Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Kontext
Bellona
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 57L
1,341 Elo+
Party 2
Fenrir
Fenrir
Nobodyxyx
Fenrir
Level 10
God Stats
1W - 2L
1,228 SR
Queue Stats
5W - 9L
1,404 Elo+
Party 2
Ymir
Ymir
PanDacXI
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,423 Elo+
Solo
Neith
Neith
djomba
Neith
Level 28
God Stats
62W - 57L
1,529 SR
Queue Stats
75W - 84L
1,437 Elo+
Solo
Team Averages
Level 16
1,451 SR
1,421 Elo+

VS

Team Averages
Level 18
1,390 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DeRpYSquiD212
Hel
Level 29
God Stats
4W - 8L
1,426 SR
Queue Stats
26W - 33L
1,374 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Doriro3
Tsukuyomi
Level 5
God Stats
0W - 2L
1,408 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Cthulhu
Cthulhu
JACK123537
Cthulhu
Level 8
God Stats
0W - 4L
1,107 SR
Queue Stats
1W - 4L
1,342 Elo+
Party 1
Baron Samedi
Baron Samedi
cduffy098
Baron Samedi
Level 22
God Stats
23W - 20L
1,510 SR
Queue Stats
27W - 24L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 2 / 8
8,949
559
12,928
8,402
3,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Kontext
Bellona
13
6 / 2 / 12
8,872
555
8,354
10,629
9,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
Nobodyxyx
Fenrir
15
7 / 3 / 6
9,260
579
8,076
9,298
4,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
12
2 / 1 / 16
8,514
532
5,534
8,479
9,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
djomba
Neith
15
5 / 0 / 2
9,644
603
4,955
7,358
2,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 0
4,593
287
219
700
79
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 8 / 3
6,902
431
3,316
13,813
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Doriro3
Tsukuyomi
10
1 / 8 / 1
6,508
407
3,820
10,299
3,335
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Cthulhu
JACK123537
Cthulhu
9
2 / 6 / 1
6,400
400
6,076
11,573
10,067
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
cduffy098
Baron Samedi
11
3 / 7 / 2
7,227
452
9,587
15,225
5,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
15
28
Kills
8
8
Deaths
29
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
2
8
6
L
Neith
 
Neith
0
0
0
0
L
2
8
3
0.44
L
Tsukuyomi
Doriro3
Tsukuyomi
1
8
1
0.19
L
Cthulhu
JACK123537
Cthulhu
2
6
1
0.42
W
Bellona
Kontext
Bellona
6
2
12
6
W
Fenrir
Nobodyxyx
Fenrir
7
3
6
3.33
W
Ymir
2
1
16
10
L
Baron Samedi
cduffy098
Baron Samedi
3
7
2
0.57
W
Neith
djomba
Neith
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,847
Damage
23,018
44,166
Taken
51,610
30,053
Mitigated
23,350
11,183
Healing
11,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,928
2,933
223
1,937
8,402
3,168
2,049
4,956
3,446
43,378
0
L
Neith
 
Neith
219
0
0
282
700
79
0
0
700
0
1,777
L
3,316
258
1,107
4,594
13,813
3,993
0
5,565
8,248
28,423
0
L
Tsukuyomi
Doriro3
Tsukuyomi
3,820
1,022
0
283
10,299
3,335
0
3,076
7,223
0
27,928
L
Cthulhu
JACK123537
Cthulhu
6,076
272
15
42
11,573
10,067
0
3,921
7,652
22,145
0
W
Bellona
Kontext
Bellona
8,354
896
0
1,336
10,629
9,962
837
5,295
5,334
9,188
24,491
W
Fenrir
Nobodyxyx
Fenrir
8,076
1,683
0
2,563
9,298
4,996
0
3,178
6,120
0
48,175
W
Ymir
5,534
987
0
2,904
8,479
9,302
554
4,277
4,202
18,385
0
L
Baron Samedi
cduffy098
Baron Samedi
9,587
865
861
4,604
15,225
5,876
311
7,644
7,581
40,430
0
W
Neith
djomba
Neith
4,955
1,500
0
2,220
7,358
2,625
8,603
1,273
6,085
0
66,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,239
Gold Earned
31,630
360
Minions Killed
224
0
Camps Cleared
0
1,509,163
Distance Traveled
1,400,766
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,949
559
61
4
0
311,802
4
L
Neith
4,593
287
7
0
0
304,738
1
L
Hel
6,902
431
50
3
0
290,926
0
L
Tsukuyomi
6,508
407
60
4
0
284,205
0
L
Cthulhu
6,400
400
42
3
0
286,696
0
W
Bellona
8,872
555
58
4
0
323,288
1
W
Fenrir
9,260
579
85
5
0
300,855
3
W
Ymir
8,514
532
26
2
0
316,221
1
L
Baron Samedi
7,227
452
65
4
0
234,201
1
W
Neith
9,644
603
130
8
0
256,997
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role