
0
39,531
L
Athena
iTzLalo22
Athena
8,076
1,797
0
4,686
19,684
8,930
0
2,107
17,427
47,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,683
Gold Earned
51,179
380
Minions Killed
532
0
Camps Cleared
0
1,600,576
Distance Traveled
1,757,926
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,121
533
133
7
0
351,557
0
L
Kukulkan
10,876
572
129
7
0
348,385
4
W
Cliodhna
10,811
569
100
5
0
430,657
3
W
Gilgamesh
12,952
682
109
6
0
410,621
0
W
Baron Samedi
7,773
409
60
3
0
253,393
0
L
Jormungandr
8,214
432
30
2
0
298,206
0
L
Yemoja
7,152
376
34
2
0
282,397
0
W
Merlin
9,522
501
130
7
0
311,698
1
L
Charybdis
8,261
435
95
5
0
309,004
1
L
Athena
9,180
483
92
5
0
362,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role