Player Matchup

Anubis
Anubis
ExoticZzKiller
Anubis
Level 103
God Stats
5W - 4L
1,369 SR
Queue Stats
106W - 107L
1,450 Elo+
Party 1
Fafnir
Fafnir
Exoticaleamizz
Fafnir
Level 43
God Stats
7W - 3L
1,566 SR
Queue Stats
49W - 64L
1,398 Elo+
Party 1
Artemis
Artemis
Kursten
Artemis
Level 29
God Stats
4W - 1L
1,381 SR
Queue Stats
213W - 189L
1,462 Elo+
Party 1
Team Averages
Level 58
1,439 SR
1,437 Elo+

VS

Team Averages
Level 58
1,423 SR
1,435 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Meeriig
Neith
Level 25
God Stats
54W - 43L
1,572 SR
Queue Stats
84W - 82L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
MightyQ400
Cthulhu
Level 25
God Stats
0W - 3L
1,197 SR
Queue Stats
23W - 35L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 7
10,836
774
8,004
12,111
6,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 19
11,289
806
6,658
13,575
13,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Kursten
Artemis
15
8 / 0 / 14
10,907
779
20,059
11,370
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
1 / 7 / 2
8,227
588
6,868
12,802
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Meeriig
Neith
11
0 / 6 / 1
7,516
537
4,091
9,035
2,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MightyQ400
Cthulhu
12
2 / 10 / 1
8,489
606
7,438
16,210
8,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
23
Kills
3
4
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
1
7
2
0.29
W
11
3
7
4.83
W
4
1
19
13.5
W
Artemis
Kursten
Artemis
8
0
14
15
L
Neith
Meeriig
Neith
0
6
1
0.08
L
Cthulhu
MightyQ400
Cthulhu
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,721
Damage
18,397
37,056
Taken
38,047
23,594
Mitigated
16,453
22,565
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,868
502
0
1,122
12,802
5,104
0
5,316
7,486
0
27,604
W
8,004
189
0
6,020
12,111
6,003
511
2,856
9,255
49,682
0
W
6,658
1,886
801
8,102
13,575
13,083
314
2,722
10,853
15,970
0
W
Artemis
Kursten
Artemis
20,059
9,737
0
7,642
11,370
4,508
1,339
2,922
8,448
0
48,847
L
Neith
Meeriig
Neith
4,091
1,354
0
649
9,035
2,397
0
2,387
6,648
0
18,735
L
Cthulhu
MightyQ400
Cthulhu
7,438
156
0
0
16,210
8,952
0
7,477
8,733
16,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,032
Gold Earned
24,232
153
Minions Killed
105
8
Camps Cleared
4
701,589
Distance Traveled
600,015
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,227
588
39
3
4
236,223
1
W
Anubis
10,836
774
66
5
6
199,028
3
W
Fafnir
11,289
806
5
0
0
255,144
1
W
Artemis
10,907
779
82
6
2
247,417
2
L
Neith
7,516
537
43
3
0
164,338
0
L
Cthulhu
8,489
606
23
2
0
199,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role