Player Matchup

Osiris
Osiris
DrunkPerson
Osiris
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 194L
1,502 Elo+
Solo
Hachiman
Hachiman
GNNY
Hachiman
Level 84
God Stats
1W - 2L
1,653 SR
Queue Stats
283W - 275L
1,558 Elo+
Party 2
Vulcan
Vulcan
Th7z
Vulcan
Level 81
God Stats
1W - 1L
1,367 SR
Queue Stats
299W - 355L
1,467 Elo+
Party 2
Set
Set
TheRealRat
Set
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 135L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
ZhanGetS
Cthulhu
Level 117
God Stats
6W - 9L
1,664 SR
Queue Stats
185W - 189L
1,525 Elo+
Party 2
Team Averages
Level 95
1,537 SR
1,496 Elo+

VS

Team Averages
Level 78
1,590 SR
1,528 Elo+
Amaterasu
Amaterasu
Anisauara
Amaterasu
Level 122
God Stats
1W - 2L
1,663 SR
Queue Stats
122W - 97L
1,581 Elo+
Party 1
Athena
Athena
Bacoterr
Athena
Level 85
God Stats
7W - 6L
1,583 SR
Queue Stats
88W - 75L
1,567 Elo+
Party 1
Chang'e
Chang'e
NOTDeathwalker
Chang'e
Level 39
God Stats
9W - 7L
1,607 SR
Queue Stats
84W - 59L
1,517 Elo+
Party 3
Izanami
Izanami
SplitterNacktx3
Izanami
Level 44
God Stats
21W - 9L
1,669 SR
Queue Stats
150W - 143L
1,469 Elo+
Party 3
Cliodhna
Cliodhna
quentin6513
Cliodhna
Level 102
God Stats
3W - 2L
1,425 SR
Queue Stats
292W - 280L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 6 / 1
7,236
452
6,822
12,260
10,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
GNNY
Hachiman
14
5 / 2 / 2
8,274
517
5,554
7,609
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Th7z
Vulcan
13
1 / 6 / 2
7,211
451
7,313
9,932
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 8 / 2
7,178
449
5,282
15,083
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ZhanGetS
Cthulhu
11
2 / 2 / 6
7,453
466
9,377
14,193
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anisauara
Amaterasu
15
8 / 1 / 4
9,396
587
10,454
11,390
10,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Bacoterr
Athena
11
1 / 3 / 8
7,413
463
5,813
13,136
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
9 / 0 / 5
9,563
598
10,540
10,463
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 2
7,855
491
5,312
10,516
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
quentin6513
Cliodhna
15
4 / 3 / 12
8,979
561
12,845
12,017
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
24
24
Deaths
11
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Anisauara
Amaterasu
8
1
4
10
W
Athena
Bacoterr
Athena
1
3
8
1.67
L
Osiris
1
6
1
0.25
L
Hachiman
GNNY
Hachiman
5
2
2
3
W
9
0
5
11.5
W
2
4
2
0.75
L
Vulcan
Th7z
Vulcan
1
6
2
0.33
L
2
8
2
0.38
L
Cthulhu
ZhanGetS
Cthulhu
2
2
6
2.5
W
Cliodhna
quentin6513
Cliodhna
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,348
Damage
44,964
59,077
Taken
57,522
34,802
Mitigated
34,240
10,387
Healing
25,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Anisauara
Amaterasu
10,454
4,107
0
5,166
11,390
10,801
274
1,448
9,942
6,327
47,412
W
Athena
Bacoterr
Athena
5,813
1,160
0
1,460
13,136
11,870
39
5,246
7,890
20,400
0
L
Osiris
6,822
2,379
0
1,068
12,260
10,319
0
3,007
9,253
1,313
41,766
L
Hachiman
GNNY
Hachiman
5,554
3,390
0
2,369
7,609
2,063
1,024
1,511
6,098
0
51,767
W
10,540
223
4,346
6,777
10,463
3,904
1,458
4,144
6,319
65,335
0
W
5,312
3,489
0
3,234
10,516
3,222
0
3,612
6,904
0
50,924
L
Vulcan
Th7z
Vulcan
7,313
1,543
0
2,176
9,932
3,379
0
3,802
6,130
53,314
0
L
5,282
2,105
0
2,915
15,083
5,080
0
4,375
10,708
0
31,553
L
Cthulhu
ZhanGetS
Cthulhu
9,377
1,115
0
1,859
14,193
13,961
0
4,977
9,216
29,801
0
W
Cliodhna
quentin6513
Cliodhna
12,845
1,378
0
4,739
12,017
4,443
114
2,552
9,465
0
61,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,352
Gold Earned
43,206
367
Minions Killed
492
0
Camps Cleared
0
1,527,310
Distance Traveled
1,586,876
28
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,396
587
101
6
0
336,941
6
W
Athena
7,413
463
38
2
0
303,548
2
L
Osiris
7,236
452
89
6
0
298,846
7
L
Hachiman
8,274
517
105
7
0
306,411
3
W
Chang'e
9,563
598
142
9
0
322,692
2
W
Izanami
7,855
491
103
6
0
291,782
0
L
Vulcan
7,211
451
83
5
0
301,959
7
L
Set
7,178
449
56
4
0
296,255
6
L
Cthulhu
7,453
466
34
2
0
323,839
5
W
Cliodhna
8,979
561
108
7
0
331,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role