Player Matchup

Erlang Shen
Erlang Shen
GrumGrowsDro
Erlang Shen
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,603 Elo+
Party 1
Ganesha
Ganesha
Hi im Dave3519
Ganesha
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Pele
Pele
Mystic Rain
Pele
Level 16
God Stats
6W - 13L
1,234 SR
Queue Stats
226W - 239L
1,362 Elo+
Solo
Cthulhu
Cthulhu
RexKwonDo97
Cthulhu
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
21W - 16L
1,394 Elo+
Solo
Hel
Hel
Rikh9000
Hel
Level 6
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 9L
1,296 Elo+
Solo
Team Averages
Level 10
1,406 SR
1,431 Elo+

VS

Team Averages
Level 11
1,515 SR
1,277 Elo+
Bellona
Bellona
DawgThirsty
Bellona
Level 16
God Stats
64W - 72L
1,411 SR
Queue Stats
68W - 86L
1,300 Elo+
Solo
Cerberus
Cerberus
OnMaccasWIFI
Cerberus
Level 15
God Stats
3W - 3L
1,575 SR
Queue Stats
32W - 26L
1,465 Elo+
Solo
Nemesis
Nemesis
Sam17_2
Nemesis
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
26W - 35L
1,324 Elo+
Solo
Merlin
Merlin
Slyguy3459
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
983 Elo+
Solo
Cthulhu
Cthulhu
fleuron-mignon
Cthulhu
Level 5
God Stats
1W - 3L
1,370 SR
Queue Stats
8W - 15L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GrumGrowsDro
Erlang Shen
19
13 / 1 / 11
13,982
1,165
18,224
15,631
12,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
0 / 1 / 18
11,709
976
11,333
13,579
15,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 4 / 10
12,096
1,008
16,060
14,324
8,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
RexKwonDo97
Cthulhu
19
5 / 1 / 17
12,928
1,077
19,120
12,527
13,862
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 3 / 7
12,240
1,020
10,953
11,849
5,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DawgThirsty
Bellona
17
4 / 7 / 1
11,406
951
17,241
22,294
14,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
OnMaccasWIFI
Cerberus
18
2 / 6 / 8
12,377
1,031
21,407
29,138
41,375
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Sam17_2
Nemesis
15
1 / 4 / 2
10,052
838
1,703
8,910
2,940
Merlin
Slyguy3459
Merlin
16
3 / 14 / 3
11,203
934
15,644
19,695
7,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 1 / 0
9,285
774
1,317
2,464
1,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
24
32
Kills
10
10
Deaths
32
63
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
DawgThirsty
Bellona
4
7
1
0.64
W
Erlang Shen
GrumGrowsDro
Erlang Shen
13
1
11
18.5
W
0
1
18
9
W
7
4
10
3
L
Cerberus
OnMaccasWIFI
Cerberus
2
6
8
1
W
Cthulhu
RexKwonDo97
Cthulhu
5
1
17
13.5
W
7
3
7
3.5
L
Nemesis
Sam17_2
Nemesis
1
4
2
0.5
L
Merlin
Slyguy3459
Merlin
3
14
3
0.32
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,690
Damage
57,312
67,910
Taken
82,501
55,362
Mitigated
68,009
20,057
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DawgThirsty
Bellona
17,241
5,584
0
1,694
22,294
14,904
0
11,337
10,957
0
34,942
W
Erlang Shen
GrumGrowsDro
Erlang Shen
18,224
10,561
627
2,606
15,631
12,233
0
8,392
7,239
0
38,829
W
11,333
1,735
1,834
2,161
13,579
15,850
0
6,165
7,414
24,827
0
W
16,060
7,033
878
2,266
14,324
8,271
0
9,297
5,027
0
27,314
L
Cerberus
OnMaccasWIFI
Cerberus
21,407
1,236
0
6,403
29,138
41,375
0
13,846
15,292
54,437
0
W
Cthulhu
RexKwonDo97
Cthulhu
19,120
2,299
206
81
12,527
13,862
0
7,639
4,888
35,999
0
W
10,953
1,115
5,235
4,163
11,849
5,146
0
6,875
4,974
30,197
0
L
Nemesis
Sam17_2
Nemesis
1,703
533
0
225
8,910
2,940
0
2,778
6,132
0
8,496
L
Merlin
Slyguy3459
Merlin
15,644
3,475
0
1,114
19,695
7,181
0
12,518
7,177
21,656
0
L
1,317
382
71
0
2,464
1,609
0
927
1,537
6,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
54,323
185
Minions Killed
151
2
Camps Cleared
3
1,193,813
Distance Traveled
744,358
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,406
951
33
3
0
195,075
0
W
Erlang Shen
13,982
1,165
52
4
0
248,897
0
W
Ganesha
11,709
976
5
0
2
204,933
0
W
Pele
12,096
1,008
23
2
0
242,963
3
L
Cerberus
12,377
1,031
85
7
1
180,657
2
W
Cthulhu
12,928
1,077
53
4
0
282,322
0
W
Hel
12,240
1,020
52
4
0
214,698
0
L
Nemesis
10,052
838
10
1
1
142,800
0
L
Merlin
11,203
934
15
1
0
156,104
0
L
Cthulhu
9,285
774
8
1
1
69,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role