Player Matchup

Olorun
Olorun
DavidHUNGARY
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Kormányzó
Charybdis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,568 Elo+
Party 1
Yemoja
Yemoja
Ropper026
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,686 Elo+
Party 1
Merlin
Merlin
YozsoJohn
Merlin
Level 36
God Stats
5W - 3L
1,504 SR
Queue Stats
10W - 12L
1,463 Elo+
Party 1
Fenrir
Fenrir
Новороссия88
Fenrir
Level 6
God Stats
8W - 5L
1,306 SR
Queue Stats
19W - 17L
1,104 Elo+
Solo
Team Averages
Level 18
1,462 SR
1,464 Elo+

VS

Team Averages
Level 19
1,508 SR
1,349 Elo+
Cthulhu
Cthulhu
CronShi
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,206 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eitoni
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 5L
1,452 Elo+
Solo
Pele
Pele
KingNikas
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,396 Elo+
Solo
Neith
Neith
VladBOG79
Neith
Level 22
God Stats
1W - 1L
1,731 SR
Queue Stats
52W - 72L
1,325 Elo+
Party 2
Cliodhna
Cliodhna
БАНАНА229
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 76L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
4 / 6 / 18
12,679
1,057
14,981
16,854
6,555
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Kormányzó
Charybdis
20
4 / 4 / 19
12,874
1,073
19,514
16,253
5,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ropper026
Yemoja
19
4 / 4 / 16
13,239
1,103
2,914
15,642
9,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Merlin
YozsoJohn
Merlin
20
13 / 2 / 15
14,596
1,216
30,525
15,243
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 10 / 13
13,297
1,108
17,096
21,322
19,738
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

119

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CronShi
Cthulhu
18
1 / 6 / 9
10,795
900
10,834
21,898
19,281
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Eitoni
Morgan Le Fay
20
3 / 5 / 15
13,289
1,107
24,420
12,465
5,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
19
15 / 8 / 4
15,065
1,255
20,652
19,069
8,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
VladBOG79
Neith
18
3 / 8 / 8
11,700
975
11,253
20,257
8,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
19
4 / 7 / 8
12,125
1,010
14,369
18,265
7,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
70
34
Kills
26
26
Deaths
34
81
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CronShi
Cthulhu
1
6
9
0.92
W
Olorun
4
6
18
2.17
L
Morgan Le Fay
Eitoni
Morgan Le Fay
3
5
15
2.1
L
Pele
15
8
4
2.13
W
Charybdis
Kormányzó
Charybdis
4
4
19
3.38
W
Yemoja
Ropper026
Yemoja
4
4
16
3
L
Neith
VladBOG79
Neith
3
8
8
0.88
W
Merlin
YozsoJohn
Merlin
13
2
15
10.25
L
Cliodhna
4
7
8
1.14
W
9
10
13
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,030
Damage
81,528
85,314
Taken
91,954
47,170
Mitigated
48,770
19,146
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CronShi
Cthulhu
10,834
488
191
850
21,898
19,281
0
14,511
7,387
20,847
0
W
Olorun
14,981
7,678
2,116
2,742
16,854
6,555
0
6,730
10,124
31,673
0
L
Morgan Le Fay
Eitoni
Morgan Le Fay
24,420
2,176
147
764
12,465
5,740
0
4,208
8,257
59,970
0
L
Pele
20,652
5,338
0
1,853
19,069
8,209
0
5,950
13,119
0
34,275
W
Charybdis
Kormányzó
Charybdis
19,514
10,156
0
1,012
16,253
5,544
0
8,383
7,870
0
52,333
W
Yemoja
Ropper026
Yemoja
2,914
724
5,623
3,033
15,642
9,496
0
7,366
8,276
8,206
0
L
Neith
VladBOG79
Neith
11,253
4,340
0
1,541
20,257
8,278
0
11,119
9,138
0
34,124
W
Merlin
YozsoJohn
Merlin
30,525
1,965
0
4,347
15,243
5,837
0
5,908
9,335
66,933
0
L
Cliodhna
14,369
1,672
0
1,192
18,265
7,262
0
12,632
5,633
0
38,238
W
17,096
3,798
0
273
21,322
19,738
0
6,867
14,455
0
22,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,685
Gold Earned
62,974
222
Minions Killed
227
4
Camps Cleared
10
1,087,947
Distance Traveled
1,127,594
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,795
900
27
2
0
226,459
0
W
Olorun
12,679
1,057
40
3
0
199,244
0
L
Morgan Le Fay
13,289
1,107
88
7
1
241,301
0
L
Pele
15,065
1,255
18
2
8
250,546
2
W
Charybdis
12,874
1,073
75
6
2
226,581
0
W
Yemoja
13,239
1,103
4
0
0
212,614
2
L
Neith
11,700
975
48
4
1
195,667
0
W
Merlin
14,596
1,216
96
8
0
221,660
1
L
Cliodhna
12,125
1,010
46
4
0
213,621
2
W
Fenrir
13,297
1,108
7
1
2
227,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role