Player Matchup

Charybdis
Charybdis
Iamsouthwest
Charybdis
Level 82
God Stats
11W - 10L
1,462 SR
Queue Stats
131W - 137L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Iron_Dragon999
Sylvanus
Level 109
God Stats
12W - 7L
1,652 SR
Queue Stats
110W - 107L
1,375 Elo+
Solo
Cliodhna
Cliodhna
Matccar
Cliodhna
Level 109
God Stats
2W - 0L
1,789 SR
Queue Stats
271W - 252L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
ODYESSION
Sun Wukong
Level 81
God Stats
2W - 2L
1,231 SR
Queue Stats
72W - 63L
1,419 Elo+
Solo
Raijin
Raijin
blxssfulx
Raijin
Level 107
God Stats
1W - 0L
1,517 SR
Queue Stats
25W - 34L
1,409 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,422 Elo+

VS

Team Averages
Level 99
1,429 SR
1,439 Elo+
Cupid
Cupid
Newbane
Cupid
Level 88
God Stats
26W - 27L
1,581 SR
Queue Stats
261W - 283L
1,466 Elo+
Solo
Hel
Hel
Tiago_Siilva23
Hel
Level 57
God Stats
0W - 2L
1,147 SR
Queue Stats
121W - 148L
1,392 Elo+
Solo
Bellona
Bellona
darkblade003
Bellona
Level 104
God Stats
11W - 3L
1,617 SR
Queue Stats
167W - 156L
1,459 Elo+
Solo
Nox
Nox
thfreita
Nox
Level 120
God Stats
39W - 64L
1,389 SR
Queue Stats
799W - 1,083L
1,381 Elo+
Solo
Cliodhna
Cliodhna
xXLordXxHeadass
Cliodhna
Level 126
God Stats
1W - 1L
1,411 SR
Queue Stats
75W - 72L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Iamsouthwest
Charybdis
20
8 / 4 / 10
13,549
589
18,777
15,762
6,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
18
5 / 3 / 17
13,074
568
12,278
19,893
25,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Matccar
Cliodhna
18
3 / 6 / 7
12,097
526
14,771
20,261
9,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ODYESSION
Sun Wukong
20
8 / 3 / 7
13,824
601
16,896
20,483
20,942
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
blxssfulx
Raijin
20
13 / 5 / 8
14,013
609
22,796
13,324
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Newbane
Cupid
18
1 / 10 / 6
10,721
466
7,593
21,567
5,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 11 / 8
10,221
444
7,818
16,520
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
darkblade003
Bellona
18
6 / 6 / 4
12,170
529
12,475
26,702
31,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 3 / 7
10,737
467
8,213
21,185
19,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
19
9 / 7 / 5
12,726
553
16,723
22,729
8,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
37
Kills
20
21
Deaths
37
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Iamsouthwest
Charybdis
8
4
10
3.25
W
Sylvanus
5
3
17
4.5
W
Cliodhna
Matccar
Cliodhna
3
6
7
1.08
L
Cupid
Newbane
Cupid
1
10
6
0.4
W
Sun Wukong
ODYESSION
Sun Wukong
8
3
7
3.83
L
1
11
8
0.45
W
Raijin
blxssfulx
Raijin
13
5
8
3.4
L
Bellona
darkblade003
Bellona
6
6
4
1.33
L
3
3
7
2.17
L
Cliodhna
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,518
Damage
52,822
89,723
Taken
108,703
67,137
Mitigated
70,459
37,953
Healing
27,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Iamsouthwest
Charybdis
18,777
9,744
0
6,180
15,762
6,553
5,001
2,895
12,851
0
120,782
W
Sylvanus
12,278
3,005
5,514
10,266
19,893
25,265
1,598
5,494
14,209
33,488
0
W
Cliodhna
Matccar
Cliodhna
14,771
2,094
0
5,792
20,261
9,263
0
2,936
17,187
0
101,376
L
Cupid
Newbane
Cupid
7,593
3,105
75
5,932
21,567
5,701
0
7,975
13,515
0
69,435
W
Sun Wukong
ODYESSION
Sun Wukong
16,896
3,396
0
8,856
20,483
20,942
623
1,934
18,533
88
88,736
L
7,818
500
268
1,318
16,520
4,845
502
7,588
8,932
45,310
0
W
Raijin
blxssfulx
Raijin
22,796
2,119
0
1,345
13,324
5,114
3,167
2,630
10,496
101,116
0
L
Bellona
darkblade003
Bellona
12,475
4,727
0
4,373
26,702
31,923
0
4,185
22,517
0
75,897
L
8,213
1,086
486
6,279
21,185
19,420
0
9,058
12,127
37,999
0
L
Cliodhna
16,723
1,543
0
8,429
22,729
8,570
0
6,221
16,450
0
72,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,557
Gold Earned
56,575
673
Minions Killed
524
0
Camps Cleared
0
2,061,214
Distance Traveled
2,018,690
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,549
589
167
7
0
376,427
2
W
Sylvanus
13,074
568
33
1
0
419,279
9
W
Cliodhna
12,097
526
128
6
0
457,363
5
L
Cupid
10,721
466
136
6
0
378,024
7
W
Sun Wukong
13,824
601
173
8
0
424,907
2
L
Hel
10,221
444
92
4
0
380,297
0
W
Raijin
14,013
609
172
7
0
383,238
5
L
Bellona
12,170
529
129
6
0
437,108
4
L
Nox
10,737
467
71
3
0
405,782
5
L
Cliodhna
12,726
553
96
4
0
417,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role